Henri Verbeet
|
4c4131cd78
|
d3d10core: Implement d3d10_device_PSSetSamplers().
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2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
047d607e07
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d3d10core: Implement d3d10_device_GSSetSamplers().
|
2012-12-07 10:35:44 +01:00 |
Henri Verbeet
|
e5805c316c
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d3d10core: Implement d3d10_device_VSSetSamplers().
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2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
b034f49183
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d3d10core: Implement d3d10_device_PSSetConstantBuffers().
|
2012-12-05 12:44:01 +01:00 |
Henri Verbeet
|
feda45279e
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d3d10core: Implement d3d10_device_GSSetConstantBuffers().
|
2012-12-04 00:02:00 +01:00 |
Henri Verbeet
|
ae5e15319e
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d3d10core: Implement d3d10_device_VSSetConstantBuffers().
|
2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
5d9d20ee0e
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wined3d: Also unbind stream outputs and the geometry shader in stateblock_unbind_resources().
|
2012-11-29 00:16:44 +01:00 |
Henri Verbeet
|
8e24dbb60a
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wined3d: wined3d_stateblock_apply() never fails.
|
2012-10-08 11:28:37 +02:00 |
Henri Verbeet
|
b69545c7da
|
wined3d: wined3d_stateblock_capture() never fails.
|
2012-10-08 11:28:32 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Henri Verbeet
|
8fd7d3a2b3
|
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
|
2012-09-05 11:48:04 +02:00 |
Henri Verbeet
|
ea8dfe640d
|
wined3d: Convert some uppercase hex constants to lowercase.
|
2012-07-20 13:59:53 +02:00 |
Francois Gouget
|
19ba80e7c2
|
wined3d: We must include Wine's port.h before using NAN.
|
2012-06-01 17:41:52 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Henri Verbeet
|
6b9018ccd2
|
wined3d: Use the wined3d_matrix structure for the identity matrix.
|
2012-05-03 23:45:09 +02:00 |
Henri Verbeet
|
e1cd2453b9
|
wined3d: Get rid of the mostly unused blockType field in struct wined3d_stateblock.
|
2012-01-19 11:56:00 +01:00 |
Henri Verbeet
|
ed417a6f13
|
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
c70e17e806
|
wined3d: Reset the changed float shader constants in stateblock_init_default_state().
The GLSL constant tracking needs these to be correct.
|
2012-01-18 12:37:37 +01:00 |
Henri Verbeet
|
e70990041b
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
f38e94af7c
|
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
|
2012-01-12 12:37:18 +01:00 |
Henri Verbeet
|
2650ba4b17
|
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
|
2012-01-11 17:47:23 +01:00 |
Henri Verbeet
|
b6431d9493
|
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
|
2012-01-11 17:47:22 +01:00 |
Henri Verbeet
|
7f7bc520b6
|
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
|
2012-01-10 10:47:30 +01:00 |
Henri Verbeet
|
43fcbcb36e
|
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
|
2012-01-10 10:47:27 +01:00 |
Henri Verbeet
|
08545dc739
|
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
|
2012-01-09 12:22:12 +01:00 |
Henri Verbeet
|
45f6def784
|
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
|
2012-01-06 19:24:21 +01:00 |
Henri Verbeet
|
c77b414787
|
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
|
2012-01-05 20:54:25 +01:00 |
Henri Verbeet
|
c3cc92e472
|
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef.
|
2012-01-05 20:54:24 +01:00 |
Henri Verbeet
|
fd8597b2bf
|
wined3d: Get rid of the WINED3DSTENCILOP typedef.
|
2012-01-03 23:40:50 +01:00 |
Henri Verbeet
|
808e926783
|
wined3d: Get rid of the WINED3DCULL typedef.
|
2012-01-03 23:40:46 +01:00 |
Henri Verbeet
|
a03eeb5cac
|
wined3d: Get rid of the WINED3DFILLMODE typedef.
|
2012-01-03 12:37:31 +01:00 |
Henri Verbeet
|
16e9d728f4
|
wined3d: Get rid of the WINED3DSHADEMODE typedef.
|
2012-01-03 12:37:30 +01:00 |
Henri Verbeet
|
6623a8cfa9
|
wined3d: Get rid of the WINED3DFOGMODE typedef.
|
2011-12-22 10:08:52 +01:00 |
Henri Verbeet
|
00096c82fd
|
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
|
2011-12-22 10:08:48 +01:00 |
Henri Verbeet
|
1ec609670f
|
wined3d: Get rid of the WINED3DCMPFUNC typedef.
|
2011-12-21 10:14:54 +01:00 |
Henri Verbeet
|
b79dc388c3
|
wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
|
2011-12-21 10:14:50 +01:00 |
Henri Verbeet
|
3082c1a9de
|
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
|
2011-12-20 10:11:47 +01:00 |
Henri Verbeet
|
5bddd4427d
|
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
|
2011-12-20 10:11:39 +01:00 |
Henri Verbeet
|
969f3be73f
|
wined3d: Get rid of the WINED3DBLENDOP typedef.
|
2011-12-19 20:15:49 +01:00 |
Henri Verbeet
|
b39125d2f0
|
wined3d: Get rid of the WINED3DBLEND typedef.
|
2011-12-19 20:15:49 +01:00 |
Henri Verbeet
|
3f455832a3
|
wined3d: Unbind stateblock resources in wined3d_device_uninit_3d().
|
2011-12-07 17:49:55 +01:00 |
Henri Verbeet
|
94c9b0b4fc
|
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
|
2011-12-02 11:51:29 +01:00 |
Henri Verbeet
|
7416953e81
|
wined3d: Get rid of the WINED3DLINEPATTERN typedef.
|
2011-11-23 09:13:54 +01:00 |
Henri Verbeet
|
be8917cd91
|
wined3d: Get rid of the WINED3DVIEWPORT typedef.
|
2011-11-22 10:52:40 +01:00 |
Henri Verbeet
|
4c727ed0a1
|
wined3d: Get rid of the SAVEDSTATES typedef.
|
2011-11-08 09:50:31 +01:00 |
Rico Schüller
|
ef62e41fca
|
wined3d: Fix spelling.
|
2011-09-21 11:35:43 +02:00 |
Henri Verbeet
|
565fcbdfb8
|
wined3d: Get rid of the clip status code.
I'm pretty sure this is just broken, and I'm not aware of any application
using this.
|
2011-07-14 14:11:18 +02:00 |
Henri Verbeet
|
fcf4303e1a
|
wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
|
2011-07-14 14:11:07 +02:00 |
Henri Verbeet
|
0e0e5c3e38
|
wined3d: Get rid of the IWineD3DDevice typedefs.
|
2011-05-17 10:06:23 +02:00 |
Henri Verbeet
|
8d4ca1f815
|
wined3d: Remove COM from the device implementation.
|
2011-05-17 10:06:18 +02:00 |