Francois Gouget
19ba80e7c2
wined3d: We must include Wine's port.h before using NAN.
2012-06-01 17:41:52 +02:00
Henri Verbeet
aa71065d9b
wined3d: Properly preload index buffers.
2012-05-29 10:44:50 +02:00
Henri Verbeet
e3ecfa5974
wined3d: Store user clip planes as 4-component float vectors.
2012-05-22 18:07:02 +02:00
Henri Verbeet
481514eab2
wined3d: Get rid of the conv_mat macro.
2012-05-22 18:06:54 +02:00
Henri Verbeet
0d45d50342
wined3d: Don't evict resources that are currently mapped in wined3d_device_evict_managed_resources().
2012-05-21 21:31:02 +02:00
Francois Gouget
fac36c55e9
Assorted typo, spelling, wording and case fixes.
2012-05-15 16:26:43 +02:00
Henri Verbeet
6b9018ccd2
wined3d: Use the wined3d_matrix structure for the identity matrix.
2012-05-03 23:45:09 +02:00
Henri Verbeet
29893d8162
wined3d: Determine index buffer location based on vertex buffer locations.
2012-05-03 11:18:03 +02:00
Henri Verbeet
a8a201cf61
wined3d: Figure out the index data pointer inside drawPrimitive().
...
We want to do this after context_apply_draw_state(), when resource locations
are all setup.
2012-05-02 11:59:14 +02:00
Henri Verbeet
64e41dae8a
wined3d: Figure out the index size inside drawPrimitive().
2012-05-02 11:59:10 +02:00
Henri Verbeet
42b835754b
wined3d: Keep track of "all_vbo" in the stream info structure.
2012-05-01 14:44:15 +02:00
Henri Verbeet
de43de510a
wined3d: Move the resource bind_count field up to wined3d_resource.
2012-04-26 19:26:14 +02:00
Henri Verbeet
49c4623b2f
wined3d: device_clear_render_targets() never fails.
2012-04-16 12:05:15 +02:00
Henri Verbeet
8cef8b3587
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
2012-04-13 10:48:51 +02:00
Henri Verbeet
12369f9f4d
wined3d: Fix the VBO check in device_stream_info_from_declaration().
2012-03-29 20:49:14 +02:00
Henri Verbeet
7017ed4587
wined3d: Drop a questionable FIXME in device_stream_info_from_declaration().
2012-03-29 20:49:13 +02:00
Henri Verbeet
c7d3a8a478
wined3d: Drop the "vbo" check in wined3d_device_process_vertices().
...
We care about individual streams having a VBO or not, and there's no way for
device_stream_info_from_declaration() to properly express that, so just check
the individual streams.
2012-03-29 20:49:13 +02:00
Henri Verbeet
90739d9474
wined3d: Implement resetting the device window in wined3d_device_reset().
2012-02-29 20:47:29 +01:00
Henri Verbeet
ed47f259bd
wined3d: Don't take the wined3d mutex during WM_DISPLAYCHANGE either.
2012-02-21 11:30:10 +01:00
Matteo Bruni
b51a657626
wined3d: Use a separate flag for discarded surfaces.
2012-02-02 15:18:09 +01:00
Henri Verbeet
348c655b5c
wined3d: Make sure transparent hardware cursors are really transparent.
...
Loosely based on a patch by Stefan Dösinger.
2012-01-27 14:57:55 +01:00
Henri Verbeet
d0347f51ed
wined3d: Only take the wined3d mutex during the WM_DISPLAYCHANGE handler in device_process_message().
...
We can deadlock if we send messages while holding the wined3d mutex and the
message loop is on another thread. Ideally we probably shouldn't send messages
while holding the wined3d mutex at all, but that may be hard to enforce with
the way wined3d locking is currently set up.
2012-01-25 11:25:04 +01:00
Henri Verbeet
41c910d5f0
wined3d: Get rid of the vertex buffer conversion hack in process_vertices_strided().
...
The main thing that's broken is the unnecessary color conversion in case bgra
vertex arrays are supported. It shouldn't be hard to fix that, but at this
point I don't think this hack even helps a lot anymore.
2012-01-24 11:55:33 +01:00
Henri Verbeet
1ec21e323b
wined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
2012-01-20 13:31:36 +01:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
bee9adbd05
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
Henri Verbeet
ed417a6f13
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
e53a277305
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
6a5a098b23
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
59df293640
wined3d: Don't print an ERR if the depth/stencil surface still has references in wined3d_device_uninit_3d().
...
This is completely legitimate in ddraw.
2012-01-18 12:37:37 +01:00
Henri Verbeet
e70990041b
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13 17:34:31 +01:00
Henri Verbeet
afb64506ba
ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
2012-01-13 17:34:30 +01:00
Matteo Bruni
c6c5c6905e
wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
...
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
2012-01-13 17:34:30 +01:00
Matteo Bruni
cbf641e9e0
wined3d: Modify depth-stencil location flags only after allocating the new location.
2012-01-13 17:34:30 +01:00
Henri Verbeet
f38e94af7c
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-12 12:37:18 +01:00
Henri Verbeet
be3a9b5ecb
wined3d: Hold the wined3d mutex in device_process_message().
2012-01-12 12:35:50 +01:00
Henri Verbeet
b6431d9493
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-11 17:47:22 +01:00
Matteo Bruni
1c14c0d2fc
wined3d: Don't use separate location flags for depth buffers.
2012-01-10 10:48:26 +01:00
Henri Verbeet
43fcbcb36e
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
2012-01-10 10:47:27 +01:00
Henri Verbeet
9a8491045e
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-09 12:22:17 +01:00
Henri Verbeet
08545dc739
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-09 12:22:12 +01:00
Henri Verbeet
45f6def784
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2012-01-06 19:24:21 +01:00
Henri Verbeet
3082c1a9de
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20 10:11:47 +01:00
Henri Verbeet
67bca436ee
wined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
e6a4a86608
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-12-12 10:21:01 +01:00
Henri Verbeet
b55b683b08
wined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-12-12 10:20:57 +01:00
Henri Verbeet
d806c37b4a
wined3d: Trace all swapchain_desc fields in wined3d_device_reset().
2011-12-12 10:20:52 +01:00
Henri Verbeet
3dd03f642d
wined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08 10:27:53 +01:00
Henri Verbeet
52231bc467
wined3d: Get rid of the WineDirect3DVertexStridedData typedef.
2011-12-08 10:27:50 +01:00
Henri Verbeet
4c3dfa1bca
wined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07 17:49:56 +01:00