wined3d: Trace all swapchain_desc fields in wined3d_device_reset().

This commit is contained in:
Henri Verbeet 2011-12-11 21:43:30 +01:00 committed by Alexandre Julliard
parent 1f0a143c3b
commit d806c37b4a
1 changed files with 3 additions and 0 deletions

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@ -5468,9 +5468,12 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
TRACE("device_window %p\n", swapchain_desc->device_window);
TRACE("windowed %#x\n", swapchain_desc->windowed);
TRACE("enable_auto_depth_stencil %#x\n", swapchain_desc->enable_auto_depth_stencil);
if (swapchain_desc->enable_auto_depth_stencil)
TRACE("auto_depth_stencil_format %s\n", debug_d3dformat(swapchain_desc->auto_depth_stencil_format));
TRACE("flags %#x\n", swapchain_desc->flags);
TRACE("refresh_rate %u\n", swapchain_desc->refresh_rate);
TRACE("swap_interval %u\n", swapchain_desc->swap_interval);
TRACE("auto_restore_display_mode %#x\n", swapchain_desc->auto_restore_display_mode);
/* No special treatment of these parameters. Just store them */
swapchain->desc.swap_effect = swapchain_desc->swap_effect;