Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Henri Verbeet
|
84f90f6ea8
|
d3d10: Add a stub ID3D10StateBlock implementation.
|
2011-11-15 16:08:54 +01:00 |
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Matteo Bruni
|
da783ee57d
|
d3d10: Implement D3D10CompileShader, forward to d3dcompiler.
|
2010-08-30 11:26:28 +02:00 |
Rico Schüller
|
0d18e35b28
|
d3d10: Add a stub ID3D10ReflectShader implementation.
|
2010-07-23 12:43:24 +02:00 |
Alexandre Julliard
|
b86d515ed6
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
Alexandre Julliard
|
bef5645eb1
|
makefiles: Remove the no longer needed explicit separators for dependencies.
|
2010-03-16 13:28:19 +01:00 |
Henri Verbeet
|
737c64d2ce
|
d3d10: Add a stub ID3D10Effect implementation.
|
2009-02-26 12:18:41 +01:00 |
Henri Verbeet
|
81e92fc81c
|
d3d10: Implement D3D10CreateDevice() on top of D3D10CoreCreateDevice().
|
2008-11-14 14:32:41 +01:00 |
Henri Verbeet
|
ccf48fff33
|
d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
|
2008-11-13 12:04:35 +01:00 |
Henri Verbeet
|
5d6b7e4c45
|
d3d10: Implement D3D10CreateDeviceAndSwapChain().
|
2008-10-24 14:24:58 +02:00 |
Henri Verbeet
|
c7e1c0907c
|
d3d10: d3d10 doesn't need wined3d.
|
2008-10-24 14:24:58 +02:00 |
Henri Verbeet
|
c7899cb9e8
|
d3d10: Add a stub implementation of ID3D10Device.
|
2008-10-21 11:42:54 +02:00 |
Henri Verbeet
|
66d6c7333c
|
d3d10: Add a debug function for D3D10_DRIVER_TYPE.
|
2008-10-21 11:42:26 +02:00 |
Henri Verbeet
|
3a8a4b6e56
|
d3d10: Create an importlib.
|
2008-10-17 13:01:44 +02:00 |
Alexandre Julliard
|
dad21bbcbf
|
makefiles: List the static libraries as normal imports instead of extra libs.
|
2008-04-30 14:23:55 +02:00 |
Kovács András
|
0db109ffad
|
d3d10: Add stub for d3d10.dll.
|
2007-07-11 14:22:20 +02:00 |