d3d10: Add a debug function for D3D10_DRIVER_TYPE.
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2e3e696a2c
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66d6c7333c
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@ -7,7 +7,8 @@ IMPORTLIB = d3d10
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IMPORTS = dxguid uuid wined3d kernel32
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C_SRCS = \
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d3d10_main.c
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d3d10_main.c \
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utils.c
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RC_SRCS = version.rc
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@ -20,12 +20,9 @@
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*/
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#include "config.h"
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#include <stdarg.h>
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#include "wine/port.h"
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "wine/debug.h"
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#include "d3d10_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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@ -0,0 +1,33 @@
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/*
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_D3D10_PRIVATE_H
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#define __WINE_D3D10_PRIVATE_H
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#include "wine/debug.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "d3d10.h"
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/* TRACE helper functions */
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const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
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#endif /* __WINE_D3D10_PRIVATE_H */
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@ -0,0 +1,43 @@
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/*
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d10_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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#define WINE_D3D10_TO_STR(x) case x: return #x
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const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
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{
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switch(driver_type)
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{
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_HARDWARE);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_REFERENCE);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_NULL);
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WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_SOFTWARE);
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default:
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FIXME("Unrecognized D3D10_DRIVER_TYPE %#x\n", driver_type);
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return "unrecognized";
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}
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}
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#undef WINE_D3D10_TO_STR
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@ -112,6 +112,7 @@ SRCDIR_INCLUDES = \
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custcntl.h \
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cvconst.h \
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d3d.h \
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d3d10misc.h \
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d3d8.h \
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d3d8caps.h \
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d3d8types.h \
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@ -1533,7 +1533,7 @@ interface ID3D10Multithread : IUnknown
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BOOL GetMultithreadProtected();
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}
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/* TODO: Include "d310misc.h" as soon as it exists */
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cpp_quote("#include <d3d10misc.h>")
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/* TODO: Include "d310effect.h" as soon as it exists */
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/* TODO: Include "d310shader.h" as soon as it exists */
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/* TODO: Include "d310sdklayers.h" as soon as it exists */
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@ -0,0 +1,39 @@
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/*
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __D3D10MISC_H__
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#define __D3D10MISC_H__
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#include "d3d10.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum D3D10_DRIVER_TYPE {
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D3D10_DRIVER_TYPE_HARDWARE = 0,
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D3D10_DRIVER_TYPE_REFERENCE = 1,
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D3D10_DRIVER_TYPE_NULL = 2,
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D3D10_DRIVER_TYPE_SOFTWARE = 3,
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} D3D10_DRIVER_TYPE;
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#ifdef __cplusplus
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}
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#endif
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#endif /* __D3D10MISC_H__ */
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