d3d10: Create an importlib.
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7e0932d627
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@ -197,6 +197,7 @@ IMPORT_LIBS = \
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cryptnet/libcryptnet.$(IMPLIBEXT) \
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cryptui/libcryptui.$(IMPLIBEXT) \
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ctl3d32/libctl3d32.$(IMPLIBEXT) \
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d3d10/libd3d10.$(IMPLIBEXT) \
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d3d8/libd3d8.$(IMPLIBEXT) \
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d3d9/libd3d9.$(IMPLIBEXT) \
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d3dim/libd3dim.$(IMPLIBEXT) \
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@ -335,6 +336,7 @@ CROSS_IMPLIBS = \
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cryptnet/libcryptnet.a \
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cryptui/libcryptui.a \
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ctl3d32/libctl3d32.a \
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d3d10/libd3d10.a \
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d3d8/libd3d8.a \
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d3d9/libd3d9.a \
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d3dim/libd3dim.a \
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@ -516,6 +518,9 @@ cryptui/libcryptui.def cryptui/libcryptui.a: cryptui/cryptui.spec $(WINEBUILD)
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ctl3d32/libctl3d32.def ctl3d32/libctl3d32.a: ctl3d32/ctl3d32.spec $(WINEBUILD)
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@cd ctl3d32 && $(MAKE) `basename $@`
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d3d10/libd3d10.def d3d10/libd3d10.a: d3d10/d3d10.spec $(WINEBUILD)
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@cd d3d10 && $(MAKE) `basename $@`
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d3d8/libd3d8.def d3d8/libd3d8.a: d3d8/d3d8.spec $(WINEBUILD)
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@cd d3d8 && $(MAKE) `basename $@`
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@ -3,6 +3,7 @@ TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d10.dll
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IMPORTLIB = d3d10
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IMPORTS = dxguid uuid wined3d kernel32
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C_SRCS = \
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