Alexandre Julliard
705c52691a
Release 1.9.24.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 21:17:31 +01:00
Nikolay Sivov
5cdb0b5842
quartz: Use wine_dbgstr_longlong() to trace REFERENCE_TIME.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:50:26 +01:00
Nikolay Sivov
875b8a6d4a
strmbase: Remove some of casts to interface pointers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:50:25 +01:00
Nikolay Sivov
61105aee5b
strmbase: Use wine_dbgstr_longlong() to trace REFERENCE_TIME arguments.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:50:23 +01:00
Nikolay Sivov
89763f0e95
strmbase: Allocate sample list as a part of queue structure.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:50:19 +01:00
Nikolay Sivov
16dead4dd2
strmbase: Remove a couple of redundant statements in Release() methods.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:50:17 +01:00
Huw Davies
8d8507808e
ntdll/tests: The fpu exception offset is broken on 32-bit Windows 8 too.
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Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:49:50 +01:00
Michael Stefaniuc
d8f6e3ef7c
mshtml: Avoid a cast from a COM object to an interface.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:49:07 +01:00
Józef Kucia
604ec98d17
wined3d: Increase shader resource limit to MAX_SHADER_RESOURCE_VIEWS.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:49:01 +01:00
Józef Kucia
6b80fe5095
d3d9/tests: Add test for occlusion query with result bigger than UINT32_MAX.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:48:58 +01:00
Józef Kucia
e22b70f270
d3d10core/tests: Port test_occlusion_query() from d3d11.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:48:56 +01:00
Nikolay Sivov
463d1877ae
d2d1: Fix GetGradientStops() when asked for more stops than collection has.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:48:52 +01:00
Mingcong Bai
1e78138b58
po: Update Simplified Chinese translation.
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Signed-off-by: Mingcong Bai <jeffbai@aosc.xyz>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 17:13:15 +01:00
Huw Davies
400e0af66c
user32/tests: Mark built-in wndproc auto-detection behaviour as broken on Windows 8 and 10.
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Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:32 +01:00
Nikolay Sivov
caac983742
d2d1: Implement retrieving dash pattern data for stroke styles.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:15 +01:00
Józef Kucia
4b8bcdf8f6
wined3d: Extract resource type info to shared table.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:10 +01:00
Józef Kucia
7cd0262c50
d3d11/tests: Add test for 2D texture UAV in pixel shader.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:08 +01:00
Józef Kucia
d368779b9a
wined3d: Synchronize shader memory accesses after each draw call.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:07 +01:00
Józef Kucia
0131d4e6d1
wined3d: Add support for UAV reads.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:05 +01:00
Józef Kucia
29aa581cdd
wined3d: Implement SM5 atomic_iadd instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:02 +01:00
Józef Kucia
71ad7a8952
wined3d: Invalidate texture locations while binding UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:00 +01:00
Józef Kucia
35a6ca530e
d3d11: Implement UAV binding.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:58 +01:00
Józef Kucia
794d59259b
wined3d: Introduce wined3d_device_set_unordered_access_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:56 +01:00
Józef Kucia
7b770efe8c
wined3d: Generate GLSL declarations for UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:52 +01:00
Józef Kucia
e9011a011e
wined3d: Add ARB_shader_image_load_store extension.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:50 +01:00
Józef Kucia
f1ea3fd5b3
wined3d: Do not record sampler usage for UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:47 +01:00
Michael Stefaniuc
703080afb4
winepulse: Avoid casting a COM object to an interface.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:59:44 +01:00
Nikolay Sivov
5ad123f851
shell32: Use interface pointers instead of a pointer to implementation structure.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:41 +01:00
Henri Verbeet
4f3d390051
wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either.
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Apparently there exist some configurations that support both
ARB_vertex_program and ARB_vertex_shader, but only ARB_fragment_program
and not ARB_fragment_shader. Note that this would change the selected
backend for the Geforce 4 cards mentioned in the comment, but hopefully
the mentioned GLSL bug is no longer a concern.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:41 +01:00
Henri Verbeet
3de3e64e8b
wined3d: Don't require the ARB program shader backend for the ARB fragment program FFP implementation.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:41 +01:00
Henri Verbeet
6690c7090c
wined3d: Properly check for the required extensions before selecting the GLSL FFP implementations.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Henri Verbeet
1a02c676fb
wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Henri Verbeet
b515f28007
wined3d: Disable GL_TEXTURE_2D again in check_filter().
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To avoid breaking subsequent tests. In particular
wined3d_adapter_find_polyoffset_scale() when draw_test_quad() isn't
using GLSL.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Hugh McMaster
6cd9c7ffb5
regedit/tests: Test if the final line is imported if it doesn't end in a newline.
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Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Hugh McMaster
a2fc092e08
reg/tests: Add more tests for 'reg import'.
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Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Huw Davies
9c5b15aaa4
ntdll/tests: Listen on the pipe to allow the client to connect on Windows 8 and 10.
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Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Daniel Lehman
7021fd61c6
oleaut32/tests: Fix type descriptions leak (valgrind).
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Signed-off-by: Daniel Lehman <dlehman25@gmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:40 +01:00
Daniel Lehman
5244bd0748
gdi32: Initialize rgbReserved to zero in SetDIBColorTable.
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Signed-off-by: Daniel Lehman <dlehman25@gmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-23 22:36:39 +01:00
Lauri Kenttä
0e8bb752b8
po: Update Finnish translation.
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Signed-off-by: Lauri Kenttä <lauri.kentta@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 23:04:00 +01:00
Józef Kucia
5a6bfb9d1b
d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:48 +01:00
Józef Kucia
6fbb93a3a1
wined3d: Use glGetQueryObjectui64v() for occlusion queries when available.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:44 +01:00
Józef Kucia
d3c58df455
d3d11: Return E_INVALIDARG from GetData() when "data" is NULL and "data_size" is non-zero.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:40 +01:00
Józef Kucia
c0fb3fb9e1
wined3d: Increase data size for occlusion queries to 8 bytes.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:36 +01:00
Józef Kucia
eacb2f91aa
d3d11/tests: Add test for occlusion query.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:31 +01:00
Grant Paul
65cbc12ac6
xmllite: Parse URLs in `DOCTYPE PUBLIC` DTDs.
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Signed-off-by: Grant Paul <git@grantpaul.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:32:09 +01:00
Hans Leidekker
567b52cd93
shell32: Implement IKnownFolderManager::GetFolderByName.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:32:00 +01:00
Hans Leidekker
f8450fae23
rpcrt4: Handle NULL binding in RpcBindingInqAuthClient{,Ex}.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:31:52 +01:00
Nikolay Sivov
786633e311
d2d1: Store stroke style properties, implement methods returning them.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:59 +01:00
Nikolay Sivov
7159479e11
d2d1: Implement DrawLine() over DrawGeometry() for a linear path.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:52 +01:00
Hadrien Boizard
891540436f
comctl32: Use wine_dbgstr_point in TRACES.
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Signed-off-by: Hadrien Boizard <h.boizard@gmail.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:41 +01:00