Commit Graph

49 Commits

Author SHA1 Message Date
H. Verbeet 02a8f74490 wined3d: Add a couple of traces to the vertexdeclaration creation code. 2006-08-07 19:42:31 +02:00
Jason Green 2e52b36bb3 wined3d: Declare a 1D sampler for TEXDP3TEX (GLSL). 2006-07-29 11:50:02 +02:00
Jason Green d353ab7879 wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces. 2006-07-29 11:49:51 +02:00
Jason Green ac8f2c033c wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
Added debug function for WINED3DTRANSFORMSTATETYPE and changed all
references from D3DTS_* to WINED3DTS_*.
2006-07-24 19:55:27 +02:00
Ivan Gyurdiev c202bfe40d wined3d: Simplify primitiveDeclartationConvertToStrided.
Assign fixed indices to declaration inputs.
Then use a common path to load the strided data.
2006-07-07 17:36:24 +02:00
Ivan Gyurdiev 85aa8ab855 wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
Stefan Dösinger 7d31ab95e4 wined3d: Add support for VBOs to the drawing code. 2006-06-26 13:02:19 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen f9fc4b86c0 d3d: Add D3DDEVTYPE_NULLREF definition. 2006-05-16 20:21:19 +02:00
Stefan Dösinger a173c8e35a wined3d: Add IWineD3DDevice::DrawPrimitiveStrided. 2006-05-08 14:51:13 +02:00
Stefan Dösinger 03b256b16d wined3d: Add a parameter for surface type selection. 2006-04-18 11:09:17 +02:00
Stefan Dösinger 0c5a0f244d wined3d: Allow the inclusion of the wined3d headers when the ddraw headers are included. 2006-04-07 14:57:55 +02:00
Stefan Dösinger cf4b91f074 wined3d: Add WINED3DBOX to wined3d_types.h. 2006-04-07 14:55:50 +02:00
Stefan Dösinger e0898f5e0e wined3d: Add WINED3DPRESENT_INTERVAL_* definitions. 2006-04-07 11:47:00 +02:00
Stefan Dösinger 51067e1e8b wined3d: Add WINED3DPRESENTRATE_DEFAULT. 2006-04-07 11:46:46 +02:00
Stefan Dösinger e71468c786 wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h. 2006-04-07 11:46:36 +02:00
Stefan Dösinger bbe490abcc wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h. 2006-04-06 22:23:31 +02:00
Stefan Dösinger 63fd9a7a98 wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h. 2006-04-06 22:22:35 +02:00
Jan Zerebecki 10fc948093 wined3d: Add D3DFMT_L16. 2006-04-04 20:30:53 +02:00
Stefan Dösinger be720179b6 wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h. 2006-04-04 20:01:10 +02:00
Stefan Dösinger 91a8e2a071 wined3d: Add WINED3DCLIPSTATUS to wined3d_types.h. 2006-04-04 11:51:52 +02:00
Stefan Dösinger 08c38a87e1 wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h. 2006-04-04 11:51:37 +02:00
Stefan Dösinger 0ad31f819d wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h. 2006-04-03 12:17:35 +02:00
Stefan Dösinger fce54bcc49 wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h. 2006-04-03 12:17:22 +02:00
Stefan Dösinger 6a8578f847 wined3d: Add WINED3DDEVTYPE to wined3d_types.h. 2006-03-30 12:45:57 +02:00
Stefan Dösinger 1d47556195 wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code. 2006-03-28 17:51:45 +02:00
Stefan Dösinger d75fd75d48 wined3d: Add WINED3DPOOL to wined3d_types.h. 2006-03-28 17:34:42 +02:00
Stefan Dösinger b4b295c2a5 wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h. 2006-03-27 11:30:49 +02:00
Stefan Dösinger 0f7eb52789 wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h. 2006-03-27 11:30:49 +02:00
H. Verbeet f716eea3df wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
IWineD3DVertexDeclarationImpl_ParseDeclaration9.
2006-03-22 21:40:21 +01:00
Stefan Dösinger 7870a5a6a1 wined3d: Add D3DBASISTYPE to wined3d_types.h. 2006-03-17 13:11:14 +01:00
Stefan Dösinger 6cc87406cf wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h. 2006-03-15 11:30:39 +01:00
Stefan Dösinger 9f46792ba2 wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h. 2006-03-13 13:32:01 +01:00
Stefan Dösinger 913df5b143 wined3d: Consistently use WINED3DRESOURCETYPE. 2006-03-10 21:43:00 +01:00
Stefan Dösinger 851bdfb5e0 wined3d: Add D3DLOCK_* types to wined3d_types.h. 2006-03-08 11:33:35 +01:00
Stefan Dösinger 270afeb5e8 wined3d: Define D3D usage flags in wined3d_types.h. 2006-03-07 10:53:02 +01:00
Stefan Dösinger 2f0c781988 wined3d: Add device caps to wined3d_types.h. 2006-03-07 10:51:34 +01:00
Stefan Dösinger 033769f94d wined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h. 2006-03-06 11:36:28 +01:00
Stefan Dösinger a15280972b wined3d: Add D3D7 texture stage types. 2006-03-04 16:13:25 +01:00
Stefan Dösinger ecaf772906 wined3d: Add D3D7 render states. 2006-03-04 16:13:15 +01:00
Oliver Stieber 7c482cb9a1 wined3d: Vertex shader 8 support.
Start to add support for DirectX 8 vertex shaders, constants and
registers are now correctly assigned and loaded allowing support for
most basic d3d8 shaders.
2005-12-09 11:23:52 +01:00
Oliver Stieber cd159e3a74 Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now. 2005-08-23 09:34:57 +00:00
Oliver Stieber 80cbb93163 Tidy up vertex shaders and bring the current code inline with the rest
of wined3d.
2005-08-17 09:54:54 +00:00
Oliver Stieber 7cb748fed2 Makes sure any internal reference counting is passed onto the parent,
any objects referenced by the internal stateblock are released when
the stateblock is released (we don't reference count while a
stateblock is recording, so recorded stateblocks have no references to
clean up).
2005-07-26 18:49:30 +00:00
Oliver Stieber 13621056db Move parameters relating to opengl on the surface structure on to a
glDesciption member.
Removed Level and Target from LoadTexture, and reduced the dependency
on surface->device.
Fixed a couple of compiler warnings in d3d9.
2005-07-11 20:38:27 +00:00
Oliver Stieber 18857f1170 Add support for samplers.
Switch from using d3d9 constants to wined3d constants so that there's
no recursive dependencies.
2005-06-24 11:53:07 +00:00
Oliver Stieber e70e3ba0ff Change the way caps are sent between d3d9/d3d8 and wined3d to make it
easier for wined3d to support additional versions of Direct3D.
2005-06-17 09:59:03 +00:00
Oliver Stieber 7b261656fd Added a stubbed out version of query to d3d9 and wined3d.
Update the d3d9 headers and creates wined3d types where d3d9 and d3d8
are incompatible.
2005-03-03 13:57:15 +00:00
Raphael Junqueira 0196861349 Add the wined3d dll for beginning a cleaner d3d architecture that will
contain the shared openGL code needed for all wine direct3d
implementations.
2003-11-14 03:50:35 +00:00