Andrey Gusev
37cbe0b882
d3dx9: Fix a typo.
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Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-26 14:48:25 +09:00
Nikolay Sivov
7b38f20458
d3dx9/tests: Fix some test failures.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-20 14:49:10 +09:00
Alistair Leslie-Hughes
2b0278c703
d3dx9/tests: DDS magic isn't part of the DDS header.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:44 +09:00
Alistair Leslie-Hughes
6097695d4b
d3dx9/tests: Add D3DXCreateAnimationController tests.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:41 +09:00
Christian Costa
d2307b1ffc
d3dx9: Improve generated DDS file header.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:32 +09:00
Alistair Leslie-Hughes
54ebbfdc63
d3dx9/tests: Add D3DXSaveSurfaceToFileInMemory DDS header tests.
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Also update the structure dds_header to be the same as d3dx9_36/surface.c.
Use (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA) with a todo.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:20 +09:00
Alistair Leslie-Hughes
418a7c6c73
d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
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D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
Nikolay Sivov
67738a41c4
d3dx9_36/tests: Use proper printf format (PVS-Studio).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:31 +09:00
Andrey Gusev
d3177504b1
Assorted spelling and typos fixes.
2015-08-31 20:18:46 +09:00
Józef Kucia
ece3af7855
d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes.
2015-08-25 16:57:55 +09:00
Józef Kucia
520deb14d2
d3dx9/tests: Add tests for DDS file format size validation.
2015-08-25 16:57:55 +09:00
Józef Kucia
a0a8556fd1
d3dx9/tests: Fix HFONT leaks.
2015-08-07 23:50:49 +09:00
Józef Kucia
567ab59c79
d3dx9: Correctly handle whitespace character in D3DXCreateText.
2015-08-07 23:50:48 +09:00
Józef Kucia
9361832863
d3dx9/tests: Add tests for normals computation.
2015-07-31 12:06:12 +02:00
Józef Kucia
55ef5afbda
d3dx9/tests: Use new_test_context() to create device in mesh tests.
2015-07-31 12:05:37 +02:00
Stefan Dösinger
7109bebd02
wined3d: Move volume DXTn handling to apply_format_fixups.
2015-04-27 15:07:42 +09:00
Michael Stefaniuc
ceef3a844a
d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio).
2015-01-13 19:54:03 +01:00
Alistair Leslie-Hughes
e5d7982c4d
d3dx9: Make ID3DXFont_PreloadCharacters return S_OK.
2014-12-12 11:07:26 +01:00
André Hentschel
09761309ad
d3dx9_36/tests: Remove unused function (Clang).
2014-12-01 11:00:19 +01:00
André Hentschel
67ee1faba2
d3dx9_36/tests: Remove unused functions (Clang).
2014-11-25 19:49:37 +01:00
Sebastian Lackner
b69038e3d9
d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
2014-11-14 14:16:41 +09:00
Sebastian Lackner
fc0392a24e
d3dx9_36/tests: Remove code to skip test which should never fail.
2014-11-11 16:20:05 +09:00
Sebastian Lackner
b8814764aa
d3dx9_36/tests: Add tests for D3DXCreatePolygon.
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Based on a patch by David Adam.
2014-11-11 16:20:02 +09:00
Matteo Bruni
1569698d9e
d3dx9: Use an alpha-capable format when creating textures with a color key.
2014-11-11 14:21:07 +09:00
Matteo Bruni
fb9c01f1dc
d3dx9: Handle GUID_WICPixelFormat8bppGray format.
2014-11-11 14:21:00 +09:00
Matteo Bruni
c87901d3f8
d3dx9/tests: Create the asm shader test files under the temporary files directory.
2014-08-25 22:03:28 +02:00
Matteo Bruni
bc8d913199
d3dx9/tests: Add a test for an include path containing '/'.
2014-08-25 22:03:06 +02:00
Matteo Bruni
770eaec561
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
2014-08-25 22:02:21 +02:00
Marcus Meissner
20ef8d2991
d3dx9_36: Fixed typo in HeapAlloc return checking (Coverity).
2014-07-22 12:08:07 +02:00
Gediminas Jakutis
fe802d92bb
d3dx9: Implement D3DXCreateTorus() + tests.
2014-07-10 12:40:34 +02:00
Matteo Bruni
c1bf61e56c
d3dx9/tests: Take MaxVolumeExtent into account in some tests.
2014-05-01 20:36:40 +02:00
Matteo Bruni
2a8dae52aa
d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported.
2014-05-01 20:36:37 +02:00
Matteo Bruni
8ca7617d4d
d3dx9/tests: Don't fail a test if volume textures are not supported.
2014-05-01 20:36:34 +02:00
Matteo Bruni
96e9a70661
d3dx9/tests: Release the device when skipping some tests.
2014-05-01 20:36:31 +02:00
Frédéric Delanoy
2e5cb7aac8
Assorted spelling/grammar fixes.
2014-04-30 18:34:20 +02:00
Stefan Dösinger
ed3b1037f9
d3dx9_36/tests: Initialize some test values.
2014-04-01 20:58:01 +02:00
Matteo Bruni
9295ee0c0b
d3dx9/tests: Mark a test todo_wine when DXTn textures aren't supported by the GL driver.
2014-03-13 20:22:18 +01:00
Matteo Bruni
d6a919af89
d3dx9/tests: Skip a test if DXTn texture formats are not supported.
2014-03-13 20:22:17 +01:00
Matteo Bruni
d96d0af83d
d3dx9/tests: Skip some volume tests if loading the texture fails.
2014-03-13 20:22:16 +01:00
Rico Schüller
9809a3670c
d3dx9/tests: Check if D3DFMT_X1R5G5B5 is supported.
2014-03-11 19:39:27 +01:00
Matteo Bruni
596557a57a
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
2014-03-05 19:18:17 +01:00
Matteo Bruni
e32672f2d7
d3dx9/tests: Replace a test giving inconsistent results on Windows.
2014-03-03 17:53:55 +01:00
Matteo Bruni
df3c573f63
d3dx9: Allow loading DDS volume textures into 2D textures.
2014-03-03 17:53:53 +01:00
Matteo Bruni
8b5cd9edbc
d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size.
2014-03-03 17:53:37 +01:00
Gediminas Jakutis
6749bdf66b
d3dx9/tests: Add a mesh test for D3DXCreateBox().
2014-03-03 17:46:44 +01:00
Gediminas Jakutis
cc3ec2da1a
d3dx9: Implement D3DXCreateBox().
2014-03-03 17:46:42 +01:00
Matteo Bruni
62288d02be
d3dx9: Call D3DCompile() for ASCII effects.
2014-02-25 14:17:45 -06:00
Matteo Bruni
772d660e28
d3dx9/tests: Use a valid version tag for the "empty" shader.
2014-02-20 13:25:31 +01:00
Matteo Bruni
b74fc45b81
d3dx9/tests: Add a test for constant tables in FX20 shaders.
2014-02-20 13:25:30 +01:00
Matteo Bruni
e5d9be5eaf
d3dx9/tests: Create A8L8 and DXTn textures instead of plain surfaces.
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Creating them as plain surfaces fails on my Nvidia Win7 system.
2014-02-20 13:25:28 +01:00