Huw Davies
|
5ddfc36cc0
|
riched20: Add a visual vs logical order flag to the character to position mapping routines.
|
2013-04-17 14:26:09 +02:00 |
Jacek Caban
|
b4f8cf8ec1
|
mshtml: Added IHTMLDOMTextNode::data property implementation.
|
2013-04-17 14:26:03 +02:00 |
Dmitry Timoshkov
|
5690304c9d
|
kernel32: Add a test to check event, thread, mutex and semaphore states during process termination.
|
2013-04-17 12:40:39 +02:00 |
Henri Verbeet
|
4e1bac56b5
|
d3drm: Avoid LPDIRECT3DRMDEVICE.
|
2013-04-17 11:36:28 +02:00 |
Henri Verbeet
|
9eae7aed1b
|
d3drm: Avoid LPDIRECT3DRMOBJECT.
|
2013-04-17 11:36:25 +02:00 |
Henri Verbeet
|
c0a84454c4
|
wined3d: Introduce a separate debug channel for performance warnings.
|
2013-04-17 11:36:22 +02:00 |
Henri Verbeet
|
42208d083c
|
wined3d: Get rid of the unused WINED3DFMT_FLAG_FOURCC flag.
|
2013-04-17 11:36:19 +02:00 |
Henri Verbeet
|
84219f1964
|
wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsF().
|
2013-04-17 11:36:17 +02:00 |
Nikolay Sivov
|
4bd7954bc6
|
include: Fix interface definition.
|
2013-04-17 11:36:14 +02:00 |
Nikolay Sivov
|
d6c6a73738
|
oledb32: Implement DBTYPE_CY -> DBTYPE_VARIANT conversion.
|
2013-04-17 11:35:55 +02:00 |
Nikolay Sivov
|
726f50b506
|
oledb32: Implement DBTYPE_DATE -> DBTYPE_VARIANT conversion.
|
2013-04-17 11:35:51 +02:00 |
Stefan Dösinger
|
ea69fa943f
|
wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders.
|
2013-04-16 17:49:11 +02:00 |
Stefan Dösinger
|
6c031274c3
|
d3d9/tests: Fix a test failure on cards that don't support mipmapped cube textures.
|
2013-04-16 17:49:08 +02:00 |
Stefan Dösinger
|
a18cffb4de
|
d3d8/tests: Test NPOT texture creation.
|
2013-04-16 17:48:56 +02:00 |
Stefan Dösinger
|
39e7248d71
|
d3d9/tests: Test NPOT texture creation.
|
2013-04-16 17:48:52 +02:00 |
Stefan Dösinger
|
c6ed62735d
|
wined3d: Refuse to create NPOT textures without GL support.
|
2013-04-16 17:48:20 +02:00 |
Gurmail Bassi
|
37169522f6
|
dinput: Update existing joystick values after setting the range property.
|
2013-04-16 15:10:30 +02:00 |
Alistair Leslie-Hughes
|
e06cdb6207
|
oledb32: Implement DataConvert DBTYPE_BSTR->DBTYPE_I8.
|
2013-04-16 15:10:09 +02:00 |
Alistair Leslie-Hughes
|
975f1dcd7a
|
oledb32: Implement DataConvert DBTYPE_I8->DBTYPE_I8.
|
2013-04-16 15:09:43 +02:00 |
Alistair Leslie-Hughes
|
faba70adfe
|
oledb32: Improve fixme in GetConversionSize.
|
2013-04-16 15:09:03 +02:00 |
Alexandre Julliard
|
bfaf23bf8f
|
include: Use gcc atomic builtins to implement interlocked inlines on non-i386.
|
2013-04-16 13:42:49 +02:00 |
Henri Verbeet
|
1ce059d692
|
d3drm/tests: Avoid LPDIRECT3DRM3.
|
2013-04-16 12:14:08 +02:00 |
Henri Verbeet
|
5e3b4c8751
|
d3drm: Avoid LPDIRECT3DRM.
|
2013-04-16 12:14:06 +02:00 |
Henri Verbeet
|
1a551fe5f9
|
wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsB().
|
2013-04-16 12:14:03 +02:00 |
Henri Verbeet
|
302ad29742
|
wined3d: Constants in constants_set should always have a valid location in shader_glsl_load_constantsB().
|
2013-04-16 12:14:01 +02:00 |
Henri Verbeet
|
00cc81dc69
|
wined3d: Simplify DISCARD / READONLY handling in wined3d_buffer_map() a bit.
|
2013-04-16 12:13:59 +02:00 |
Jacek Caban
|
e5147a5161
|
ieframe: Added DISPID_WINDOWCLOSING tests.
|
2013-04-16 12:10:40 +02:00 |
Ken Thomases
|
e7d5f329e5
|
winemac: Refactor WineApplication class to separate most logic into a controller class.
|
2013-04-16 12:10:36 +02:00 |
Ken Thomases
|
304463b4e1
|
libwine: Add libwine's directory (@loader_path) to rpath.
|
2013-04-16 12:10:24 +02:00 |
Ken Thomases
|
cf73350d9f
|
loader: On Mac, if Wine is already on secondary thread, don't reserve it for the system frameworks.
|
2013-04-16 12:05:22 +02:00 |
Jacek Caban
|
b93e61acf1
|
ieframe: Return document as IHTMLDocument2 iface from get_document.
|
2013-04-15 17:47:41 +02:00 |
Jacek Caban
|
e8efc1e630
|
ieframe: Added IConnectionPoint::EnumConnections implementation.
|
2013-04-15 17:47:39 +02:00 |
Jacek Caban
|
9f62d217c3
|
mshtml: Added IHTMLWindow2::close tests.
|
2013-04-15 17:47:37 +02:00 |
Jacek Caban
|
e13cf82e61
|
mshtml: Added IHTMLWindow2::close partial implementation.
|
2013-04-15 17:47:35 +02:00 |
Jacek Caban
|
8f323e9b91
|
mshtml: Store IWebBrowserApp reference in HTMLDocumentObj.
|
2013-04-15 17:47:32 +02:00 |
Stefan Dösinger
|
76234750a5
|
wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args.
|
2013-04-15 17:46:00 +02:00 |
Stefan Dösinger
|
0680b1758d
|
wined3d: Store ps 1.4 texture types in ps_compile_args.
|
2013-04-15 17:45:58 +02:00 |
Stefan Dösinger
|
547be26d90
|
wined3d: Use the np2_fixup to find out if a RECT texture is used.
|
2013-04-15 17:45:54 +02:00 |
Stefan Dösinger
|
196c88cfc4
|
wined3d: 1x1 texures have a power of two size.
|
2013-04-15 17:45:44 +02:00 |
Rico Schüller
|
1486bdd99f
|
d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.
|
2013-04-15 17:45:29 +02:00 |
André Hentschel
|
e187c4aec2
|
ntdll: Respect the 8-bit part in the ARM relocation.
|
2013-04-15 17:01:46 +02:00 |
Daniel Lehman
|
3f39f377c8
|
msvcr100: Implement _get_daylight.
|
2013-04-15 17:01:42 +02:00 |
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
Dmitry Timoshkov
|
b92c82c942
|
server: Add support for NtTerminateProcess(0).
|
2013-04-15 16:45:33 +02:00 |
Dmitry Timoshkov
|
c5fbb4a780
|
kernel32: Make the ExitProcess test work on x86_64.
|
2013-04-15 16:03:34 +02:00 |
Piotr Caban
|
0d50e86f6a
|
wininet: Fixed Cache-Content: no-cache tests.
|
2013-04-15 15:17:21 +02:00 |
Hans Leidekker
|
ca025a525d
|
msi: Don't overwrite verstr in set_installer_properties.
|
2013-04-15 15:16:52 +02:00 |
Henri Verbeet
|
cbf5782545
|
d3drm: Avoid LPD3DRMANIMATIONKEY.
|
2013-04-15 15:16:33 +02:00 |
Henri Verbeet
|
a6a38bb259
|
d3drm: Avoid LPD3DRMPMESHLOADSTATUS.
|
2013-04-15 15:16:29 +02:00 |
Henri Verbeet
|
0656177911
|
d3drm: Get rid of Direct3DRM_create().
|
2013-04-15 15:16:26 +02:00 |