d3d9/tests: Fix a test failure on cards that don't support mipmapped cube textures.

This commit is contained in:
Stefan Dösinger 2013-04-16 14:48:35 +02:00 committed by Alexandre Julliard
parent a18cffb4de
commit 6c031274c3
1 changed files with 7 additions and 1 deletions

View File

@ -4653,7 +4653,10 @@ static void test_cube_texture_levels(IDirect3DDevice9 *device)
D3DSURFACE_DESC desc;
DWORD levels;
HRESULT hr;
D3DCAPS9 caps;
hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
if (FAILED(IDirect3DDevice9_CreateCubeTexture(device, 64, 0, 0,
D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, NULL)))
{
@ -4662,7 +4665,10 @@ static void test_cube_texture_levels(IDirect3DDevice9 *device)
}
levels = IDirect3DCubeTexture9_GetLevelCount(texture);
ok(levels == 7, "Got unexpected levels %u.\n", levels);
if (caps.TextureCaps & D3DPTEXTURECAPS_MIPCUBEMAP)
ok(levels == 7, "Got unexpected levels %u.\n", levels);
else
ok(levels == 1, "Got unexpected levels %u.\n", levels);
hr = IDirect3DCubeTexture9_GetLevelDesc(texture, levels - 1, &desc);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);