d3drm: Avoid LPD3DRMPMESHLOADSTATUS.

This commit is contained in:
Henri Verbeet 2013-04-15 08:14:54 +02:00 committed by Alexandre Julliard
parent 0656177911
commit a6a38bb259
1 changed files with 1 additions and 1 deletions

View File

@ -2021,7 +2021,7 @@ DECLARE_INTERFACE_(IDirect3DRMProgressiveMesh,IDirect3DRMVisual)
/*** IDirect3DRMProgressiveMesh methods ***/
STDMETHOD(Load) (THIS_ LPVOID pObjLocation, LPVOID pObjId, D3DRMLOADOPTIONS dloLoadflags,
D3DRMLOADTEXTURECALLBACK pCallback, LPVOID lpArg) PURE;
STDMETHOD(GetLoadStatus) (THIS_ LPD3DRMPMESHLOADSTATUS pStatus) PURE;
STDMETHOD(GetLoadStatus) (THIS_ D3DRMPMESHLOADSTATUS *status) PURE;
STDMETHOD(SetMinRenderDetail) (THIS_ D3DVALUE d3dVal) PURE;
STDMETHOD(Abort) (THIS_ DWORD flags) PURE;
STDMETHOD(GetFaceDetail) (THIS_ LPDWORD pCount) PURE;