Commit Graph

65638 Commits

Author SHA1 Message Date
Michael Stefaniuc 5b389bacc5 comdlg32: Use IS_INTRESOURCE instead of HIWORD to check a resource. 2010-01-27 18:46:09 +01:00
Nikolay Sivov 6b912966a9 xmllite/tests: Fix node type names array, indices are sparse. 2010-01-27 18:46:09 +01:00
Nikolay Sivov 2c9633f676 xmllite/tests: Fix a typo in macro. 2010-01-27 18:46:08 +01:00
Hans Leidekker 0d770c96fe msi: Don't evaluate the condition table when there are overrides. 2010-01-27 18:46:08 +01:00
Alexandre Julliard 90f31aa381 ntdll: Always enable tail checking when running under Valgrind. 2010-01-27 18:46:08 +01:00
Alexandre Julliard 31aa3900e4 ntdll: Add 8 more bytes to the block tail when tail checking is enabled. 2010-01-27 18:46:07 +01:00
Alexandre Julliard d387a34d96 ntdll: Simplify the checking of heap pointers when debugging is not enabled. 2010-01-27 18:46:07 +01:00
Igor Paliychuk 3091c6f7ce credui: Add Ukrainian translation. 2010-01-27 18:46:07 +01:00
Paul Vriens a28433a232 wininet/tests: Fix test failures on Win98/WinMe by using more A-functions. 2010-01-27 18:46:06 +01:00
Dylan Smith ad52ae67a5 wordpad: Don't render the text when getting the number of pages.
EM_FORMATRANGE will render the text if wParam is non-zero, and there
is no reason to actually render the text when just getting the number
of pages.
2010-01-27 18:46:06 +01:00
Dylan Smith fc473e0f63 wordpad: Reset rc.bottom between calls to EM_FORMATRANGE.
EM_FORMATRANGE will set rc.bottom within the FORMATRANGE struct to be the
bottom of the area actually printed to, so this must be reset between calls
to make sure that the page boundaries are consistent between the pages.
2010-01-27 18:46:06 +01:00
Alexandre Julliard e42d1a8cc1 dbghelp: Don't require a 16-bit stack for StackWalk. 2010-01-27 18:46:06 +01:00
Michael Stefaniuc 85afcdbfb3 hhctrl.ocx: Fix the mem handling in get_attr() (Smatch).
name_buf is allocated on the stack and node_buf by heap_alloc.
Also don't leak node_buf when leaving the function.
2010-01-27 11:16:15 +01:00
Henri Verbeet 69861cf873 wined3d: Get rid of the depth range hack. 2010-01-27 11:16:07 +01:00
Henri Verbeet ec03d3e4f1 ddraw: Add depth clamp tests. 2010-01-27 11:15:58 +01:00
Henri Verbeet 5f68a2407b d3d8: Add depth clamp tests. 2010-01-27 11:15:54 +01:00
Henri Verbeet 983f96b82f d3d9: Add depth clamp tests. 2010-01-27 11:15:49 +01:00
Henri Verbeet fe1024ae4f wined3d: Add a FIXME for missing ARB_depth_clamp support. 2010-01-27 11:15:45 +01:00
Alexandre Julliard 950a0f87a0 makefiles: Generate the import library rules from configure. 2010-01-26 21:10:14 +01:00
Alexandre Julliard b6c275b1b4 makefiles: Generate the static library rules from configure. 2010-01-26 20:40:12 +01:00
Alexandre Julliard 356b06faea kernel32/tests: Add tests for tail checking on large heap blocks. 2010-01-26 16:08:49 +01:00
Alexandre Julliard bf975d1f85 ntdll: Verify the tail contents when validating a large block. 2010-01-26 16:08:22 +01:00
Alexandre Julliard aa409c75f9 ntdll: Fill the tail of existing large blocks when the debug flags change. 2010-01-26 16:06:59 +01:00
Alexandre Julliard dedabe9d54 ntdll: Fill the tail of large blocks too for tail checking. 2010-01-26 16:04:45 +01:00
Alexandre Julliard cb2a5f7ef9 ntdll: Move alloc notification closer to the allocation for large blocks. 2010-01-26 16:03:07 +01:00
Alexandre Julliard b1c9ce44dd kernel32/tests: Add tests for heap tail and free block checking. 2010-01-26 15:58:50 +01:00
Alexandre Julliard 6864777a10 ntdll: Verify free block contents when validating the heap. 2010-01-26 14:35:08 +01:00
Alexandre Julliard c0abf594f8 ntdll: Verify the tail contents when validating an in-use block with tail checking enabled. 2010-01-26 14:34:31 +01:00
Alexandre Julliard a192695099 ntdll: Fill existing tail and free blocks when the debug flags are changed after heap creation. 2010-01-26 14:31:22 +01:00
Alexandre Julliard c15660054f ntdll: Use the same value as Windows for filling free heap blocks. 2010-01-26 14:30:25 +01:00
Alexandre Julliard 5cd254d729 ntdll: Fill the tail of heap blocks when HEAP_TAIL_CHECKING_ENABLED is set. 2010-01-26 14:29:51 +01:00
Erich Hoover 39f485ac18 hhctrl.ocx: Find node attributes in a case-insensitive way. 2010-01-26 12:57:28 +01:00
Stefan Dösinger ee720f05d1 wined3d: Put the APPLE_flush_buffer_range code into the right branch. 2010-01-26 12:18:59 +01:00
Paul Vriens 31d08405d9 shell32/tests: Fix the old shell32 detection. 2010-01-26 12:18:42 +01:00
Christian Costa 47c40897b1 d3drm: Add definitions for IDirect3DRMMeshBuilder3. 2010-01-26 12:18:37 +01:00
Christian Costa c4ff8a1f77 d3drm: Add definitions for IDirect3DRMMeshBuilder2. 2010-01-26 12:18:34 +01:00
Christian Costa 5a647e87c1 shell32: Improve some FIXMEs. 2010-01-26 12:18:31 +01:00
Michael Stefaniuc 223603cc1c comctl32: Use IS_INTRESOURCE instead of HIWORD to check a resource. 2010-01-26 12:13:51 +01:00
Michael Stefaniuc 02bddd1caf kernel32: Use IS_INTRESOURCE instead of HIWORD to check a resource. 2010-01-26 12:13:48 +01:00
Nikolay Sivov b3a193a5dd gdi32: Add GdiInitializeLanguagePack() stub. 2010-01-26 12:09:41 +01:00
Nikolay Sivov b109c5c680 xmllite: Reset state to XmlReadState_Initial on input reset, update tests to run on new versions. 2010-01-26 12:09:22 +01:00
Nikolay Sivov 5864234051 xmllite: Don't release reader input reference on failure, as newer versions do. 2010-01-26 12:09:14 +01:00
Nikolay Sivov 07e2730c0e xmllite/tests: Add test for XML declaration parsing. 2010-01-26 12:09:08 +01:00
Andrew Nguyen 6c6088078d shlwapi: Only check for NULL pointers in HashData. 2010-01-26 12:08:47 +01:00
Andrew Nguyen 20ac06134e shlwapi/tests: Add tests for HashData. 2010-01-26 12:08:41 +01:00
Henri Verbeet 005eb0bd7d wined3d: Move some macros to directx.c.
Nothing GL specific about these.
2010-01-26 12:08:33 +01:00
Henri Verbeet 98568f0ba1 wined3d: Add support for ARB_vertex_array_bgra. 2010-01-26 12:08:27 +01:00
Henri Verbeet 96b150929b wined3d: Add an ARB_sync implementation of event queries. 2010-01-26 12:08:23 +01:00
Henri Verbeet c698171fa3 wined3d: Add support for ARB_sync. 2010-01-26 12:08:18 +01:00
Henri Verbeet 705f96fa39 wined3d: Get rid of some unnecessary casts to specific shader types. 2010-01-26 12:08:13 +01:00