ntdll: Always enable tail checking when running under Valgrind.

This commit is contained in:
Alexandre Julliard 2010-01-27 13:35:32 +01:00
parent 31aa3900e4
commit 90f31aa381
1 changed files with 9 additions and 7 deletions

View File

@ -29,6 +29,8 @@
#include <string.h>
#ifdef HAVE_VALGRIND_MEMCHECK_H
#include <valgrind/memcheck.h>
#else
#define RUNNING_ON_VALGRIND 0
#endif
#define NONAMELESSUNION
@ -107,7 +109,7 @@ C_ASSERT( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
/* minimum size to start allocating large blocks */
#define HEAP_MIN_LARGE_BLOCK_SIZE 0x7f000
/* extra size to add at the end of block for tail checking */
#define HEAP_TAIL_EXTRA_SIZE(flags) (flags & HEAP_TAIL_CHECKING_ENABLED ? 8 : 0)
#define HEAP_TAIL_EXTRA_SIZE(flags) ((flags & HEAP_TAIL_CHECKING_ENABLED) || RUNNING_ON_VALGRIND ? 8 : 0)
/* Max size of the blocks on the free lists */
static const SIZE_T HEAP_freeListSizes[] =
@ -206,16 +208,16 @@ static inline void mark_block_uninitialized( void *ptr, SIZE_T size )
/* mark a block of memory as a tail block */
static inline void mark_block_tail( void *ptr, SIZE_T size, DWORD flags )
{
mark_block_uninitialized( ptr, size );
if (flags & HEAP_TAIL_CHECKING_ENABLED)
{
mark_block_uninitialized( ptr, size );
memset( ptr, ARENA_TAIL_FILLER, size );
#if defined(VALGRIND_MAKE_MEM_NOACCESS)
VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr, size ));
#elif defined( VALGRIND_MAKE_NOACCESS)
VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size ));
#endif
}
#if defined(VALGRIND_MAKE_MEM_NOACCESS)
VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr, size ));
#elif defined( VALGRIND_MAKE_NOACCESS)
VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size ));
#endif
}
/* initialize contents of a newly created block of memory */