Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Mariusz Pluciński
|
8333559036
|
gameux: Add definitions of resource identifiers to header file.
|
2010-08-18 17:45:54 +02:00 |
Andrew Nguyen
|
eb69648cf5
|
include: Add definitions for IP_ADAPTER_ADDRESSES flag values.
|
2010-08-17 14:40:46 +02:00 |
Andrew Nguyen
|
2e0a7e7f4a
|
include: Add prototype for GetAdaptersAddresses.
|
2010-08-17 14:40:46 +02:00 |
David Hedberg
|
6fbfb7cd1d
|
shell32: Partial implementation of IShellItem::BindToHandler.
|
2010-08-17 14:21:22 +02:00 |
André Hentschel
|
40bc5f646f
|
ntdll: Add more error codes.
|
2010-08-17 11:55:39 +02:00 |
Henri Verbeet
|
61db577a4b
|
wined3d: Remove SetContainer() from the public IWineD3DSurface interface.
|
2010-08-17 11:55:32 +02:00 |
Henri Verbeet
|
89e6a60732
|
wined3d: Remove SetContainer() from the public IWineD3DVolume interface.
|
2010-08-17 11:55:32 +02:00 |
Rico Schüller
|
1394627fcc
|
d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll.
|
2010-08-17 11:42:39 +02:00 |
Rico Schüller
|
09b347aeda
|
d3d10: Fix d3dcommon.h inclusion.
|
2010-08-17 11:38:00 +02:00 |
André Hentschel
|
aef6e3d232
|
user32: Use a macro instead of direct values.
|
2010-08-16 17:28:55 +02:00 |
Detlef Riekenberg
|
c8c1266881
|
include: Add inaddr.h.
|
2010-08-16 16:38:03 +02:00 |
Aric Stewart
|
2fb344c117
|
usp10: Generalize out applying Opentype features and define default features for currently known scripts.
|
2010-08-16 15:54:22 +02:00 |
André Hentschel
|
a0e7587419
|
dwmapi: Add stub for DwmDefWindowProc.
|
2010-08-16 15:54:08 +02:00 |
Nikolay Sivov
|
8e968fd290
|
comctl32/monthcal: Add some tests for post-V1 hittest fields.
|
2010-08-04 13:26:00 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
|
2010-08-04 13:19:00 +02:00 |
Misha Koshelev
|
995c653d11
|
d3dx9: Add _D3DXMESH enumeration.
|
2010-08-04 13:17:51 +02:00 |
André Hentschel
|
38ca35fe57
|
ntdll: Add SXS error codes.
|
2010-08-04 12:13:50 +02:00 |
Matteo Bruni
|
2d14335f6f
|
include: Stub d3dcompiler.h, d3d11shader.h.
|
2010-08-04 12:11:10 +02:00 |
Matteo Bruni
|
a9e792d6d3
|
include: Fix some d3d10shader.h defines.
|
2010-08-04 12:09:37 +02:00 |
Matteo Bruni
|
392804b1c8
|
include: Add some d3dcompiler-related definitions.
|
2010-08-04 12:08:48 +02:00 |
Mike Kaplinskiy
|
e7b9bf3f8b
|
include/mswsock: Add WS_ prefix if necessary.
|
2010-08-03 11:43:01 +02:00 |
Detlef Riekenberg
|
51aef89bea
|
include: Add a closing bracket.
|
2010-08-03 11:04:42 +02:00 |
Dmitry Timoshkov
|
81557b5e21
|
gdi32: Do not crash on an invalid pointer passed to AddFontMemResourceEx.
|
2010-08-02 16:10:06 +02:00 |
Andrew Nguyen
|
f2610a6109
|
oleaut32: Partially implement UnRegisterTypeLibForUser.
|
2010-07-30 14:59:42 +02:00 |
Andrew Nguyen
|
f4fa417be9
|
oleaut32: Partially implement RegisterTypeLibForUser.
|
2010-07-30 14:59:41 +02:00 |
Henri Verbeet
|
3ad82a82bb
|
wined3d: The stateblock doesn't have a parent.
|
2010-07-30 11:36:03 +02:00 |
Matteo Bruni
|
d36aba067f
|
include: Add the ID3D10Blob interface.
|
2010-07-28 16:28:20 +02:00 |
Wade Gobel
|
cceb3dc77a
|
gdiplus: Implemented GdipFillClosedCurve and GdipFillClosedCurveI.
|
2010-07-28 14:01:52 +02:00 |
Alexandre Julliard
|
1472f35e82
|
gdi32: Replace the SelectVisRgn Wine-specific export by a private entry point.
|
2010-07-26 18:38:31 +02:00 |
Hans Leidekker
|
deb1c552d6
|
include: Add the TOKEN_ELEVATION_TYPE enumeration.
|
2010-07-26 18:38:31 +02:00 |
David Hedberg
|
fd6d9cd8f2
|
shell32: Implement SHCreateShellItemArrayFromDataObject.
|
2010-07-26 18:38:31 +02:00 |
David Hedberg
|
bf1b56be10
|
shell32: Implement SHCreateShellItemArrayFromShellItem.
|
2010-07-26 18:38:30 +02:00 |
David Hedberg
|
090824feb5
|
shell32: Initial implementation of IShellItemArray with SHCreateShellItemArray.
|
2010-07-26 18:38:30 +02:00 |
Andrew Nguyen
|
9d85d46a1a
|
propsys: Implement PSPropertyKeyFromString.
|
2010-07-26 18:38:30 +02:00 |
Andrew Nguyen
|
c50177b1c1
|
propsys: Implement PSStringFromPropertyKey.
|
2010-07-26 18:38:30 +02:00 |
David Hedberg
|
caffc9f557
|
shell32: Implement IShellItem::Compare.
|
2010-07-26 13:34:21 +02:00 |
David Hedberg
|
2f5b53e7d7
|
shell32: Implement SHGetItemFromObject.
|
2010-07-26 13:34:21 +02:00 |
David Hedberg
|
d3846bb3ad
|
include: Add CLSID_NamespaceTreeControl, CLSID_FileOpenDialog and CLSID_FileSaveDialog.
|
2010-07-26 13:34:21 +02:00 |
Harry Jeffery
|
4faf80280c
|
Fixed various spelling mistakes.
|
2010-07-26 13:34:20 +02:00 |
Alistair Leslie-Hughes
|
e158bb0b4c
|
dwmapi: Add stub DwmEnableBlurBehindWindow.
|
2010-07-23 16:40:15 +02:00 |
David Hedberg
|
b8a40388ee
|
shell32: Implement SHGetIDListFromObject.
|
2010-07-23 13:05:31 +02:00 |
David Hedberg
|
c8c2bc8b4b
|
shell32: Implement SHGetItemFromDataObject.
|
2010-07-23 13:05:31 +02:00 |
David Hedberg
|
222d2142ef
|
shell32: Implement SHCreateItemFromIDList.
|
2010-07-23 13:05:31 +02:00 |
David Hedberg
|
5b0b56fac4
|
shell32: Implement SHCreateItemFromParsingName.
|
2010-07-23 13:05:31 +02:00 |
David Hedberg
|
b43bcdf524
|
shell32: Implement SHGetNameFromIDList and IShellItem::GetDisplayName.
|
2010-07-23 13:05:31 +02:00 |
Rico Schüller
|
0d18e35b28
|
d3d10: Add a stub ID3D10ReflectShader implementation.
|
2010-07-23 12:43:24 +02:00 |
Rico Schüller
|
d2469219ac
|
d3d10: Add the ID3D10ShaderReflection interface.
|
2010-07-23 12:43:05 +02:00 |
Rico Schüller
|
bc38474028
|
d3d10: Add the ID3D10ShaderReflectionConstantBuffer interface.
|
2010-07-23 12:43:03 +02:00 |
Rico Schüller
|
5daf7fef96
|
d3d10: Add the ID3D10ShaderReflectionVariable interface.
|
2010-07-23 12:42:50 +02:00 |