Commit Graph

16871 Commits

Author SHA1 Message Date
Robert Shearman 5067ea70c0 rpcrt4: Increment the call id field of the request header.
This is necessary for compatibility with MS/RPC servers.
2006-05-18 10:34:33 +02:00
Robert Shearman c1d00c547b rpcrt4: Implement NdrNonEncapsulatedUnionMemorySize. 2006-05-18 10:34:21 +02:00
Robert Shearman 62bbaf70b3 rpcrt4: Fix the wire protocol of the user marshal functions to match MS/RPC. 2006-05-18 10:34:09 +02:00
Robert Shearman 2aa52b07d6 rpcrt4: If the authorisation failed during a send then we should return ERROR_ACCESS_DENIED. 2006-05-18 10:33:50 +02:00
Robert Shearman 4fae04b2f5 rpcrt4: Fix NdrConformantArrayMemorySize. 2006-05-18 10:33:39 +02:00
Robert Shearman c4fbad1d11 rpcrt4: Implement NdrUserMarshalMemorySize. 2006-05-18 10:33:00 +02:00
Ivan Gyurdiev 42b89791ff wined3d: Take predication tokens into account.
Each instruction can have a predication token. Account for it in the
trace pass, register count pass, and store it in the SHADER_OPCODE_ARG
structure for generation. MSDN claims the token is at the end of the
instruction, but that's not true - testing a demo, which lets me
manipulate the shader shows the predication token is the first source
token immediately following the destination token.
2006-05-18 10:32:54 +02:00
Ivan Gyurdiev fa62d9d3b4 wined3d: Parameter trace corrections. 2006-05-18 10:32:22 +02:00
Ivan Gyurdiev 3d905baf50 wined3d: SETP takes 3 parameters. 2006-05-18 10:32:08 +02:00
Huw Davies effac656bb rpcrt4: Don't update StubMsg->MemorySize while unmarshaling.
Add a bunch of marshaling tests (based on a program by Rob Shearman).
2006-05-17 21:46:43 +02:00
Andrew Ziem 8bed7bb61a kernel: Fix path test to pass on 95 and 98. 2006-05-17 21:46:27 +02:00
Jacek Caban 21196a084a shdocvw: Code cleanup. 2006-05-17 21:46:18 +02:00
Jacek Caban 7ac9bc4d6e shdocvw: Added IConnectionPointContainer to InternetExplorer::QueryInterface. 2006-05-17 21:45:59 +02:00
Jacek Caban 0b613f291f shdocvw: Move IConnectionPointContainer implementation to separated object. 2006-05-17 21:45:39 +02:00
Jacek Caban 7c7603ca1e shdocvw: Move connection points to the new ConnectionPointContainer struct. 2006-05-17 21:45:15 +02:00
Mikołaj Zalewski 3897015580 comctl32: header: Don't erase the left header egde. 2006-05-17 21:01:54 +02:00
Mikołaj Zalewski 28e3ba552e comctl32: header: Send the width in HDN_BEGINTRACK. 2006-05-17 21:01:39 +02:00
Mikołaj Zalewski 117b8e7927 comctl32: listview: Recompute sizes after a column deletion. 2006-05-17 21:01:30 +02:00
Robert Shearman a8c51a4cd9 rpcrt4: Implement NdrInterfacePointerMemorySize. 2006-05-17 21:01:13 +02:00
Robert Shearman 45ee17899a rpcrt4: Make some functions that aren't used outside of the file static. 2006-05-17 21:01:02 +02:00
Robert Shearman b52ae402ad rpcrt4: Fill out more of the function tables with functions that already exist. 2006-05-17 21:00:42 +02:00
Robert Shearman ecd3780cc0 rpcrt4: Raise an exception if there is no default handler for a union. 2006-05-17 21:00:35 +02:00
Alexandre Julliard c1c5f14839 user: The result for dialog procedures is stored in DWLP_MSGRESULT.
So we have to access it using Get/SetWindowLong when unmapping the
message results (based on a patch by Troy Rollo).
2006-05-17 20:53:51 +02:00
Alexandre Julliard cb3f3afca4 user: Remove unreachable code in DEFDLG_Proc. 2006-05-17 19:30:59 +02:00
Alexandre Julliard 0667292eb5 user: Support storing multiple winprocs in a single winproc handle.
Allows to remove special cases for window classes being Ascii and
Unicode at the same time.
2006-05-17 13:55:36 +02:00
Alexandre Julliard 2a809c195d user: Allocate 16-bit thunks separately from the window proc structure.
Also make sure the thunk memory block has execute permissions.
2006-05-17 13:51:37 +02:00
Alexandre Julliard 354edc476f x11drv: Fixed typo in the clipboard XA_STRING handling. 2006-05-17 12:55:02 +02:00
Michael Kaufmann f6097f5b51 gdi: Fix GetObject for bitmaps.
- GetObject(): Set the bmBits member of the BITMAP structure to NULL
  for device-dependent bitmaps.
- New test case.
2006-05-17 11:45:36 +02:00
Detlef Riekenberg 6c233ef205 winspool: Fix OpenDriverReg on top of validate_envW. 2006-05-17 11:42:38 +02:00
Detlef Riekenberg 461b2a7583 winspool/tests: More tests for OpenPrinter. 2006-05-17 11:41:06 +02:00
Detlef Riekenberg 351106f5ae winspool: Do not fail in OpenPrinter on pDefault / local print server. 2006-05-17 11:40:59 +02:00
Detlef Riekenberg b7a62e56d9 winspool: Show SetPrinter parameters in the FIXME. 2006-05-17 11:33:51 +02:00
Detlef Riekenberg 78a6d53b6e winspool/tests: A truncated dmDeviceName is 0-terminated. 2006-05-17 11:33:43 +02:00
Ivan Gyurdiev c65a86828c wined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
As previously mentioned, RASTOUT is invalid on pixel shaders.
On shaders 1.x, r0 is treated as the color output register:
http://www.gamedev.net/columns/hardcore/dxshader3/page2.asp
That's what we currently do in all cases, change it not to do so
for shaders >= 2.0. Support COLOROUT/DEPTHOUT instead.
2006-05-17 10:56:25 +02:00
Ivan Gyurdiev 174734e4a2 wined3d: LRP is not a valid ARBvp code. 2006-05-17 10:56:01 +02:00
Ivan Gyurdiev 8470e54bdf wined3d: Remove detailed traces from map2gl/input_modifiers functions. 2006-05-17 10:55:50 +02:00
Ivan Gyurdiev c05bc5d9c1 wined3d: Write "unrecognized_register" in fallback case for get_register_name(). 2006-05-17 10:55:39 +02:00
Ivan Gyurdiev 746d1b1cd3 wined3d: Modify shader_dump_param() to take into account address token.
Currently we hardcode a0.x, which I think is correct for shaders 1.0.
However, for shaders 2.0, we must look into the address token, and
print the register there. Handle both cases to correct the trace.
2006-05-17 10:55:11 +02:00
Ivan Gyurdiev 03b67e3030 wined3d: Use shader_get_param() in trace pass, reg. count pass, generation pass.
Change the trace pass, the register counting pass, and the hw
generator pass to take into account the new get_params() function. For
hw generation, store the address tokens into the SHADER_OPCODE_ARG
structure, so they're available to generator functions.
2006-05-17 10:54:23 +02:00
Ivan Gyurdiev 404eff792f wined3d: Add shader_get_param() fn, which processes address tokens.
Add a new function to process parameters.
On shaders 1.0, processing parameters amounts to *pToken++.
On shaders 2.0+, we have a relative addressing token to account for.
This function should be used, instead of relying on num_params everywhere.
2006-05-17 10:53:18 +02:00
Ivan Gyurdiev 53d240a3e0 wined3d: Do not rely on num_params to skip unhandled tokens in shaders 2.0. 2006-05-17 10:52:37 +02:00
Ivan Gyurdiev d4dd9869b8 wined3d: Allow multiple output modifiers. 2006-05-17 10:51:47 +02:00
Ivan Gyurdiev c94ecdff61 wined3d: Fix SINCOS parameters.
SINCOS has 4 parameters in shaders 2.0.
It has 2 parameters in shaders 3.0.
It's undefined in shaders 1.0.
2006-05-17 10:50:33 +02:00
Ivan Gyurdiev 6b5d076394 wined3d: DEFI takes 5 parameters.
According the spec and the Painkiller log, DEFI has 5 parameters on
vertex shaders.
2006-05-17 10:50:10 +02:00
Dmitry Timoshkov f839a179a2 user32: Make all the recently added ShowWindow tests pass in Wine. 2006-05-17 10:42:17 +02:00
Paul Vriens c2a2687dd8 ntdll/tests: Don't fail if a process is not available. 2006-05-17 10:42:04 +02:00
Eric Pouech 766530dfe8 usp10: Fix ScriptGetProperties so that first pointer can be NULL. 2006-05-17 10:41:56 +02:00
Juan Lang 06bc59cd53 crypt32: Get rid of CRYPT_CreateCertificateContext, it's not needed anymore. 2006-05-17 10:41:30 +02:00
Marcus Meissner 09f0ea1c76 riched20: Removed useless double casts, just print the DWORD hexmask. 2006-05-17 10:41:17 +02:00
Juan Lang f224b34e60 crypt32: Split the unwieldy encode.c into two files. 2006-05-16 20:28:39 +02:00