Robert Shearman
5067ea70c0
rpcrt4: Increment the call id field of the request header.
...
This is necessary for compatibility with MS/RPC servers.
2006-05-18 10:34:33 +02:00
Robert Shearman
c1d00c547b
rpcrt4: Implement NdrNonEncapsulatedUnionMemorySize.
2006-05-18 10:34:21 +02:00
Robert Shearman
62bbaf70b3
rpcrt4: Fix the wire protocol of the user marshal functions to match MS/RPC.
2006-05-18 10:34:09 +02:00
Robert Shearman
2aa52b07d6
rpcrt4: If the authorisation failed during a send then we should return ERROR_ACCESS_DENIED.
2006-05-18 10:33:50 +02:00
Robert Shearman
4fae04b2f5
rpcrt4: Fix NdrConformantArrayMemorySize.
2006-05-18 10:33:39 +02:00
Robert Shearman
c4fbad1d11
rpcrt4: Implement NdrUserMarshalMemorySize.
2006-05-18 10:33:00 +02:00
Ivan Gyurdiev
42b89791ff
wined3d: Take predication tokens into account.
...
Each instruction can have a predication token. Account for it in the
trace pass, register count pass, and store it in the SHADER_OPCODE_ARG
structure for generation. MSDN claims the token is at the end of the
instruction, but that's not true - testing a demo, which lets me
manipulate the shader shows the predication token is the first source
token immediately following the destination token.
2006-05-18 10:32:54 +02:00
Ivan Gyurdiev
fa62d9d3b4
wined3d: Parameter trace corrections.
2006-05-18 10:32:22 +02:00
Ivan Gyurdiev
3d905baf50
wined3d: SETP takes 3 parameters.
2006-05-18 10:32:08 +02:00
Huw Davies
effac656bb
rpcrt4: Don't update StubMsg->MemorySize while unmarshaling.
...
Add a bunch of marshaling tests (based on a program by Rob Shearman).
2006-05-17 21:46:43 +02:00
Andrew Ziem
8bed7bb61a
kernel: Fix path test to pass on 95 and 98.
2006-05-17 21:46:27 +02:00
Jacek Caban
21196a084a
shdocvw: Code cleanup.
2006-05-17 21:46:18 +02:00
Jacek Caban
7ac9bc4d6e
shdocvw: Added IConnectionPointContainer to InternetExplorer::QueryInterface.
2006-05-17 21:45:59 +02:00
Jacek Caban
0b613f291f
shdocvw: Move IConnectionPointContainer implementation to separated object.
2006-05-17 21:45:39 +02:00
Jacek Caban
7c7603ca1e
shdocvw: Move connection points to the new ConnectionPointContainer struct.
2006-05-17 21:45:15 +02:00
Jacek Caban
6137e1b60a
widl: Added importlib reading implementation.
2006-05-17 21:02:00 +02:00
Mikołaj Zalewski
3897015580
comctl32: header: Don't erase the left header egde.
2006-05-17 21:01:54 +02:00
Mikołaj Zalewski
28e3ba552e
comctl32: header: Send the width in HDN_BEGINTRACK.
2006-05-17 21:01:39 +02:00
Mikołaj Zalewski
117b8e7927
comctl32: listview: Recompute sizes after a column deletion.
2006-05-17 21:01:30 +02:00
Robert Shearman
a8c51a4cd9
rpcrt4: Implement NdrInterfacePointerMemorySize.
2006-05-17 21:01:13 +02:00
Robert Shearman
45ee17899a
rpcrt4: Make some functions that aren't used outside of the file static.
2006-05-17 21:01:02 +02:00
Robert Shearman
b52ae402ad
rpcrt4: Fill out more of the function tables with functions that already exist.
2006-05-17 21:00:42 +02:00
Robert Shearman
ecd3780cc0
rpcrt4: Raise an exception if there is no default handler for a union.
2006-05-17 21:00:35 +02:00
Alexandre Julliard
c1c5f14839
user: The result for dialog procedures is stored in DWLP_MSGRESULT.
...
So we have to access it using Get/SetWindowLong when unmapping the
message results (based on a patch by Troy Rollo).
2006-05-17 20:53:51 +02:00
Alexandre Julliard
cb3f3afca4
user: Remove unreachable code in DEFDLG_Proc.
2006-05-17 19:30:59 +02:00
Alexandre Julliard
0667292eb5
user: Support storing multiple winprocs in a single winproc handle.
...
Allows to remove special cases for window classes being Ascii and
Unicode at the same time.
2006-05-17 13:55:36 +02:00
Alexandre Julliard
2a809c195d
user: Allocate 16-bit thunks separately from the window proc structure.
...
Also make sure the thunk memory block has execute permissions.
2006-05-17 13:51:37 +02:00
Alexandre Julliard
354edc476f
x11drv: Fixed typo in the clipboard XA_STRING handling.
2006-05-17 12:55:02 +02:00
Michael Kaufmann
f6097f5b51
gdi: Fix GetObject for bitmaps.
...
- GetObject(): Set the bmBits member of the BITMAP structure to NULL
for device-dependent bitmaps.
- New test case.
2006-05-17 11:45:36 +02:00
Detlef Riekenberg
6c233ef205
winspool: Fix OpenDriverReg on top of validate_envW.
2006-05-17 11:42:38 +02:00
Detlef Riekenberg
461b2a7583
winspool/tests: More tests for OpenPrinter.
2006-05-17 11:41:06 +02:00
Detlef Riekenberg
351106f5ae
winspool: Do not fail in OpenPrinter on pDefault / local print server.
2006-05-17 11:40:59 +02:00
Detlef Riekenberg
b7a62e56d9
winspool: Show SetPrinter parameters in the FIXME.
2006-05-17 11:33:51 +02:00
Detlef Riekenberg
78a6d53b6e
winspool/tests: A truncated dmDeviceName is 0-terminated.
2006-05-17 11:33:43 +02:00
Ivan Gyurdiev
c65a86828c
wined3d: Use COLOROUT/DEPTHOUT for pixel shaders 2.0+.
...
As previously mentioned, RASTOUT is invalid on pixel shaders.
On shaders 1.x, r0 is treated as the color output register:
http://www.gamedev.net/columns/hardcore/dxshader3/page2.asp
That's what we currently do in all cases, change it not to do so
for shaders >= 2.0. Support COLOROUT/DEPTHOUT instead.
2006-05-17 10:56:25 +02:00
Ivan Gyurdiev
174734e4a2
wined3d: LRP is not a valid ARBvp code.
2006-05-17 10:56:01 +02:00
Ivan Gyurdiev
8470e54bdf
wined3d: Remove detailed traces from map2gl/input_modifiers functions.
2006-05-17 10:55:50 +02:00
Ivan Gyurdiev
c05bc5d9c1
wined3d: Write "unrecognized_register" in fallback case for get_register_name().
2006-05-17 10:55:39 +02:00
Ivan Gyurdiev
746d1b1cd3
wined3d: Modify shader_dump_param() to take into account address token.
...
Currently we hardcode a0.x, which I think is correct for shaders 1.0.
However, for shaders 2.0, we must look into the address token, and
print the register there. Handle both cases to correct the trace.
2006-05-17 10:55:11 +02:00
Ivan Gyurdiev
03b67e3030
wined3d: Use shader_get_param() in trace pass, reg. count pass, generation pass.
...
Change the trace pass, the register counting pass, and the hw
generator pass to take into account the new get_params() function. For
hw generation, store the address tokens into the SHADER_OPCODE_ARG
structure, so they're available to generator functions.
2006-05-17 10:54:23 +02:00
Ivan Gyurdiev
404eff792f
wined3d: Add shader_get_param() fn, which processes address tokens.
...
Add a new function to process parameters.
On shaders 1.0, processing parameters amounts to *pToken++.
On shaders 2.0+, we have a relative addressing token to account for.
This function should be used, instead of relying on num_params everywhere.
2006-05-17 10:53:18 +02:00
Ivan Gyurdiev
53d240a3e0
wined3d: Do not rely on num_params to skip unhandled tokens in shaders 2.0.
2006-05-17 10:52:37 +02:00
Ivan Gyurdiev
d4dd9869b8
wined3d: Allow multiple output modifiers.
2006-05-17 10:51:47 +02:00
Ivan Gyurdiev
c94ecdff61
wined3d: Fix SINCOS parameters.
...
SINCOS has 4 parameters in shaders 2.0.
It has 2 parameters in shaders 3.0.
It's undefined in shaders 1.0.
2006-05-17 10:50:33 +02:00
Ivan Gyurdiev
6b5d076394
wined3d: DEFI takes 5 parameters.
...
According the spec and the Painkiller log, DEFI has 5 parameters on
vertex shaders.
2006-05-17 10:50:10 +02:00
Dmitry Timoshkov
f839a179a2
user32: Make all the recently added ShowWindow tests pass in Wine.
2006-05-17 10:42:17 +02:00
Paul Vriens
c2a2687dd8
ntdll/tests: Don't fail if a process is not available.
2006-05-17 10:42:04 +02:00
Eric Pouech
766530dfe8
usp10: Fix ScriptGetProperties so that first pointer can be NULL.
2006-05-17 10:41:56 +02:00
Eric Pouech
820141114e
winedbg: extract_as_integer
...
- now supporting extract_as_integer on functions (so that,
for example, 'disas foo' works as expected)
- now properly handling errors when calling extract_as_integer
2006-05-17 10:41:41 +02:00
Juan Lang
06bc59cd53
crypt32: Get rid of CRYPT_CreateCertificateContext, it's not needed anymore.
2006-05-17 10:41:30 +02:00