wined3d: Parameter trace corrections.
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3d905baf50
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@ -387,8 +387,17 @@ void shader_dump_param(
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case D3DSPR_ATTROUT:
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TRACE("oD%lu", reg);
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break;
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case D3DSPR_TEXCRDOUT:
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TRACE("oT%lu", reg);
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case D3DSPR_TEXCRDOUT:
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/* Vertex shaders >= 3.0 use general purpose output registers
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* (D3DSPR_OUTPUT), which can include an address token */
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if (D3DSHADER_VERSION_MAJOR(This->baseShader.hex_version) >= 3) {
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TRACE("o");
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shader_dump_arr_entry(iface, param, addr_token, input);
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}
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else
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TRACE("oT%lu", reg);
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break;
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case D3DSPR_CONSTINT:
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TRACE("i");
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@ -403,13 +412,15 @@ void shader_dump_param(
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break;
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case D3DSPR_LOOP:
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TRACE("aL");
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shader_dump_arr_entry(iface, param, addr_token, input);
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break;
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case D3DSPR_SAMPLER:
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TRACE("s%lu", reg);
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break;
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case D3DSPR_PREDICATE:
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TRACE("p%lu", reg);
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break;
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default:
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TRACE("unhandled_rtype(%lx)", regtype);
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TRACE("unhandled_rtype(%#lx)", regtype);
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break;
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}
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