Commit Graph

187 Commits

Author SHA1 Message Date
Markus Amsler fc179532f4 wined3d: Fix regression in surface conversion. 2006-11-08 11:25:27 +01:00
Francois Gouget 30e44c85c8 Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
Markus Amsler 5ec0ce5b38 wined3d: Use width while converting surfaces.
This fixes also a heap corruption with 1x1 and 2x2 surfaces.
2006-11-07 15:06:16 +01:00
Markus Amsler 5864d18c96 wined3d: Use SURFACE_ALIGNMENT. 2006-11-07 15:06:02 +01:00
Ivan Gyurdiev b1df1d8320 wined3d: Add D3DCLEAR codes to the WINED3D namespace. 2006-10-31 12:09:46 +01:00
Ivan Gyurdiev 5f79e80827 wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace. 2006-10-24 20:06:45 +02:00
Karsten Elfenbein 1635da4b46 wined3d: BltOverride: Make sure that the content of the source rect is
copied to the correct position in the destination rect.
2006-10-20 10:18:59 +02:00
Ivan Gyurdiev 9628a1b2e2 wined3d: Merge D3DRECT types into one type in WINED3D namespace. 2006-10-12 12:37:08 +02:00
Ivan Gyurdiev b1a4bd87a9 wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace. 2006-10-12 12:33:24 +02:00
Ivan Gyurdiev fb0c932f21 wined3d: D3DFORMAT: Consistently use WINED3D namespace. 2006-10-11 12:17:21 +02:00
Christopher GAUTIER 331679bcc9 wined3d: Disable GL_REGISTER_COMBINERS_NV (if supported) in IWineD3DSurfaceImpl_BltOverride. 2006-10-06 15:24:08 +02:00
Stefan Dösinger d45c16ba98 wined3d: Define the surface alignment in the header. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 90f097f835 wined3d: Honor the pitch in a few more places. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 49deec6139 wined3d: No color keying on surfaces with an alpha channel. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 3529560cd7 wined3d: Add WINED3DUSAGE_OVERLAY. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 2bcacf22d3 wined3d: Add IWineD3DSurface::UpdateOverlay. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 080e4f56cf wined3d: Add UpdatOverlayZOrder. 2006-10-06 12:53:24 +02:00
Stefan Dösinger f6647486cf wined3d: Add IWineD3DSurface::GetOverlayPosition. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 0f3995d21a wined3d: Add IWineD3DSurface::SetOverlayPosition. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 67436f9dbd wined3d: Correctly name a variable. 2006-10-06 12:32:29 +02:00
Ivan Gyurdiev 3dcd3681f3 wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
Francois Gouget 222c167969 Assorted spelling fixes. 2006-09-29 16:28:30 +02:00
Stefan Dösinger 9cafbd6de0 wined3d: Surface data is 32 bit aligned. 2006-09-25 18:31:26 +02:00
H. Verbeet 87fe835f5b wined3d: Cleanup the surface loading code a bit.
- Separate allocation and uploading of textures.
- Move common code for allocating, uploading and downloading textures
  into separate functions.
- Set the correct format and type for DXT textures.
2006-09-12 10:52:59 +02:00
Stefan Dösinger 252a0a76d4 wined3d: Properly initialize a variable. 2006-08-28 11:37:11 +02:00
Christian Costa f50bb771c9 wined3d: Make sure b_info structure is properly allocated and released. 2006-08-17 11:20:33 +02:00
Roderick Colenbrander 2628627e79 wined3d: Surface pitch fix. 2006-08-10 10:54:59 +02:00
Francois Gouget ce9b4baad8 Assorted spelling fixes. 2006-08-07 13:52:55 +02:00
Roderick Colenbrander a7c2ab3e90 wined3d: Surface pitch fix. 2006-08-04 11:59:00 +02:00
Roderick Colenbrander c0c525d458 wined3d: Paletted texture support. 2006-08-03 18:20:37 +02:00
Chris Robinson 13557abb7f wined3d: Fix potential NULL dereference in IWineD3DSurfaceImpl_LockRect. 2006-07-31 17:20:15 +02:00
H. Verbeet 56395ca5f3 wined3d: Use GL_LIMITS(samplers) instead of GL_LIMITS(sampler_stages) in IWineD3DSurfaceImpl_UnlockRect. 2006-07-31 10:52:55 +02:00
Jason Green d353ab7879 wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces. 2006-07-29 11:49:51 +02:00
Roderick Colenbrander dc743d82ff wined3d: Optimize d3dfmt_convert_surface. 2006-07-29 11:49:03 +02:00
Roderick Colenbrander 6d16eff9a6 wined3d: Render target texturing. 2006-07-28 14:01:07 +02:00
Stefan Dösinger 0fbc1fc0df wined3d: Avoid a false ERR. 2006-07-28 12:28:19 +02:00
Roderick Colenbrander 3127d6401a wined3d: BltFast/BltOverride color keying. 2006-07-27 12:02:16 +02:00
Stefan Dösinger 3b10a021db wined3d: More efficient color keying dirtifying.
Instead of blindly dirtifying the surface LoadTexture keeps track of
the color key that was used when creating the opengl texture and
reloads the surface if the color key has changed.
2006-07-26 15:21:00 +02:00
Stefan Dösinger 06106e2810 ddraw: Support using an application-provided surface pointer. 2006-07-26 15:17:59 +02:00
Stefan Dösinger a98ccb543d wined3d: Draw the cursor. 2006-07-24 13:27:15 +02:00
Stefan Dösinger a64febd3d1 wined3d: Reactivate the X bits fixup. 2006-07-24 12:57:33 +02:00
Stefan Dösinger 9a9a14d4f5 wined3d: Disable the fog before writing the back buffer data. 2006-07-18 11:24:08 +02:00
Stefan Dösinger 739d565c59 wined3d: Add a setting for the render target locking method. 2006-07-18 11:22:51 +02:00
Stefan Dösinger f8ca32b3fb wined3d: Break the glDrawPixels call out of UnlockRect. 2006-07-18 11:22:09 +02:00
Christian Costa 2dc451e181 wined3d: Readd missing copyright to shaders files. 2006-07-18 11:10:34 +02:00
Stefan Dösinger ecbb53a723 wined3d: Break out the frame buffer readback of LockRect, implement palettized readback. 2006-07-17 15:05:38 +02:00
Stefan Dösinger 5702a310e9 wined3d: Allocate 4 extra bytes in the dib section. 2006-07-17 13:51:12 +02:00
Christian Costa 494841d3e5 wined3d: Only copy memory corresponding to the dib section instead of the power of 2 surface. 2006-07-14 13:32:40 +02:00
Stefan Dösinger 1a82976908 wined3d: Flip WINED3DFMT_R8G8B8 to GL_RGB. 2006-07-06 12:45:27 +02:00
Stefan Dösinger 77448f588b wined3d: Perform sanity checks on the rectangle in LockRect. 2006-06-30 20:44:27 +02:00
Stefan Dösinger e18b89aca7 wined3d: Fix single buffering.
Tell gl to draw to the back buffer when a back buffer is used, do not
use the value from gl.
2006-06-26 13:03:56 +02:00
Stefan Dösinger 495e46197a ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc corrections. 2006-06-26 12:38:55 +02:00
Stefan Dösinger 3518747165 wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
Stefan Dösinger 3862f8e3d7 wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
Alexandre Julliard e9cbc66e93 wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
H. Verbeet 26978a4d2d wined3d: Return the result of QueryInterface in GetContainer. 2006-06-07 11:48:00 +02:00
Stefan Dösinger 2c3adec595 wined3d: Render target locking fixes. 2006-06-05 20:59:41 +02:00
Stefan Dösinger 34a959c6eb wined3d: Implement IWineD3DSurface::BltFast. 2006-05-26 20:29:48 +02:00
Stefan Dösinger 0ce3cb2379 wined3d: Disable the depth test in UnlockRect 2006-05-26 20:14:38 +02:00
Roderick Colenbrander 54e5f9c465 wined3d: Dynamicly load GL_ARB_multitexture functions. 2006-05-25 20:17:32 +02:00
Stefan Dösinger 5b8b776431 wined3d: Small rhw vertex fix.
Fix the one pixel displacement and move the glOrtho code in a common
function.
2006-05-25 20:09:57 +02:00
Alexandre Julliard e8d4c2e674 wined3d: Fixed a compiler warning. 2006-05-25 11:09:46 +02:00
Stefan Dösinger 40d3cc5ee4 wined3d: Turn around the image in LockRect. 2006-05-25 10:35:58 +02:00
Stefan Dösinger 89ca7fffd4 wined3d: Remove an unnecessary NULL check. 2006-05-24 10:03:28 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Stefan Dösinger 158691ea3b wined3d: OpengGL accelerated blits.
Implement some basic opengl accelerated blts from and to render
targets. It's not perfect yet, but enought to make some D3D apps
happy. For now the only supported operations are:

- Full screen back -> Front buffer: Just call present
- Offscreen surface -> render target
- Render target -> offscreen surface(slow)
- render target colorfill
2006-05-23 12:41:31 +02:00
Stefan Dösinger 9d75802a21 wined3d: Surface pixel format conversion code. 2006-05-23 12:37:27 +02:00
Stefan Dösinger cfcdb6515b wined3d: Sort of oversized surface support. 2006-05-20 14:06:09 +02:00
Stefan Dösinger ebcbda72c4 wined3d: Allow SYSTEMMEM textures and surfaces. 2006-05-20 14:05:23 +02:00
Stefan Dösinger f7d89201c1 wined3d: Unset the ddraw primary when it is released. 2006-05-16 12:42:12 +02:00
Francois Gouget e739ba9551 Assorted spelling fixes. 2006-05-15 15:05:05 +02:00
Stefan Dösinger eaec7793d5 wined3d: Avoid a NULL dereference in RealizePalette. 2006-05-15 14:03:06 +02:00
Stefan Dösinger 8af7dd5dea wined3d: Nonpow2 repacking support for GetDC. 2006-05-15 14:02:37 +02:00
Stefan Dösinger 7e12e2ac5b wined3d: Update the DIB section's palette on GetDC. 2006-05-10 11:23:22 +02:00
Stefan Dösinger 275a0c2f2d wined3d: Implement WineD3DSurface palette methods. 2006-05-10 11:22:20 +02:00
Stefan Dösinger f8e8646fcc wined3d: Implement GetFlipStatus and GetBltStatus. 2006-05-10 11:22:01 +02:00
Stefan Dösinger cd05f9c10c wined3d: Implement IWineD3DSurface::Flip. 2006-05-10 11:21:38 +02:00
Stefan Dösinger 9b29fb6860 wined3d: Implement IWineD3DSurface::SetColorKey. 2006-05-09 20:46:59 +02:00
Stefan Dösinger 08dc9e003d wined3d: Implement IWineD3DSurface::IsLost and Restore. 2006-05-09 20:45:39 +02:00
Stefan Dösinger af462957c3 wined3d: Implement IWineD3DSurface::GetDC and IWineD3DSurface::ReleaseDC. 2006-05-08 20:58:27 +02:00
Stefan Dösinger 18e95ee969 wined3d: Add IWineD3DSurface::GetPitch. 2006-05-08 14:52:18 +02:00
Stefan Dösinger 1cfbc903d5 wined3d: Add some surface flags. 2006-05-08 14:50:58 +02:00
Ivan Gyurdiev 07f4f70487 wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
Stefan Dösinger 42b9221f51 wined3d: Add the remaining DirectDraw methods to WineD3DSurface. 2006-04-18 11:14:13 +02:00
Stefan Dösinger ffc8e46e76 wined3d: Add IWineD3DSurface::Blt. 2006-04-17 11:19:30 +02:00
Stefan Dösinger cf27031329 wined3d: Add IWineD3DSurface::Flip. 2006-04-13 11:23:03 +02:00
Jason Green 3f591ecb13 wined3d: Add some more debugging info.
Adds more debugging FIXME's if a specific WINED3DFMT_??? isn't supported.
2006-04-10 16:32:30 +02:00
Stefan Dösinger 9d67b4287e wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
Stefan Dösinger bbe490abcc wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h. 2006-04-06 22:23:31 +02:00
Stefan Dösinger d75fd75d48 wined3d: Add WINED3DPOOL to wined3d_types.h. 2006-03-28 17:34:42 +02:00
Stefan Dösinger 913df5b143 wined3d: Consistently use WINED3DRESOURCETYPE. 2006-03-10 21:43:00 +01:00
Stefan Dösinger 851bdfb5e0 wined3d: Add D3DLOCK_* types to wined3d_types.h. 2006-03-08 11:33:35 +01:00
Stefan Dösinger 270afeb5e8 wined3d: Define D3D usage flags in wined3d_types.h. 2006-03-07 10:53:02 +01:00
Stefan Dösinger 2f0c781988 wined3d: Add device caps to wined3d_types.h. 2006-03-07 10:51:34 +01:00
H. Verbeet f7356a34c3 wined3d: Fix the relation between surfaces and their container. 2006-03-06 20:08:22 +01:00
H. Verbeet fd2739b023 wined3d: Don't call glCompressedTexImage2DARB without allocatedMemory.
Don't call glCompressedTexImage2DARB if we haven't got allocatedMemory (yet).
Fix a small typo.
2006-03-06 20:01:05 +01:00
H. Verbeet 7d97f29c24 wined3d: Don't use GetDevice in IWineD3DSurfaceImpl_GetContainer, as
it adds a reference to the device that shouldn't be there.
2006-02-27 12:20:09 +01:00
Stefan Dösinger 46e8d67787 wined3d: Update the glOrtho between 2 rhw draws if the viewport was changed. 2006-02-13 13:25:21 +01:00
H. Verbeet 7a4b59b0c2 wined3d: Don't keep a reference to the container, as it creates a
circular reference.
2006-02-13 13:23:58 +01:00
H. Verbeet bac34c35aa wined3d: Release the container during surface / volume cleanup. 2006-02-10 14:52:20 +01:00