wined3d: Add some more debugging info.
Adds more debugging FIXME's if a specific WINED3DFMT_??? isn't supported.
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@ -893,7 +893,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_UnlockRect(IWineD3DSurface *iface) {
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IWineD3DSurface_CleanDirtyRect(iface);
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} else {
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FIXME("unsupported unlocking to Rendering surface surf@%p usage(%lu)\n", This, This->resource.usage);
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FIXME("unsupported unlocking to Rendering surface surf@%p usage(%s)\n", This, debug_d3dusage(This->resource.usage));
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}
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IWineD3DSwapChain_Release((IWineD3DSwapChain *)implSwapChain);
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@ -906,7 +906,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_UnlockRect(IWineD3DSurface *iface) {
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}
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} else {
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FIXME("unsupported unlocking to surface surf@%p usage(%lu)\n", This, This->resource.usage);
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FIXME("unsupported unlocking to surface surf@%p usage(%s)\n", This, debug_d3dusage(This->resource.usage));
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}
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unlock_end:
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@ -1941,8 +1941,9 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i
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PUSH2(GLX_GREEN_SIZE, 10);
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PUSH2(GLX_BLUE_SIZE, 10);
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break;
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default:
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FIXME("Unsupported color format: %s\n", debug_d3dformat(BackBufferFormat));
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break;
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}
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if(!alternate){
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@ -1983,6 +1984,7 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i
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break;
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default:
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FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat));
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break;
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}
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@ -2024,6 +2026,7 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i
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break;
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default:
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FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat));
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break;
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}
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}
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