Zebediah Figura
|
314368e6c4
|
d3d11: Add DXGI_FORMAT_NV12 and DXGI_FORMAT_YUY2.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2020-09-03 18:19:24 +02:00 |
Chip Davis
|
43a4037d33
|
d3d11: Introduce a function to convert D3D10 map types to wined3d map flags.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2020-04-06 21:21:42 +02:00 |
Alexandre Julliard
|
d216374962
|
d3d11: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-07-02 10:00:29 +02:00 |
Józef Kucia
|
b750934589
|
wined3d: Export wined3d_extract_shader_input_signature_from_dxbc().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-02-12 23:02:28 +01:00 |
Henri Verbeet
|
03c1422a71
|
wined3d: Get rid of WINED3DUSAGE_TEXTURE.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-11-06 11:14:36 +01:00 |
Henri Verbeet
|
a0d6ef5bb4
|
wined3d: Get rid of WINED3DUSAGE_DEPTHSTENCIL.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-11-06 11:14:34 +01:00 |
Henri Verbeet
|
3adf4b8415
|
wined3d: Get rid of WINED3DUSAGE_RENDERTARGET.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-11-05 19:12:12 +01:00 |
Henri Verbeet
|
7cba915710
|
wined3d: Pass correct bind flags to texture creation functions.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-10-31 16:17:36 +01:00 |
Sven Hesse
|
fce60001c0
|
d3d11: Create wined3d textures for 1D textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-04-03 09:38:58 +02:00 |
Henri Verbeet
|
6ca15e9c13
|
wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-19 13:43:52 +01:00 |
Henri Verbeet
|
acc0f49aae
|
wined3d: Introduce separate read and write resource map flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-19 13:43:52 +01:00 |
Józef Kucia
|
0c16589076
|
d3d11: Add DXGI_FORMAT_B4G4R4A4_UNORM format.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-16 19:19:43 +01:00 |
Henri Verbeet
|
b6f917b102
|
d3d11: Set resource access based on usage and CPU access flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-16 14:24:55 +01:00 |
Józef Kucia
|
a2fe3ff066
|
d3d11: Validate resource access flags for buffers and 2D textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-01 22:24:59 +01:00 |
Józef Kucia
|
29b9724a14
|
d3d11: Use proper bind flags for swapchain textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-01-25 16:27:17 +01:00 |
Henri Verbeet
|
ed0b366322
|
d3d11: Validate the DXBC version.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-01-19 19:45:49 +01:00 |
Józef Kucia
|
4a6d3c7eac
|
d3d11: Handle 3D textures in wined3d_resource_from_d3d10_resource().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-01-10 23:16:05 +01:00 |
Józef Kucia
|
dfc1b36afe
|
d3d11: Handle D3D11_MAP_WRITE map type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-07-18 20:43:33 +02:00 |
Józef Kucia
|
c675bf4e82
|
wined3d: Add support for patch list primitive type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-05-19 14:01:35 +02:00 |
Józef Kucia
|
0f5c6c7b79
|
d3d11: Downgrade unknown DWORD FIXMEs() to WARN() messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-03-23 15:14:22 +01:00 |
Michael Müller
|
d64e9bb59d
|
d3d11: Correctly print unhandled bind flags in wined3d_usage_from_d3d11.
Signed-off-by: Michael Müller <michael@fds-team.de>
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-24 22:24:17 +09:00 |
Józef Kucia
|
4323924b2d
|
wined3d: Add few missing formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-12 12:31:09 +09:00 |
Józef Kucia
|
882a8f2b18
|
d3d11: Implement d3d11_immediate_context_GetData().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-06 22:42:13 +09:00 |
Henri Verbeet
|
b1665527af
|
d3d11: Validate offsets and sizes in shader_parse_signature() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-25 15:43:40 +09:00 |
Henri Verbeet
|
e5a4da38eb
|
d3d11: Validate offsets and sizes in parse_dxbc() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-25 15:43:36 +09:00 |
Józef Kucia
|
bd332f53f2
|
d3d11: Introduce debug_float4().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
526c4612c8
|
d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:46:00 +09:00 |
Józef Kucia
|
012b282ffa
|
d3d11: Sync formats with dxgi.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:54:55 +09:00 |
Józef Kucia
|
b6f622c461
|
d3d11: Recognize more BGR formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-03 22:29:06 +09:00 |
Józef Kucia
|
b1ee60f22f
|
d3d11: Rename WINE_D3D10_TO_STR to WINE_D3D_TO_STR.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-05 00:21:58 +09:00 |
Józef Kucia
|
1c980f7093
|
d3d11: Add support for mapping 3D textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-05 22:01:49 +09:00 |
Józef Kucia
|
75db69ad02
|
d3d11: Implement d3d11_immediate_context_Map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-04 14:41:37 +09:00 |
Józef Kucia
|
07ce357505
|
d3d11: Implement d3d11_depthstencil_view_GetResource().
The intent is to eventually eliminate wined3d_resource_from_d3d10_resource().
|
2015-09-08 21:59:17 +09:00 |
Józef Kucia
|
916b1564d3
|
d3d11: Rename wined3d_resource_from_resource() to wined3d_resource_from_d3d10_resource().
|
2015-09-08 21:59:17 +09:00 |
Józef Kucia
|
378bec23ef
|
d3d11: Implement d3d11_buffer_GetDesc().
|
2015-09-07 20:07:45 +09:00 |
Józef Kucia
|
1bc7413946
|
d3d11: Rename d3d10_{get, set}_private_data functions to d3d_{get, set}_private_data.
|
2015-09-03 21:11:07 +09:00 |
Józef Kucia
|
a24ff27386
|
d3d11: Fix resource misc flags conversion.
Tests with ID3D11Buffers have shown that not all resource misc flags
are translated to d3d10 flags.
|
2015-08-31 20:13:26 +09:00 |
Józef Kucia
|
59745133f3
|
d3d11: Fix compilation on GCC with -O0.
|
2015-08-31 20:13:26 +09:00 |
Józef Kucia
|
acec54e707
|
d3d11: Implement d3d11_texture2d_GetDesc().
|
2015-08-28 19:53:00 +09:00 |
Józef Kucia
|
a9cb14dd71
|
d3d11: Move d3d10core to d3d11.
|
2015-08-21 21:49:43 +09:00 |