d3d11: Handle 3D textures in wined3d_resource_from_d3d10_resource().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -152,6 +152,7 @@ struct d3d_texture3d
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HRESULT d3d_texture3d_create(struct d3d_device *device, const D3D11_TEXTURE3D_DESC *desc,
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const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture3d **texture) DECLSPEC_HIDDEN;
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struct d3d_texture3d *unsafe_impl_from_ID3D11Texture3D(ID3D11Texture3D *iface) DECLSPEC_HIDDEN;
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struct d3d_texture3d *unsafe_impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) DECLSPEC_HIDDEN;
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/* ID3D11Buffer, ID3D10Buffer */
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struct d3d_buffer
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@ -924,6 +924,14 @@ static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl =
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d3d10_texture3d_GetDesc,
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};
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struct d3d_texture3d *unsafe_impl_from_ID3D10Texture3D(ID3D10Texture3D *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d10_texture3d_vtbl);
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return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D10Texture3D_iface);
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}
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struct d3d_texture3d *unsafe_impl_from_ID3D11Texture3D(ID3D11Texture3D *iface)
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{
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if (!iface)
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@ -637,6 +637,10 @@ struct wined3d_resource *wined3d_resource_from_d3d10_resource(ID3D10Resource *re
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return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture2D(
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(ID3D10Texture2D *)resource)->wined3d_texture);
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case D3D10_RESOURCE_DIMENSION_TEXTURE3D:
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return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture3D(
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(ID3D10Texture3D *)resource)->wined3d_texture);
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default:
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FIXME("Unhandled resource dimension %#x.\n", dimension);
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return NULL;
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