Michael Stefaniuc
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50a9fb579c
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wined3d: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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2013-02-06 09:04:41 +01:00 |
Michael Stefaniuc
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b28aff0dd7
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wined3d: Use assignment instead of memcpy to copy structs.
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2013-01-28 14:00:18 +01:00 |
Henri Verbeet
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4c4131cd78
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d3d10core: Implement d3d10_device_PSSetSamplers().
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2012-12-10 11:25:46 +01:00 |
Henri Verbeet
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047d607e07
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d3d10core: Implement d3d10_device_GSSetSamplers().
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2012-12-07 10:35:44 +01:00 |
Henri Verbeet
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e5805c316c
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d3d10core: Implement d3d10_device_VSSetSamplers().
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2012-12-06 12:55:50 +01:00 |
Henri Verbeet
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b034f49183
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d3d10core: Implement d3d10_device_PSSetConstantBuffers().
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2012-12-05 12:44:01 +01:00 |
Henri Verbeet
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feda45279e
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d3d10core: Implement d3d10_device_GSSetConstantBuffers().
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2012-12-04 00:02:00 +01:00 |
Henri Verbeet
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ae5e15319e
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d3d10core: Implement d3d10_device_VSSetConstantBuffers().
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2012-11-30 11:42:48 +01:00 |
Henri Verbeet
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5d9d20ee0e
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wined3d: Also unbind stream outputs and the geometry shader in stateblock_unbind_resources().
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2012-11-29 00:16:44 +01:00 |
Henri Verbeet
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8e24dbb60a
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
Henri Verbeet
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b69545c7da
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wined3d: wined3d_stateblock_capture() never fails.
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2012-10-08 11:28:32 +02:00 |
Henri Verbeet
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5fcc1f8f70
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wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
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2012-10-04 14:09:50 +02:00 |
Henri Verbeet
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8fd7d3a2b3
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wined3d: Just return the swapchain from wined3d_device_get_swapchain().
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2012-09-05 11:48:04 +02:00 |
Henri Verbeet
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ea8dfe640d
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wined3d: Convert some uppercase hex constants to lowercase.
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2012-07-20 13:59:53 +02:00 |
Francois Gouget
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19ba80e7c2
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wined3d: We must include Wine's port.h before using NAN.
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2012-06-01 17:41:52 +02:00 |
Henri Verbeet
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e3ecfa5974
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wined3d: Store user clip planes as 4-component float vectors.
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2012-05-22 18:07:02 +02:00 |
Henri Verbeet
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6b9018ccd2
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wined3d: Use the wined3d_matrix structure for the identity matrix.
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2012-05-03 23:45:09 +02:00 |
Henri Verbeet
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e1cd2453b9
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wined3d: Get rid of the mostly unused blockType field in struct wined3d_stateblock.
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2012-01-19 11:56:00 +01:00 |
Henri Verbeet
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ed417a6f13
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wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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c70e17e806
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wined3d: Reset the changed float shader constants in stateblock_init_default_state().
The GLSL constant tracking needs these to be correct.
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2012-01-18 12:37:37 +01:00 |
Henri Verbeet
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e70990041b
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |
Henri Verbeet
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f38e94af7c
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wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
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2012-01-12 12:37:18 +01:00 |
Henri Verbeet
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2650ba4b17
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
Henri Verbeet
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b6431d9493
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
Henri Verbeet
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7f7bc520b6
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wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
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2012-01-10 10:47:30 +01:00 |
Henri Verbeet
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43fcbcb36e
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wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
|
2012-01-10 10:47:27 +01:00 |
Henri Verbeet
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08545dc739
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wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
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2012-01-09 12:22:12 +01:00 |
Henri Verbeet
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45f6def784
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wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
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2012-01-06 19:24:21 +01:00 |
Henri Verbeet
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c77b414787
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wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
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2012-01-05 20:54:25 +01:00 |
Henri Verbeet
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c3cc92e472
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wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef.
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2012-01-05 20:54:24 +01:00 |
Henri Verbeet
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fd8597b2bf
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wined3d: Get rid of the WINED3DSTENCILOP typedef.
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2012-01-03 23:40:50 +01:00 |
Henri Verbeet
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808e926783
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wined3d: Get rid of the WINED3DCULL typedef.
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2012-01-03 23:40:46 +01:00 |
Henri Verbeet
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a03eeb5cac
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wined3d: Get rid of the WINED3DFILLMODE typedef.
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2012-01-03 12:37:31 +01:00 |
Henri Verbeet
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16e9d728f4
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wined3d: Get rid of the WINED3DSHADEMODE typedef.
|
2012-01-03 12:37:30 +01:00 |
Henri Verbeet
|
6623a8cfa9
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wined3d: Get rid of the WINED3DFOGMODE typedef.
|
2011-12-22 10:08:52 +01:00 |
Henri Verbeet
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00096c82fd
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wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
|
2011-12-22 10:08:48 +01:00 |
Henri Verbeet
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1ec609670f
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wined3d: Get rid of the WINED3DCMPFUNC typedef.
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2011-12-21 10:14:54 +01:00 |
Henri Verbeet
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b79dc388c3
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wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
|
2011-12-21 10:14:50 +01:00 |
Henri Verbeet
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3082c1a9de
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wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
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2011-12-20 10:11:47 +01:00 |
Henri Verbeet
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5bddd4427d
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wined3d: Get rid of the WINED3DDEGREETYPE typedef.
|
2011-12-20 10:11:39 +01:00 |
Henri Verbeet
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969f3be73f
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wined3d: Get rid of the WINED3DBLENDOP typedef.
|
2011-12-19 20:15:49 +01:00 |
Henri Verbeet
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b39125d2f0
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wined3d: Get rid of the WINED3DBLEND typedef.
|
2011-12-19 20:15:49 +01:00 |
Henri Verbeet
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3f455832a3
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wined3d: Unbind stateblock resources in wined3d_device_uninit_3d().
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2011-12-07 17:49:55 +01:00 |
Henri Verbeet
|
94c9b0b4fc
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wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
|
2011-12-02 11:51:29 +01:00 |
Henri Verbeet
|
7416953e81
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wined3d: Get rid of the WINED3DLINEPATTERN typedef.
|
2011-11-23 09:13:54 +01:00 |
Henri Verbeet
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be8917cd91
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wined3d: Get rid of the WINED3DVIEWPORT typedef.
|
2011-11-22 10:52:40 +01:00 |
Henri Verbeet
|
4c727ed0a1
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wined3d: Get rid of the SAVEDSTATES typedef.
|
2011-11-08 09:50:31 +01:00 |
Rico Schüller
|
ef62e41fca
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wined3d: Fix spelling.
|
2011-09-21 11:35:43 +02:00 |
Henri Verbeet
|
565fcbdfb8
|
wined3d: Get rid of the clip status code.
I'm pretty sure this is just broken, and I'm not aware of any application
using this.
|
2011-07-14 14:11:18 +02:00 |
Henri Verbeet
|
fcf4303e1a
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wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
|
2011-07-14 14:11:07 +02:00 |