Andrew Nguyen
|
20ac06134e
|
shlwapi/tests: Add tests for HashData.
|
2010-01-26 12:08:41 +01:00 |
Henri Verbeet
|
005eb0bd7d
|
wined3d: Move some macros to directx.c.
Nothing GL specific about these.
|
2010-01-26 12:08:33 +01:00 |
Henri Verbeet
|
98568f0ba1
|
wined3d: Add support for ARB_vertex_array_bgra.
|
2010-01-26 12:08:27 +01:00 |
Henri Verbeet
|
96b150929b
|
wined3d: Add an ARB_sync implementation of event queries.
|
2010-01-26 12:08:23 +01:00 |
Henri Verbeet
|
c698171fa3
|
wined3d: Add support for ARB_sync.
|
2010-01-26 12:08:18 +01:00 |
Henri Verbeet
|
705f96fa39
|
wined3d: Get rid of some unnecessary casts to specific shader types.
|
2010-01-26 12:08:13 +01:00 |
Jason Edmeades
|
f27b032d50
|
user32: Preselect all editbox text when combo gets focus.
|
2010-01-25 18:05:03 +01:00 |
Jason Edmeades
|
0641192b52
|
user32/tests: Combo should preselect all text on first WM_SETFOCUS.
|
2010-01-25 18:05:03 +01:00 |
André Hentschel
|
571b7a5a3a
|
oleaut32: Fix a crash in VB6.
|
2010-01-25 18:05:03 +01:00 |
Paul Vriens
|
edf050cf5d
|
shell32/tests: Fix test failures on old shell32 for FO_MOVE.
|
2010-01-25 18:05:02 +01:00 |
Paul Vriens
|
b3eeb4163c
|
shell32/tests: Skip FO_COPY tests on old shell32.
|
2010-01-25 18:05:02 +01:00 |
Paul Vriens
|
1bd7956a7d
|
shell32/tests: Fix FO_RENAME tests for old shell32.
|
2010-01-25 18:05:02 +01:00 |
Andrew Eikum
|
0a84bd728a
|
wininet: Handle PROXY_TYPE_PROXY | PROXY_TYPE_DIRECT per-connection flags.
|
2010-01-25 18:05:02 +01:00 |
Alexandre Julliard
|
aa9c7b070e
|
ntdll: Use the heap flags instead of debug channels to test for enabled debug features.
|
2010-01-25 15:02:31 +01:00 |
Andrew Nguyen
|
b2b8770b02
|
shlwapi: Change a magic HRESULT value to the appropriate name.
|
2010-01-25 14:05:26 +01:00 |
Hans Leidekker
|
e4471d5f80
|
winhttp: Store the context passed to WinHttpSendRequest.
|
2010-01-25 14:05:11 +01:00 |
Nikolay Sivov
|
02da36631e
|
xmllite: Initial support for just created reader state.
|
2010-01-25 13:27:57 +01:00 |
Nikolay Sivov
|
7b7011e595
|
xmllite: Implement a query through IXmlReaderInput for underlying stream interface,.
|
2010-01-25 13:27:51 +01:00 |
Rico Schüller
|
37b7de2bfd
|
d3d10: Add D3D10_EOO_PARSED_OBJECT_INDEX in parse_fx10_object().
|
2010-01-25 13:25:51 +01:00 |
Rico Schüller
|
7a12bf9841
|
d3d10: Add D3D10_EOO_PARSED_OBJECT in parse_fx10_object().
|
2010-01-25 13:25:46 +01:00 |
Rico Schüller
|
f811cd3e0d
|
d3d10: Implement ID3D10EffectType::IsValid().
|
2010-01-25 13:25:41 +01:00 |
Rico Schüller
|
104e422b0c
|
d3d10: Implement ID3D10EffectPass::GetPixelShaderDesc().
|
2010-01-25 13:25:37 +01:00 |
Rico Schüller
|
3961b7b881
|
d3d10: Implement ID3D10EffectPass::GetGeometryShaderDesc().
|
2010-01-25 13:25:32 +01:00 |
Rico Schüller
|
07b96240f1
|
d3d10: Implement ID3D10EffectPass::GetVertexShaderDesc().
|
2010-01-25 13:25:27 +01:00 |
Rico Schüller
|
ef47f8d336
|
d3d10: Parse shaders in parse_fx10_local_variable().
|
2010-01-25 13:25:20 +01:00 |
Rico Schüller
|
3b56f259ce
|
d3d10: Add anonymous shaders.
|
2010-01-25 13:25:05 +01:00 |
Hans Leidekker
|
4b5f14f5f4
|
winhttp: Adjust connect timeout to the value observed on Windows.
|
2010-01-25 13:02:45 +01:00 |
Hans Leidekker
|
9e769f2fae
|
include: Add some missing prototypes.
|
2010-01-25 13:02:41 +01:00 |
Hans Leidekker
|
960c2088d7
|
pdh: Add a stub implementation of PdhSetDefaultRealTimeDataSource.
|
2010-01-25 13:02:35 +01:00 |
Dmitry Timoshkov
|
132e646fd4
|
winmm: Add a bunch of new mmio tests which discover some bugs in mmio handling.
|
2010-01-25 13:01:55 +01:00 |
Stefano Guidoni
|
f31d240d8d
|
winemp3: Fix incorrect stream handling.
|
2010-01-25 13:01:39 +01:00 |
Dylan Smith
|
0539d5e497
|
richedit: Initialize fields for windowless richedit controls.
Caught by valgrind.
|
2010-01-25 13:01:17 +01:00 |
Dylan Smith
|
530a6c4598
|
richedit: Prevent uninitialized value from being used.
NULL may be returned by ITextHost::TxGetDC. Caught by valgrind.
|
2010-01-25 13:01:05 +01:00 |
Piotr Caban
|
352ae8b480
|
jscript: Fix jsdisp_propget_idx implementation.
|
2010-01-25 13:00:51 +01:00 |
Piotr Caban
|
693c692564
|
jscript: Fix array.reverse implementation.
|
2010-01-25 13:00:46 +01:00 |
Vincent Povirk
|
db3d756c1e
|
gdiplus: Prefer the builtin version.
|
2010-01-25 13:00:39 +01:00 |
Jacek Caban
|
cc169bc8ac
|
mshtml: Code clean up.
|
2010-01-25 12:59:28 +01:00 |
Jacek Caban
|
e54062d6c7
|
mshtml: Improved IHTMLWindow::GetIDsOfNames implementation.
|
2010-01-25 12:59:20 +01:00 |
Jacek Caban
|
a5ef2bc7a5
|
mshtml: Added semi-stub IHTMLSelectElement::add implementation.
|
2010-01-25 12:59:15 +01:00 |
Jacek Caban
|
089d54f1f4
|
mshtml: Added support for pure IDispatch event handlers.
|
2010-01-25 12:59:11 +01:00 |
Jacek Caban
|
8571bf6f0e
|
mshtml: Call attached event handlers in reversed order.
|
2010-01-25 12:59:06 +01:00 |
Henri Verbeet
|
3d112b6525
|
wined3d: Add support for EXT_gpu_shader4 provided sampling functions with explicit derivatives.
|
2010-01-25 12:58:59 +01:00 |
Henri Verbeet
|
f71e84d89c
|
wined3d: Store a pointer to the GL info in the shader context.
|
2010-01-25 12:58:52 +01:00 |
Henri Verbeet
|
c78cce8845
|
wined3d: Use the correct GLSL functions for sampling Rect textures with explicit derivatives.
Also kill the obsolete comment.
|
2010-01-25 12:58:48 +01:00 |
Henri Verbeet
|
5f4ff65fb4
|
wined3d: Use the GLSL round() function when available.
|
2010-01-25 12:58:43 +01:00 |
Henri Verbeet
|
869fc74576
|
wined3d: Add support for EXT_gpu_shader4.
|
2010-01-25 12:58:39 +01:00 |
Vincent Povirk
|
da250c9afe
|
ole32: IStorage_Revert has no effect for non-transacted storages.
|
2010-01-25 12:58:22 +01:00 |
Vincent Povirk
|
ec8f002919
|
gdiplus: Add traces to unimplemented functions in pen.c.
|
2010-01-25 12:58:14 +01:00 |
Vincent Povirk
|
8be3e5cf29
|
gdiplus: Always trace pixel formats in hex.
|
2010-01-25 12:58:09 +01:00 |
Vincent Povirk
|
30574dd6be
|
gdiplus: Add traces to unimplemented functions in imageattributes.c.
|
2010-01-25 12:58:04 +01:00 |