Henri Verbeet
|
8e7590e22f
|
ddraw: Avoid LPD3DSTATUS.
|
2013-01-17 12:21:44 +01:00 |
Henri Verbeet
|
1bb17316ff
|
ddraw: Avoid LPD3DBRANCH.
|
2013-01-16 12:22:37 +01:00 |
Henri Verbeet
|
1ed6a0842d
|
ddraw: Avoid LPD3DTRIANGLE.
|
2013-01-16 12:22:35 +01:00 |
Henri Verbeet
|
b43f897675
|
ddraw: Avoid LPD3DPROCESSVERTICES.
|
2013-01-15 12:12:48 +01:00 |
Henri Verbeet
|
61e8f02ce2
|
ddraw: Avoid LPD3DSTATE.
|
2013-01-15 12:12:45 +01:00 |
Henri Verbeet
|
cc60cc6abb
|
ddraw: Avoid LPD3DINSTRUCTION.
|
2013-01-14 11:01:34 +01:00 |
Andrew Talbot
|
1e31182c0b
|
ddraw: Avoid signed-unsigned integer comparisons.
|
2013-01-10 12:23:13 +01:00 |
Stefan Dösinger
|
ea40a3a8b5
|
ddraw: Pass the number of vertices to DrawIndexedPrimitive.
|
2012-12-18 12:36:28 +01:00 |
Henri Verbeet
|
4905773baf
|
ddraw: Only initially enable color keying for version 1 devices.
|
2012-05-24 20:08:48 +02:00 |
Henri Verbeet
|
4d1a659c3a
|
ddraw: Get rid of IDirect3DExecuteBufferImpl.
|
2012-04-11 18:14:41 +02:00 |
Henri Verbeet
|
daedd0077d
|
ddraw: Get rid of IDirect3DDeviceImpl.
|
2012-04-10 16:21:25 +02:00 |
Henri Verbeet
|
fefb5a943d
|
ddraw: Get rid of IDirect3DMaterialImpl.
|
2012-03-16 11:09:07 +01:00 |
Henri Verbeet
|
0c11c316bb
|
ddraw: Get rid of IDirect3DViewportImpl.
|
2012-03-15 19:52:05 +01:00 |
Henri Verbeet
|
f38e94af7c
|
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
|
2012-01-12 12:37:18 +01:00 |
Henri Verbeet
|
3082c1a9de
|
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
|
2011-12-20 10:11:47 +01:00 |
Henri Verbeet
|
37a0f7ad65
|
wined3d: Get rid of the WINED3DMATRIX typedef.
|
2011-11-18 14:26:16 +01:00 |
Ričardas Barkauskas
|
472a8f7a67
|
ddraw: COM cleanup for IDirect3DDevice7 interface.
|
2011-10-17 18:24:58 +02:00 |
Ričardas Barkauskas
|
d32df839ac
|
ddraw: COM cleanup for IDirect3DDevice2 interface.
|
2011-10-17 18:23:42 +02:00 |
Michael Stefaniuc
|
faa269c42a
|
ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface.
|
2011-07-08 14:45:23 +02:00 |
Michael Stefaniuc
|
663483e16e
|
ddraw: COM cleanup for the IDirect3DExecuteBuffer iface.
|
2011-07-08 14:45:19 +02:00 |
Henri Verbeet
|
8d4ca1f815
|
wined3d: Remove COM from the device implementation.
|
2011-05-17 10:06:18 +02:00 |
Henri Verbeet
|
979e3744f7
|
wined3d: Remove state management methods from the IWineD3DDevice interface.
|
2011-05-17 10:06:15 +02:00 |
Henri Verbeet
|
d429aaa9e9
|
ddraw: Verify the viewport belongs to the device on execute buffer execution.
|
2011-04-19 13:29:42 +02:00 |
Henri Verbeet
|
20a42b4c98
|
ddraw: Add / improve TRACEs.
|
2010-08-20 13:21:24 +02:00 |
Henri Verbeet
|
584cb331a9
|
ddraw: Add a separate function for execute buffer initialization.
|
2010-08-20 13:21:22 +02:00 |
Henri Verbeet
|
c5a14085d4
|
ddraw: Remove unused / redundant includes.
|
2010-08-19 11:17:41 +02:00 |
Henri Verbeet
|
fee9c1f2b5
|
ddraw: Remove a useless viewport callback.
|
2010-08-18 09:41:01 +02:00 |
Henri Verbeet
|
14399f6130
|
ddraw: Remove a useless material callback.
|
2010-08-18 09:40:55 +02:00 |
Henri Verbeet
|
941aeade01
|
ddraw: Use a less offensive handle table implementation for matrices.
|
2010-07-29 17:33:36 +02:00 |
Henri Verbeet
|
0cb4de4542
|
ddraw: Use a less offensive handle table implementation for materials.
|
2010-07-29 17:33:35 +02:00 |
Henri Verbeet
|
ae437ab5b8
|
ddraw: Print unhandled vertex processing flags in IDirect3DExecuteBufferImpl_Execute().
|
2010-03-15 15:55:14 +01:00 |
Michael Stefaniuc
|
67a2751b94
|
ddraw: Remove redundant memset.
|
2010-03-15 13:28:24 +01:00 |
Christian Costa
|
df9bddcd27
|
ddraw: Improve error message.
|
2009-12-23 14:27:30 +01:00 |
Henri Verbeet
|
ee60e5fd71
|
ddraw: Remove trailing spaces.
|
2009-09-01 14:06:03 +02:00 |
Gerald Pfeifer
|
3176d936f9
|
ddraw: Fix error checking in IDirect3DExecuteBufferImpl_Execute().
|
2009-06-22 11:44:06 +02:00 |
Marcus Meissner
|
882716e78b
|
ddraw: Use correct union member.
|
2009-06-15 13:42:30 +02:00 |
Henri Verbeet
|
8c4cc2af46
|
ddraw: Get rid of ICOM_THIS_FROM.
|
2009-01-22 12:05:03 +01:00 |
Henri Verbeet
|
9a0c885e63
|
ddraw: Get rid of ICOM_INTERFACE.
|
2009-01-21 11:17:25 +01:00 |
Henri Verbeet
|
b2d42ad665
|
ddraw: Compare the against the correct IID in IDirect3DExecuteBufferImpl_QueryInterface().
|
2009-01-20 12:34:17 +01:00 |
Michael Stefaniuc
|
5ee7a104c9
|
ddraw: Remove superfluous pointer casts.
|
2009-01-14 12:21:02 +01:00 |
Alexandre Julliard
|
e1ced22db1
|
ddraw: Convert source files to utf-8.
|
2008-10-18 19:19:45 +02:00 |
Andrew Talbot
|
a6746b9e7b
|
ddraw: Indentation fix.
|
2008-05-07 12:24:04 +02:00 |
Andrew Talbot
|
6edfd10868
|
ddraw: Remove unused variables.
|
2008-04-18 13:57:15 +02:00 |
Alexander Dorofeyev
|
6a48e405db
|
ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light
activation when it's not needed (like when clearing).
|
2008-04-11 13:04:19 +02:00 |
Alexander Dorofeyev
|
e2d8e291d6
|
ddraw: Fix vertex processing.
|
2008-03-24 20:41:19 +01:00 |
Alexander Dorofeyev
|
4981eda895
|
ddraw: Fix executebuffer branching with non-zero offset.
Fixes a crash in Moto Racer 2.
|
2008-02-19 12:06:38 +01:00 |
Alexander Dorofeyev
|
6810ebb4c1
|
ddraw: Fix handling of alpha with D3DTBLEND_MODULATE.
|
2008-01-22 11:19:18 +01:00 |
Andrew Riedi
|
63f4b6f024
|
ddraw: DPRINTF -> TRACE.
|
2007-12-05 12:34:33 +01:00 |
Stefan Dösinger
|
def7122f3c
|
ddraw: Y coords are inversed.
|
2007-07-06 19:29:48 +02:00 |
Stefan Dösinger
|
f7597dee15
|
ddraw: Update the wined3d matrix if a current matrix handle is modified.
|
2007-07-06 19:29:39 +02:00 |