ddraw: Print unhandled vertex processing flags in IDirect3DExecuteBufferImpl_Execute().
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@ -489,7 +489,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
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memcpy(dst, src, ci->dwCount * sizeof(D3DTLVERTEX));
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} else {
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ERR("Unhandled vertex processing !\n");
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ERR("Unhandled vertex processing flag %#x.\n", ci->dwFlags);
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}
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instr += size;
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