Markus Amsler
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a60d4b2d2f
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d3d: Pass the superior creating object down to the callback functions.
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2006-12-04 12:40:38 +01:00 |
Markus Amsler
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44e6c6b67a
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d3d8: Use correct COM macros.
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2006-12-01 12:27:17 +01:00 |
Markus Amsler
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bd072332e1
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.".
This reverts commit 167b83c28a .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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f8e7ddd798
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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b657cd5f58
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.".
This reverts commit a7518f6f54 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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f5204b8afe
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilSurface.".
This reverts commit 18546a65e6 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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5bec2f57a1
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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3a270375d7
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.".
This reverts commit 16b1e046d8 .
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2006-11-30 16:03:59 +01:00 |
Markus Amsler
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9dd81f64cb
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndices.".
This reverts commit 5c4008719c .
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2006-11-30 16:03:59 +01:00 |
Markus Amsler
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5c4008719c
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d3d: Remove AddRef from IWineD3DDevice_GetIndices.
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2006-11-22 11:40:43 +01:00 |
Markus Amsler
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16b1e046d8
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d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.
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2006-11-22 11:40:37 +01:00 |
Markus Amsler
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274df6ef88
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d3d: Remove AddRef from IWineD3DDevice_GetTexture.
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2006-11-22 11:40:31 +01:00 |
Markus Amsler
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18546a65e6
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d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilSurface.
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2006-11-22 11:40:24 +01:00 |
Markus Amsler
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a7518f6f54
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d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.
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2006-11-22 11:40:05 +01:00 |
Markus Amsler
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478a414e58
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d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
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2006-11-22 11:39:52 +01:00 |
Markus Amsler
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167b83c28a
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d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.
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2006-11-22 11:39:39 +01:00 |
Markus Amsler
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07fad29c7d
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d3d8: Show that the implicit surfaces are not freed if refcount reaches 0.
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2006-11-16 12:48:45 +01:00 |
Markus Amsler
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ee7bf7954d
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d3d8: Test AddRef with refcount==0.
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2006-11-15 11:25:31 +01:00 |
Markus Amsler
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577d5d2580
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d3d8: Test refcount forwarding.
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2006-11-15 11:25:18 +01:00 |
Markus Amsler
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886c196e05
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d3d8: Back buffer is identical to the render target, test it only once.
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2006-11-15 11:25:07 +01:00 |
Markus Amsler
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100038dfb1
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d3d8: Add GetContainer tests for implicit surfaces.
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2006-11-10 11:36:48 +01:00 |
Markus Amsler
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b3225ea420
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d3d8: Add refcount tests for implicit surfaces.
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2006-11-09 17:45:56 +01:00 |
Markus Amsler
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7cbf2a38cb
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d3d8: Backport volume tests.
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2006-11-09 12:45:16 +01:00 |
Markus Amsler
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ede4b06443
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d3d8: Backport IDirect3DVolume9Impl_GetContainer.
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2006-11-09 12:45:03 +01:00 |
Markus Amsler
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019bf2eabd
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d3d8: Backport texture tests.
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2006-11-09 12:44:54 +01:00 |
Markus Amsler
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75d6d6203b
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d3d8: Backport missing device tests.
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2006-11-09 12:44:39 +01:00 |
Markus Amsler
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bef60f1dfc
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d3d8: Backport null pointer check in SetCursorProperties.
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2006-11-09 12:44:22 +01:00 |
Andrew Talbot
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4471ad44a3
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d3d8: Cast-qual warnings fix.
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2006-10-27 12:10:04 +02:00 |
Markus Amsler
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5f1a80a47b
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d3d8: Backport d3d9 surface tests.
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2006-10-17 11:16:05 +02:00 |
Markus Amsler
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dd8682e9c5
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d3d8: Fix wrong function name in FIXME.
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2006-10-17 11:14:15 +02:00 |
Stefan Dösinger
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1e6a38967c
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d3d8: Implement CopyRects with BltFast.
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2006-10-16 11:26:00 +02:00 |
Francois Gouget
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58162f87fd
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Assorted spelling fixes.
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2006-10-13 11:55:04 +02:00 |
Ivan Gyurdiev
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9628a1b2e2
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wined3d: Merge D3DRECT types into one type in WINED3D namespace.
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2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
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ac37163124
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wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
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2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
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732e0e908b
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wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
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2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
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5f2987ae32
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wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
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2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
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90f5be2bef
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wined3d: Merge MATERIAL types into one type in WINED3D namespace.
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2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
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70bbf734b1
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wined3d: Merge LIGHT types into one type in WINED3D namespace.
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2006-10-11 12:21:06 +02:00 |
H. Verbeet
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a5d0342010
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d3d8/tests: Win64 printf format warning fixes.
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2006-10-10 19:59:01 +02:00 |
H. Verbeet
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c6e0ca28d5
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
Mike McCormack
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7d0f8a32e2
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d3d8: Don't crash if d3d8 can't be loaded.
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2006-10-07 18:04:43 +02:00 |
Stefan Dösinger
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3529560cd7
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wined3d: Add WINED3DUSAGE_OVERLAY.
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2006-10-06 12:53:24 +02:00 |
Francois Gouget
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82babbee0b
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Add missing '\n's to Wine traces.
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2006-10-05 17:46:48 +02:00 |
Francois Gouget
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3adb46f050
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d3d8: Fix '\n' typo.
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2006-10-05 17:44:51 +02:00 |
Michael Stefaniuc
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85ce5117c5
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Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
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2006-09-29 16:08:30 +02:00 |
Vitaliy Margolen
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9e0426538a
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d3d8: Remove no longer used imports.
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2006-09-26 20:01:43 +02:00 |
Louis. Lenders
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34e03fc042
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d3d8: More correct stub for ValidatePixelShader + tests.
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2006-09-20 12:24:23 +02:00 |
Alexandre Julliard
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32ab895e46
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makefiles: Generate the dependencies line to avoid some code duplication.
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2006-09-14 09:38:16 +02:00 |
H. Verbeet
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112810a480
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d3d8: Free the shader handle table.
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2006-09-12 10:52:47 +02:00 |
Louis. Lenders
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9002468c7b
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |