d3d8: Backport IDirect3DVolume9Impl_GetContainer.
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@ -115,18 +115,38 @@ static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 ifa
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static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
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IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
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IWineD3DBase *wineD3DContainer = NULL;
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IUnknown *wineD3DContainerParent = NULL;
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HRESULT res;
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IUnknown *IWineContainer = NULL;
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TRACE("(%p) Relay\n", This);
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res = IWineD3DVolume_GetContainer(This->wineD3DVolume, riid, (void **)&IWineContainer);
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TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
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/* If this works, the only valid container is a child of resource (volumetexture) */
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if (res == D3D_OK && NULL != ppContainer) {
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IWineD3DResource_GetParent((IWineD3DResource *)IWineContainer, (IUnknown **)ppContainer);
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IWineD3DResource_Release((IWineD3DResource *)IWineContainer);
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if (!ppContainer) {
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ERR("Called without a valid ppContainer.\n");
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}
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/* Get the WineD3D container. */
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res = IWineD3DVolume_GetContainer(This->wineD3DVolume, &IID_IWineD3DBase, (void **)&wineD3DContainer);
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if (res != D3D_OK) return res;
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if (!wineD3DContainer) {
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ERR("IWineD3DSurface_GetContainer should never return NULL\n");
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}
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/* Get the parent */
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IWineD3DBase_GetParent(wineD3DContainer, &wineD3DContainerParent);
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IUnknown_Release(wineD3DContainer);
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if (!wineD3DContainerParent) {
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ERR("IWineD3DBase_GetParent should never return NULL\n");
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}
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/* Now, query the interface of the parent for the riid */
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res = IUnknown_QueryInterface(wineD3DContainerParent, riid, ppContainer);
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IUnknown_Release(wineD3DContainerParent);
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TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
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return res;
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}
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