Zebediah Figura
7dbcbed704
d3dx9: Add stub for D3DXComputeNormalMap.
...
Based on a patch by Christian Costa.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-13 20:58:08 +01:00
Michael Stefaniuc
f46c96332b
d3dx9: Use the available ARRAY_SIZE() macro.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-21 15:31:29 +01:00
Matteo Bruni
2cd9db009a
d3dx9: Add stubs for D3DXFill*TextureTX().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:10 -05:00
Matteo Bruni
4d1192ad89
d3dx9: Cleanup header includes.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 14:12:29 +09:00
Paul Gofman
546c55a09d
d3dx9: Don't pass usage flags when creating temporary texture
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Some usage flags require D3DPOOL_DEFAULT (and not D3DPOOL_SYSTEMMEM),
and the usage of texture being created is overall not related to
intermediate buffer texture usage. If texture being created has
D3DUSAGE_AUTOGENMIPMAP, updating it from non autogenerated mipmap should
be fine according to MSDN (IDirect3DDevice9::UpdateTexture).
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-25 23:24:14 +09:00
Andrey Gusev
07630a9eae
d3dx9_36: Assorted spelling and typos fixes.
2015-03-31 00:04:42 +09:00
Matteo Bruni
beb72c91af
d3dx9: Improve the scoring for fallback formats.
2014-11-11 14:21:12 +09:00
Matteo Bruni
1569698d9e
d3dx9: Use an alpha-capable format when creating textures with a color key.
2014-11-11 14:21:07 +09:00
Matteo Bruni
5aeb834dd4
d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
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They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni
770eaec561
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
2014-08-25 22:02:21 +02:00
Matteo Bruni
596557a57a
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
2014-03-05 19:18:17 +01:00
Matteo Bruni
df3c573f63
d3dx9: Allow loading DDS volume textures into 2D textures.
2014-03-03 17:53:53 +01:00
Matteo Bruni
190877422e
d3dx9: Enforce minimum texture dimensions for block-based pixel formats.
2014-02-17 20:16:21 +01:00
Matteo Bruni
dda9da793f
d3dx9: Add some TRACEs and FIXMEs to D3DXCreateTextureFromFileInMemoryEx.
2014-02-17 20:16:20 +01:00
Henri Verbeet
871967d0fb
d3dx9: Avoid LPVOID.
2013-09-04 11:37:06 +02:00
Henri Verbeet
2a24b11af5
d3dx9: Avoid LPWSTR.
2013-09-02 18:02:46 +02:00
Henri Verbeet
d35c67becd
d3dx9: Simplify D3DXCreateTextureFromResourceExW().
2013-08-29 19:56:17 +02:00
Henri Verbeet
4b56eae0f1
d3dx9: Simplify D3DXCreateTextureFromResourceExA().
2013-08-29 19:56:17 +02:00
Rico Schüller
25ce3a4220
d3dx9: Add support for D3DFMT_A32B32G32R32F.
2013-01-16 12:20:23 +01:00
Rico Schüller
43f30fe8d6
d3dx9: Add support for D3DFMT_A16B16G16R16F.
2013-01-11 11:58:16 +01:00
Rico Schüller
f7d877061d
d3dx9: Use all 32 bits as mask.
2013-01-10 19:22:36 +01:00
Rico Schüller
98ef0ca8e6
d3dx9: Shift only as much as needed.
2013-01-10 19:21:31 +01:00
Rico Schüller
275f784009
d3dx9: Introduce a function for filling a texture.
2013-01-10 19:19:49 +01:00
Christian Costa
4778a5e27d
d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB.
2013-01-07 19:33:09 +01:00
Henri Verbeet
4ba6974345
d3dx9: Avoid LPDIRECT3DDEVICE9.
2012-10-29 10:47:03 +01:00
Henri Verbeet
c4f7bcc653
d3dx9: Avoid LPDIRECT3DBASETEXTURE9.
2012-10-25 22:27:29 +02:00
Henri Verbeet
3280939563
d3dx9: Avoid LPDIRECT3DTEXTURE9.
2012-10-25 11:48:39 +02:00
Henri Verbeet
9b19d75519
d3dx9: Avoid LPDIRECT3DCUBETEXTURE9.
2012-10-25 11:48:35 +02:00
Henri Verbeet
80382486aa
d3dx9: Avoid LPDIRECT3DVOLUMETEXTURE9.
2012-10-24 11:24:31 +02:00
Józef Kucia
2c19f22c8a
d3dx9: Do not try to fill textures other than ARGB in fill texture functions.
2012-10-23 12:07:53 +02:00
Rico Schüller
8da8811615
d3dx9: Remove PixelFormatDesc typedef.
2012-09-03 15:51:57 +02:00
Józef Kucia
2c1968aef9
d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture.
2012-07-23 14:55:45 +02:00
Józef Kucia
ffe36a3894
d3dx9: Implement volume texture filtering in D3DXFilterTexture.
2012-07-16 16:56:17 +02:00
Józef Kucia
fde802a04d
d3dx9: Forward D3DXCreateVolumeTextureFromFile functions to D3DXCreateVolumeTextureFromFileInMemoryEx.
2012-07-02 11:59:24 +02:00
Józef Kucia
07b0f25404
d3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx.
2012-07-02 11:59:13 +02:00
Józef Kucia
38b8949fea
d3dx9: Implement D3DXSaveTextureToFileInMemory.
2012-05-31 12:37:26 +02:00
Józef Kucia
dfc5ab140c
d3dx9: Forward D3DXSaveTextureToFile to D3DXSaveTextureToFileInMemory.
2012-05-31 12:37:25 +02:00
Henri Verbeet
372984e053
d3dx9: Don't use HEAP_ZERO_MEMORY if we're going to overwrite the memory anyway.
2012-05-25 16:24:03 +02:00
Józef Kucia
480e4e5bfc
d3dx9: Correctly check if a cube texture is dynamic in D3DXCreateCubeTextureFromFileInMemoryEx.
2012-05-21 11:33:57 +02:00
Józef Kucia
eb55412f66
d3dx9: Correctly check if a texture is dynamic in D3DXCreateTextureFromFileInMemoryEx.
2012-05-21 11:33:56 +02:00
Józef Kucia
1a4f1edf32
d3dx9: Use actual level count for computing the number of loaded mipmaps.
2012-05-21 11:33:56 +02:00
Józef Kucia
7d07f1f2f6
d3dx9: Correctly handle D3DUSAGE_AUTOGENMIPMAP in D3DXCheckVolumeTextureRequirements.
2012-05-21 11:33:56 +02:00
Józef Kucia
dfc085b684
d3dx9: Correctly handle D3DUSAGE_AUTOGENMIPMAP in D3DXCheckTextureRequirements.
2012-05-21 11:33:55 +02:00
Józef Kucia
3728a88231
d3dx9: Properly check if a texture is lockable in D3DXCreateTextureFromFileInMemoryEx.
2012-05-14 17:52:23 +02:00
Józef Kucia
97987bed70
d3dx9: Add DDS support in D3DXCreateTextureFromFile functions.
2012-05-14 17:51:32 +02:00
Józef Kucia
69b94181f2
d3dx9: Implement D3DXCreateCubeTextureFromFileInMemoryEx.
2012-05-14 17:51:22 +02:00
Józef Kucia
f53ce18163
d3dx9: Forward D3DXCreateCubeTextureFromFile functions to D3DXCreateCubeTextureFromFileInMemoryEx.
2012-05-14 17:50:53 +02:00
Józef Kucia
e0f2d4cf91
d3dx9: Add stubs for D3DXCreateVolumeTextureFromFileInMemory functions.
2012-03-26 18:15:42 +02:00
Józef Kucia
dfd66e5fe0
d3dx9: Forward D3DXCreateCubeTextureFromFileInMemory to D3DXCreateCubeTextureFromFileInMemoryEx.
2012-03-26 18:15:41 +02:00
Michael Stefaniuc
60cf73d6fa
d3dx9_36: Print the debug string and not the pointer to it.
2012-03-26 18:15:20 +02:00