Commit Graph

855 Commits

Author SHA1 Message Date
Henri Verbeet abfd6b479a wined3d: Make the surface parameter to d3dfmt_p8_init_palette() const. 2011-07-11 11:53:32 +02:00
Henri Verbeet 3e9930f307 wined3d: Make the device parameter to primary_render_target_is_p8() const. 2011-07-11 11:53:28 +02:00
Henri Verbeet a26c5f9b13 wined3d: Make the surface parameter to d3dfmt_get_conv() const. 2011-07-08 11:25:31 +02:00
Henri Verbeet aa55404682 wined3d: Make the src_surface parameter to draw_textured_quad() const. 2011-07-08 11:25:28 +02:00
Henri Verbeet 0d18f5df0e wined3d: Make the surface parameter to surface_upload_data() const. 2011-07-08 11:25:25 +02:00
Henri Verbeet faebcc0236 wined3d: Make the surface parameter to surface_translate_drawable_coords() const. 2011-07-08 11:25:21 +02:00
Henri Verbeet bb4b86f365 wined3d: Make the rt parameter to surface_set_compatible_renderbuffer() const. 2011-07-08 11:25:17 +02:00
Henri Verbeet 640234c504 wined3d: Rename "flag" to "location" in surface_modify_location(). 2011-07-07 12:31:46 +02:00
Henri Verbeet 3ccf12a77c wined3d: Rename "flag" to "location" in surface_load_location().
This makes much more sense.
2011-07-06 11:14:20 +02:00
Stefan Dösinger 053071e343 wined3d: Pass a struct wined3d_fb_state to device_clear_render_targets. 2011-07-05 17:33:51 +02:00
Stefan Dösinger cd96c59d91 wined3d: Track framebuffer changes. 2011-07-05 17:33:43 +02:00
Henri Verbeet 4e8c7f00f2 wined3d: Print an ERR for unknown / invalid surface locations in surface_load_location(). 2011-07-05 13:46:24 +02:00
Henri Verbeet 1c3b691f10 wined3d: Introduce a separate function for loading the SFLAG_INTEXTURE and SFLAG_INSRGBTEX surface locations. 2011-07-05 13:46:20 +02:00
Henri Verbeet cabcb362c1 wined3d: Introduce a separate function for loading the SFLAG_INDRAWABLE surface location. 2011-07-05 13:46:15 +02:00
Henri Verbeet aacd8f8b93 wined3d: Introduce a separate function for loading the SFLAG_INSYSMEM surface location. 2011-07-05 13:46:11 +02:00
Henri Verbeet b1664a2c85 wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
Henri Verbeet c461d312ba wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
Henri Verbeet fd8dbf0847 wined3d: Make the surface parameter to surface_get_gl_buffer() const. 2011-06-24 08:49:34 -05:00
Henri Verbeet 0ce282edf7 wined3d: Make the surface parameter to surface_is_offscreen() const. 2011-06-24 08:49:28 -05:00
Henri Verbeet acd8c58725 ddraw: Implement surface private data handling on top of wined3d_resource. 2011-06-22 11:25:27 +02:00
Henri Verbeet 469eba24c0 d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource. 2011-06-17 11:02:28 +02:00
Henri Verbeet 4621568922 wined3d: Only invert viewport y for onscreen destinations in surface_depth_blt().
This fixes a regression introduced by
032f8702ed.
2011-06-16 11:16:31 +02:00
Henri Verbeet 8153674c4a wined3d: Don't clear the alloc flags in wined3d_surface_set_format().
Changing the format is only allowed for surfaces with format
WINED3DFMT_UNKNOWN, in which case there can't be a GL texture allocated.
2011-06-15 20:04:38 +02:00
Henri Verbeet b9133d7de0 wined3d: Implement wined3d_device_update_surface() on top of surface_upload_data(). 2011-06-15 12:51:49 +02:00
Henri Verbeet 980c50a087 wined3d: Move PBO handling mostly out of surface_upload_data().
Currently we essentially get half of the address from the caller and half from
the destination surface. Since we'd like to use surface_upload_data() for
wined3d_device_update_surface() as well, we should get all of it from the
caller.
2011-06-10 10:44:39 +02:00
Henri Verbeet a1b8f254b1 wined3d: Get rid of a NULL check for surface_upload_data(). 2011-06-10 10:44:32 +02:00
Henri Verbeet 9f3e6a20e8 wined3d: Handle unpack row length inside surface_upload_data(). 2011-06-10 10:44:26 +02:00
Henri Verbeet 01e668b007 wined3d: Use GL_DEPTH_COMPONENT as internal format for depth_blt_texture.
This also changes the texture level to always be zero while we're at it. In
practice depth/stencil textures should rarely have multiple levels, if ever,
but only 0 makes sense here.
2011-06-07 14:18:34 +02:00
Henri Verbeet c8f26a1345 wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty() to device_invalidate_state(). 2011-06-06 16:18:41 +02:00
Henri Verbeet aba42d1fa5 wined3d: Introduce a separate structure for framebuffer state. 2011-05-19 10:07:57 +02:00
Henri Verbeet ef6c6f9ac9 wined3d: Get rid of the renderbuffer_entry_t typedef. 2011-05-17 10:06:30 +02:00
Henri Verbeet 0e0e5c3e38 wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
Stefan Dösinger a549b8f090 wined3d: Fix a few MSVC data loss warnings. 2011-05-13 17:05:27 +02:00
Stefan Dösinger 31901155ce wined3d: Fix a unsigned unary minus warning in MSVC. 2011-05-13 17:05:27 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Henri Verbeet e6ab3832b2 wined3d: Set SFLAG_DYNLOCK for lockable render targets. 2011-05-11 14:56:48 +02:00
Henri Verbeet f9f83fc884 wined3d: Add some initial access checking for resources.
Just print a WARN in surface_load_location() for the moment. We currently
pretend all resources are managed, strictly enforcing pool restrictions would
just break a lot of things.
2011-05-06 14:23:46 +02:00
Henri Verbeet 0116af3703 wined3d: Cleanup surfaces only once. 2011-05-03 14:38:06 +02:00
Henri Verbeet c4b73c4550 wined3d: Get rid of the IWineD3DSurface typedefs. 2011-04-29 16:52:13 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet ab199f56a6 wined3d: Merge the IWineD3DSurface::Blt() implementations. 2011-04-29 16:52:13 +02:00
Henri Verbeet 29c95df7c3 wined3d: Merge the IWineD3DSurface::BltFast() implementations. 2011-04-29 16:52:12 +02:00
Henri Verbeet 0b523df93c wined3d: Merge the IWineD3DSurface::Flip() implementations. 2011-04-29 16:52:12 +02:00
Henri Verbeet c5baf8f237 wined3d: Merge the IWineD3DSurface::SetFormat() implementations. 2011-04-28 11:08:55 +02:00
Henri Verbeet 92120cb527 wined3d: Merge the IWineD3DSurface::SetMem() implementations. 2011-04-28 11:08:51 +02:00
Henri Verbeet a5febcf7a1 wined3d: Merge the IWineD3DSurface::ReleaseDC() implementations. 2011-04-28 11:08:45 +02:00
Henri Verbeet dcaca7225b wined3d: Merge the IWineD3DSurface::GetDC() implementations. 2011-04-28 11:08:36 +02:00
Henri Verbeet 13146e216f wined3d: Merge the IWineD3DSurface::PreLoad() implementations. 2011-04-28 11:08:27 +02:00
Henri Verbeet 34ba20fe35 wined3d: Merge the IWineD3DSurface::Unmap() implementations. 2011-04-27 11:50:53 +02:00
Henri Verbeet 825341e7c2 wined3d: Merge the IWineD3DSurface::Map() implementations. 2011-04-27 11:50:48 +02:00