wined3d: Make the surface parameter to d3dfmt_p8_init_palette() const.
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@ -4245,10 +4245,10 @@ HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_c
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return WINED3D_OK;
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}
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void d3dfmt_p8_init_palette(struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey)
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void d3dfmt_p8_init_palette(const struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey)
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{
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struct wined3d_device *device = surface->resource.device;
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struct wined3d_palette *pal = surface->palette;
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const struct wined3d_device *device = surface->resource.device;
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const struct wined3d_palette *pal = surface->palette;
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BOOL index_in_alpha = FALSE;
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unsigned int i;
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@ -2162,7 +2162,7 @@ typedef enum {
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HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing,
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struct wined3d_format *format, CONVERT_TYPES *convert) DECLSPEC_HIDDEN;
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void d3dfmt_p8_init_palette(struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey) DECLSPEC_HIDDEN;
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void d3dfmt_p8_init_palette(const struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey) DECLSPEC_HIDDEN;
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BOOL palette9_changed(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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