.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
|
2016-09-02 23:30:29 +09:00 |
ati_fragment_shader.c
|
rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
|
2016-09-02 23:30:29 +09:00 |
buffer.c
|
wined3d: Fix doublebuffer mode trace.
|
2016-09-27 21:43:23 +09:00 |
context.c
|
wined3d: Fix a bunch of typos.
|
2016-09-23 20:48:24 +09:00 |
cs.c
|
wined3d: Send resource unmaps through the command stream.
|
2016-09-02 11:27:26 +09:00 |
device.c
|
wined3d: Don't require a specific context in wined3d_device_init_3d().
|
2016-09-20 22:53:44 +09:00 |
directx.c
|
wined3d: Call glGetIntegerv() through the gl_info function pointer.
|
2016-09-27 21:43:23 +09:00 |
drawprim.c
|
…
|
|
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Enable lod and grad texture lookups on core profile.
|
2016-09-27 21:43:23 +09:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
…
|
|
query.c
|
…
|
|
resource.c
|
wined3d: Sanitise resource map flags in wined3d_resource_map().
|
2016-09-02 11:27:28 +09:00 |
sampler.c
|
wined3d: Rename wined3d_sample_destroy_object() to wined3d_sampler_destroy_object().
|
2016-08-05 09:08:48 -05:00 |
shader.c
|
wined3d: Fix ps_3_0 packed inputs limit.
|
2016-09-27 21:43:23 +09:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Fix a bunch of typos.
|
2016-09-23 20:48:24 +09:00 |
stateblock.c
|
…
|
|
surface.c
|
wined3d: Use wined3d_format_calculate_pitch() in wined3d_surface_upload_data().
|
2016-08-26 23:23:42 +09:00 |
swapchain.c
|
wined3d: Optionally use closest matching mode in wined3d_swapchain_resize_target().
|
2016-08-26 23:23:36 +09:00 |
texture.c
|
wined3d: Wait for the texture to become idle before modifying it in wined3d_texture_update_desc().
|
2016-09-20 22:53:51 +09:00 |
utils.c
|
wined3d: Use unsigned constants in shifts.
|
2016-09-23 20:48:28 +09:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
…
|
|
wined3d.spec
|
d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
|
2016-09-02 11:27:22 +09:00 |
wined3d_gl.h
|
wined3d: Add support for WINED3DFMT_BC7_UNORM format.
|
2016-08-24 22:23:05 +09:00 |
wined3d_main.c
|
…
|
|
wined3d_private.h
|
wined3d: Add NVIDIA GTX 760 Ti to the GPU list.
|
2016-09-26 21:54:32 +09:00 |