Sweden-Number/dlls/wined3d
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
..
Makefile.in wined3d: Merge swapchain_base.c into swapchain.c. 2011-04-07 19:27:01 +02:00
arb_program_shader.c wined3d: Add depth fills to the blitter interface. 2011-04-06 12:05:07 +02:00
ati_fragment_shader.c wined3d: Get rid of the IWineD3DStateBlockImpl typedef. 2011-01-31 12:25:05 +01:00
buffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
clipper.c wined3d: Get rid of the IWineD3DClipper typedefs. 2011-02-04 15:25:31 +01:00
context.c wined3d: Allow depth and stencil clears on surfaces other than the current depth / stencil buffer. 2011-04-06 12:05:06 +02:00
device.c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed. 2011-04-08 14:40:48 +02:00
directx.c wined3d: Make "blit_operation" naming a bit more consistent. 2011-04-06 12:05:06 +02:00
drawprim.c wined3d: Verify we have at least one framebuffer attachment before doing clears or draws. 2011-01-27 14:13:39 +01:00
gl_compat.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
glsl_shader.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
nvidia_texture_shader.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
palette.c wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
query.c wined3d: Get rid of the IWineD3DQuery typedefs. 2011-02-04 15:25:32 +01:00
resource.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
shader.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
shader_sm1.c wined3d: Properly report shader comment sizes. 2010-02-23 12:06:54 +01:00
shader_sm4.c wined3d: Recognize the SM4 sqrt opcode. 2010-10-20 18:37:07 +02:00
state.c wined3d: Introduce a helper function for translating blend operations. 2011-04-04 11:53:50 +02:00
stateblock.c wined3d: Get rid of the IWineD3DBaseShader typedefs. 2011-03-31 12:37:47 +02:00
surface.c wined3d: Add support for depth blits to the blitter. 2011-04-06 21:17:48 +02:00
surface_base.c wined3d: Implement WINED3DFMT_YUY2 to WINED3DFMT_B5G6R5_UNORM conversion function. 2011-03-29 12:20:04 +02:00
surface_gdi.c wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
swapchain.c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed. 2011-04-08 14:40:48 +02:00
texture.c wined3d: Replace "is_srgb" in wined3d_texture with a flag. 2011-03-29 12:34:54 +02:00
utils.c wined3d: Make "blit_operation" naming a bit more consistent. 2011-04-06 12:05:06 +02:00
version.rc wined3d: Add version resource. 2009-11-04 11:54:59 +01:00
vertexdeclaration.c wined3d: Get rid of the IWineD3DVertexDeclaration typedefs. 2011-02-03 13:15:17 +01:00
view.c wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
volume.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
wined3d.spec wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
wined3d_gl.h wined3d: Get rid of the ARB_imaging extension. 2011-03-31 23:47:00 +02:00
wined3d_main.c wined3d: Don't unregister windows with the wrong window proc on unload either. 2011-04-06 21:18:06 +02:00
wined3d_private.h wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed. 2011-04-08 14:40:48 +02:00