Sweden-Number/dlls/d3dx9_36
Dylan Smith bf202cfdfd d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace. 2011-05-18 10:59:47 +02:00
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tests d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test. 2011-05-11 18:02:27 +02:00
Makefile.in
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9_36: Specify arguments for stub entry points. 2011-05-03 19:34:24 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9_36: Mark internal symbols as hidden. 2011-05-16 16:35:34 +02:00
effect.c d3dx9: Fix copy and paste mistake in ID3DXBaseEffect::GetPassDesc(). 2011-05-17 12:04:12 +02:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c
math.c d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
mesh.c d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace. 2011-05-18 10:59:47 +02:00
shader.c d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code. 2011-04-26 16:18:08 +02:00
texture.c d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc
volume.c