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Makefile.in
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arb_program_shader.c
wined3d: Use the resource access flags in arbfp_blit_supported().
2018-01-29 20:29:00 +01:00
ati_fragment_shader.c
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buffer.c
d3d9: Use wined3d_buffer_create() in d3d9_device_prepare_vertex_buffer().
2018-02-09 09:19:12 +01:00
context.c
wined3d: Add support for multisample textures in context_dump_fbo_attachment().
2018-02-09 18:53:02 +01:00
cs.c
wined3d: Get rid of wined3d_get_draw_rect().
2018-02-09 09:19:15 +01:00
device.c
wined3d: Implement multisample resolve for typed resources.
2018-02-13 20:23:25 +01:00
directx.c
wined3d: Introduce a WINED3DFMT_FLAG_GEN_MIPMAP flag.
2018-02-13 20:23:26 +01:00
drawprim.c
wined3d: Load buffer before applying state for indirect dispatches.
2018-01-09 20:32:22 +01:00
gl_compat.c
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glsl_shader.c
wined3d: Do not enable GL_ARB_texture_multisample in GLSL.
2018-02-09 18:53:11 +01:00
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
wined3d: Do not implicitly set WINED3D_RESOURCE_ACCESS_MAP for dynamic resources.
2018-02-14 09:06:51 +01:00
sampler.c
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shader.c
wined3d: Simplify shader_calculate_clip_or_cull_distance_mask().
2018-02-08 21:07:12 +01:00
shader_sm1.c
wined3d: Validate the SM4 token count (AFL).
2017-02-21 08:44:12 +01:00
shader_sm4.c
wined3d: Fix linestrips output for geometry shaders.
2018-01-10 23:16:09 +01:00
state.c
wined3d: Introduce blend state object.
2018-02-08 21:07:12 +01:00
stateblock.c
wined3d: Store only supported user clip planes.
2017-12-05 20:30:06 +01:00
surface.c
wined3d: Avoid raw blits when resolving multisample textures.
2018-02-13 20:23:25 +01:00
swapchain.c
wined3d: Get rid of the WINED3D_SWAP_EFFECT_FLIP fixme in swapchain_gl_present().
2018-02-14 09:06:53 +01:00
texture.c
wined3d: Enforce map access on all resources.
2018-02-14 09:06:49 +01:00
utils.c
wined3d: Introduce a WINED3DFMT_FLAG_GEN_MIPMAP flag.
2018-02-13 20:23:26 +01:00
version.rc
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vertexdeclaration.c
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view.c
wined3d: Add support for multisample texture views.
2018-02-06 19:38:31 +01:00
wined3d.spec
wined3d: Implement multisample resolve for typed resources.
2018-02-13 20:23:25 +01:00
wined3d_gl.h
wined3d: Add ARB_texture_storage_multisample extension.
2018-02-05 16:24:46 +01:00
wined3d_main.c
wined3d: Add registry setting to enable multisample textures.
2018-02-09 18:53:04 +01:00
wined3d_private.h
wined3d: Introduce a WINED3DFMT_FLAG_GEN_MIPMAP flag.
2018-02-13 20:23:26 +01:00