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Stefan Dösinger 2bf09a1538 d3d8/tests: Test locking of mipmap textures.
2014-04-08 19:23:21 +02:00
..
tests
d3d8/tests: Test locking of mipmap textures.
2014-04-08 19:23:21 +02:00
buffer.c
d3d8: Use the private store api for buffers.
2014-03-21 17:36:20 +01:00
d3d8_main.c
d3d8: Use the private store api for buffers.
2014-03-21 17:36:20 +01:00
d3d8_private.h
d3d8: Use the private store api for buffers.
2014-03-21 17:36:20 +01:00
d3d8.spec
d3d8: Better stub for ValidateVertexShader + tests.
2006-09-11 11:29:56 +02:00
device.c
d3d8: Introduce a resource structure.
2014-03-21 17:36:17 +01:00
directx.c
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
shader.c
d3d8: Added missing hyphen in WARN message.
2013-12-23 11:54:31 +01:00
surface.c
d3d8: Use the private store api for surfaces.
2014-03-21 17:36:30 +01:00
swapchain.c
d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-07 15:48:18 +01:00
texture.c
d3d8: Use the private store api for textures.
2014-03-21 17:36:28 +01:00
version.rc
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
vertexdeclaration.c
d3d8: Get rid of the wined3d_usage_t typedef.
2012-05-24 20:08:49 +02:00
volume.c
d3d8: Use the private store api for volumes.
2014-03-21 17:36:23 +01:00
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