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Makefile.in
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arb_program_shader.c
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wined3d: Store multiple constant indices per list entry.
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2007-02-28 13:35:34 +01:00 |
baseshader.c
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basetexture.c
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wined3d: Remove empty texture stage applying loop.
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2007-02-15 16:55:38 +01:00 |
context.c
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wined3d: Prepare only fixed function samplers for blit.
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2007-03-01 11:39:17 +01:00 |
cubetexture.c
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device.c
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wined3d: Support GL_APPLE_fence for event queries.
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2007-03-01 11:40:24 +01:00 |
directx.c
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wined3d: Support GL_APPLE_fence for event queries.
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2007-03-01 11:40:24 +01:00 |
drawprim.c
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wined3d: Remove dead code from drawprim.c.
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2007-02-21 10:57:50 +01:00 |
glsl_shader.c
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wined3d: gl_FogFragCoord is a scalar.
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2007-03-05 12:06:45 +01:00 |
indexbuffer.c
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wined3d: Index buffer fixes.
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2007-02-21 10:57:08 +01:00 |
palette.c
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pixelshader.c
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wined3d: The texldl instruction takes 3 arguments.
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2007-03-05 12:06:40 +01:00 |
query.c
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wined3d: Support GL_APPLE_fence for event queries.
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2007-03-01 11:40:24 +01:00 |
resource.c
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state.c
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wined3d: Properly check the clipplane index against the limit.
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2007-03-05 12:06:33 +01:00 |
stateblock.c
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wined3d: Store multiple constant indices per list entry.
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2007-02-28 13:35:34 +01:00 |
surface.c
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wined3d: Use the source surface's texture for writing the backup.
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2007-03-01 11:39:52 +01:00 |
surface_gdi.c
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swapchain.c
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wined3d: Remove an outdated TODO comment.
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2007-02-19 13:02:19 +01:00 |
texture.c
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utils.c
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wined3d: Add some hash table code.
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2007-02-28 13:35:16 +01:00 |
vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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wined3d: The texldl instruction takes 3 arguments.
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2007-03-05 12:06:40 +01:00 |
volume.c
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wined3d: Make sure volumes have memory allocated.
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2007-02-21 11:00:08 +01:00 |
volumetexture.c
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wined3d.spec
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wined3d_main.c
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wined3d_private.h
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wined3d: Support event queries using GL_NV_fence.
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2007-03-01 11:40:14 +01:00 |
wined3d_private_types.h
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