Commit Graph

  • e2d79b395d user32: Remove no longer used WINPOS_WindowFromPoint. Jacek Caban 2022-05-12 18:12:04 +0200
  • 781b954424 win32u: Handle sys color brushes in fill_rect. Jacek Caban 2022-05-16 13:57:38 +0200
  • 588bd3e7f2 shlwapi/tests: Fix a test failure with the UTF-8 code page. Zebediah Figura 2022-05-14 17:05:11 -0500
  • 7618c6c6b7 mstask/tests: Fix the compare_trigger_state() failure lines. Francois Gouget 2022-05-13 20:00:34 +0200
  • 1017c188f7 mstask/tests: Ignore the compare_trigger_state() return value. Francois Gouget 2022-05-13 19:59:18 +0200
  • 3a3f406028 comctl32/tests: Use winetest_push_context() in tooltip:test_customdraw(). Francois Gouget 2022-05-13 19:57:43 +0200
  • 43363df399 shell32: Shelllink: Make the create_lnk() failure messages unique. Francois Gouget 2022-05-13 19:57:03 +0200
  • 68fa3f6736 mfreadwrite/reader: Allocate output samples on read requests. Nikolay Sivov 2022-05-13 19:34:13 +0300
  • 610db32153 kernelbase: Cache the sortid for each locale. Alexandre Julliard 2022-05-16 18:23:30 +0200
  • 093f6cbb8c kernelbase: Move get_language_sort() to avoid forward declarations. Alexandre Julliard 2022-05-16 18:16:04 +0200
  • 05676e83e9 ntdll: Collect logical processor info at process start. Paul Gofman 2022-05-03 18:35:04 -0500
  • 6aa437de6a ntdll: Refactor logical processor info manipulation functions. Paul Gofman 2022-05-03 18:48:18 -0500
  • aadc1a0a80 ntdll: Move init_cpu_info() below create_logical_proc_info(). Paul Gofman 2022-05-03 16:20:17 -0500
  • 6ee6076216 ntdll: Fix allocation size in grow_logical_proc_ex_buf(). Paul Gofman 2022-05-03 16:28:09 -0500
  • ee937e8e4b windows.gaming.input: Implement IForceFeedbackMotor_TryUnloadEffectAsync. Rémi Bernon 2022-05-12 10:32:30 +0200
  • 7259346ab0 windows.gaming.input: Implement IForceFeedbackMotor_LoadEffectAsync. Rémi Bernon 2022-05-12 12:18:40 +0200
  • 7a82be5d97 windows.gaming.input: Add a type parameter to force_feedback_effect_create. Rémi Bernon 2022-04-29 13:53:35 +0200
  • d5edf656ef windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect. Rémi Bernon 2022-04-27 17:45:09 +0200
  • aa37aad2c8 windows.gaming.input: Implement and instantiate ConstantForceEffect runtimeclass stubs. Rémi Bernon 2022-04-27 12:15:58 +0200
  • 5097e67f55 dinput/tests: Increase async bool handler wait timeout. Rémi Bernon 2022-05-13 09:49:51 +0200
  • 8ee96cff6c shell32/tests: Use 'shellpath' as tmpfile name in PathResolve tests. Gijs Vermeulen 2022-05-13 16:53:37 +0200
  • 61a4cb972e windows.media.speech: Rename async_operation to async_inspectable. Bernhard Kölbl 2022-05-03 13:15:08 +0200
  • 0636cf5808 windows.media.speech/tests: Add a test for IAsyncOperation_get_Completed. Bernhard Kölbl 2022-04-27 19:12:46 +0200
  • 44cee36ca9 windows.media.speech/tests: Remove some unreliable ref checks. Bernhard Kölbl 2022-05-13 14:08:04 +0200
  • 01d531f16f windows.media.speech/tests: Make the IAsyncInfo_Close block test more consistent. Bernhard Kölbl 2022-05-13 22:24:04 +0200
  • fc6857c432 windows.media.speech: Add a missing trace to async_operation_create. Bernhard Kölbl 2022-04-25 12:18:14 +0200
  • 7bf7340eb6 msi/tests: Fix an intermittent test failure. Hans Leidekker 2022-05-14 12:16:46 +0200
  • 8151e695e3 d2d1/tests: Add some tests for ID2D1DeviceContext::CreateImageBrush(). Dmitry Timoshkov 2022-05-16 08:22:13 +0300
  • 73ca65b0b2 d2d1: Implement ID2D1DeviceContext::CreateImageBrush(). Dmitry Timoshkov 2022-05-16 08:22:12 +0300
  • 67b70b867e d2d1: Add a stub for ID2D1PathGeometry1. James McDonnell 2022-05-16 08:38:08 +0300
  • 0b288df3e9 include: Add ID2D1PathGeometry1 definition. James McDonnell 2022-05-16 08:38:07 +0300
  • ab34fb78f8 include: Constify the RAWINPUTDEVICE pointer parameter to RegisterRawInputDevices(). Zebediah Figura 2022-05-15 18:31:23 -0500
  • 5aa9340c3d dbghelp: Set correct basic types definition. Eric Pouech 2022-05-10 17:11:08 +0200
  • d94f4747e8 dbghelp: Fix conversion of dwarf's basic types into dbghelp's basic types. Eric Pouech 2022-05-10 17:11:08 +0200
  • 14462bbeab dbghelp: Let symt_basic be trans-module and nameless. Eric Pouech 2022-05-10 17:11:08 +0200
  • 6eb18ae692 winedbg: Add 'set' command to change data model. Eric Pouech 2022-05-10 17:11:08 +0200
  • 96ecee3211 winedbg: Introduce struct data_model to describe the various models for base types. Eric Pouech 2022-05-10 17:11:08 +0200
  • 074177b8b0 ntdll: Rewrite RtlWalkHeap and enumerate large blocks. Rémi Bernon 2022-05-05 00:49:25 +0200
  • 1196b46b29 ntdll: Check subheap sizes for consistency before using them. Rémi Bernon 2022-05-04 20:19:50 +0200
  • 4d2dedb22b ntdll: Cleanup HEAP_FindSubHeap and rename it to find_subheap. Rémi Bernon 2022-05-13 10:10:13 +0200
  • accaf8f29a ntdll: Use block size helpers in heap_size. Rémi Bernon 2022-05-03 22:59:54 +0200
  • adad22d1c2 ntdll: Introduce new block metadata access helpers. Rémi Bernon 2022-05-03 14:54:42 +0200
  • 2264663c74 nsiproxy.sys: Implement IPv6 ipstats get_all_parameters on Mac OS and BSD. Chip Davis 2022-05-08 16:32:21 -0500
  • 84e9696078 nsiproxy.sys: Implement IPv6 icmpstats get_all_parameters on Mac OS and BSD. Chip Davis 2022-04-19 19:19:45 -0500
  • 0a70e1ac63 configure: Check for struct icmpstat. Chip Davis 2022-04-15 19:28:15 -0500
  • 6ecf96d1a8 winevulkan: Enable compilation with long types. Eric Pouech 2022-05-13 09:41:00 +0200
  • 7bf8b53d57 wined3d: Separate mapping from data writing in surface_cpu_blt_colour_fill. Stefan Dösinger 2022-05-13 15:54:35 +0300
  • 122643b6e2 wined3d: Move clear box clipping to cpu_blitter_clear. Stefan Dösinger 2022-05-13 15:54:34 +0300
  • 2a88b42036 winspool: Enable compilation with long types. Eric Pouech 2022-05-13 10:48:08 +0100
  • 6ff9e47fb7 d3drm/tests: Build without -DWINE_NO_LONG_TYPES. Nikolay Sivov 2022-05-13 11:30:10 +0300
  • 54099b8e95 ole32: Remove obsolete -D_OLE32_ from Makefile.in. Drew Ronneberg 2022-05-12 17:57:43 -0400
  • 3147de2569 wined3d: Don't do a full cleanup when waiting for a command buffer. Jan Sikorski 2022-05-03 17:03:28 +0200
  • 66d81ea34e wined3d: Reduce the size of staging BO's for texture uploads. Jan Sikorski 2022-04-29 13:18:56 +0200
  • d70c5c0f67 maintainers: Update the Direct2D section. Henri Verbeet 2022-05-12 19:13:29 +0200
  • 7d297cb37a maintainers: Update the Direct3D section. Henri Verbeet 2022-05-12 19:13:28 +0200
  • 1146bde39e win32u: Allow an out-of-order RECT in RedrawWindow(). Pedro Perdigão 2022-05-06 18:07:28 +0100
  • 06b3471605 user32/tests: Test an out-of-order RECT in RedrawWindow(). Pedro Perdigão 2022-05-06 17:56:28 +0100
  • 22ea4cd29e dbghelp: Use RtlGetVersion() for system version detection instead. Jactry Zeng 2022-05-12 01:57:50 -0500
  • b35faeb503 msvcrt: Reject UTF-8 locales in setlocale function. Piotr Caban 2022-05-12 16:54:03 +0200
  • fac521ee33 msvcr110/tests: Fix setlocale test failure on systems with UTF-8 locales enabled. Piotr Caban 2022-05-12 16:53:57 +0200
  • 5d5b2acf98 include: Add TF_TMF/TMAW defines. Alistair Leslie-Hughes 2022-05-11 08:40:11 +1000
  • 83651996db mshtml/tests: Fix Number toLocaleString test on updated Win 8.1. Gabriel Ivăncescu 2022-05-12 12:56:03 +0200
  • 950c2da65b include: Add defines for D2D1_PROPERTY_BINDING. Ziqing Hui 2022-05-11 19:56:01 +0800
  • b646682a3d wined3d: Trace bind flags in wined3d_texture_init(). Zebediah Figura 2022-05-10 15:02:57 -0500
  • e9845d4fda d2d1: Implement LoadVertexShader(). Ziqing Hui 2022-05-10 12:48:40 +0800
  • ed4cc8ed81 d2d1: Implement ID2D1EffectContext_GetDpi(). Ziqing Hui 2022-05-10 12:48:39 +0800
  • 740bfd8501 d2d1: Add stubs for ID2D1EffectContext. Ziqing Hui 2022-05-10 12:48:38 +0800
  • b9a40c4b26 win32u: Move default WM_WINDOWPOSCHANGING implementation from user32. Jacek Caban 2022-05-11 21:26:52 +0200
  • 63ce060e5b win32u: Move default WM_ERASEBKGND implementation from user32. Jacek Caban 2022-05-11 21:00:01 +0200
  • 135e3176b6 win32u: Move more default window commands from user32. Jacek Caban 2022-05-11 20:48:07 +0200
  • 0e0438bfaa win32u: Move default WM_PAINT implementation from user32. Jacek Caban 2022-05-11 20:39:30 +0200
  • 1f296397ca win32u: Move default WM_GETICON implementation from user32. Jacek Caban 2022-05-11 20:14:50 +0200
  • fc4067a2ac crypt32/tests: Handle CERT_NAME_SEARCH_ALL_NAMES_FLAG being unsupported before Win8. Paul Gofman 2022-05-11 11:42:45 -0500
  • 3f7c08096a include: Add MIL/DWM HRESULT codes. Jactry Zeng 2022-05-11 02:44:19 -0500
  • 7e973421d1 include: Add WINE_ALLOC_SIZE attribute to MmAllocate functions. Brendan Shanks 2022-05-11 15:22:20 -0700
  • 09704a155e include: Add WINE_ALLOC_SIZE attribute to ExAllocatePool functions. Brendan Shanks 2022-05-11 15:22:19 -0700
  • 26297e7a2f include: Add WINE_ALLOC_SIZE attribute to RtlReAllocateHeap(). Brendan Shanks 2022-05-11 15:22:18 -0700
  • c392ac8678 include: Add WINE_ALLOC_SIZE attribute to CoTaskMemRealloc(). Brendan Shanks 2022-05-11 15:22:17 -0700
  • 1c873e8719 ntdll: Split RtlSizeHeap to a separate heap_size helper. Rémi Bernon 2022-04-28 01:33:23 +0200
  • 8dd04c77cb ntdll: Split RtlReAllocateHeap to a separate heap_reallocate helper. Rémi Bernon 2022-05-03 14:53:07 +0200
  • e2258ef559 ntdll: Split RtlFreeHeap to a separate heap_free helper. Rémi Bernon 2022-04-28 01:04:20 +0200
  • dadb1fa72f ntdll: Split RtlAllocateHeap to a separate heap_allocate helper. Rémi Bernon 2022-05-03 14:53:07 +0200
  • 80a1155ca8 ntdll: Split HEAP_IsRealArena to heap_validate and heap_validate_ptr. Rémi Bernon 2022-05-03 15:43:45 +0200
  • e264831804 ntdll: Lock heap critical section outside of HEAP_IsRealArena. Rémi Bernon 2022-05-03 15:21:33 +0200
  • 5582c4d6fb d3drm: Support IDirect3D3 when creating device. Alistair Leslie-Hughes 2020-12-16 11:07:05 +1100
  • f8733138bd capi2032: Enable compilation with long types. Eric Pouech 2022-05-12 08:54:36 +0200
  • e3f226fde0 mfplat: Allow NULL size pointer in IMFAttributes::GetAllocatedBlob(). Nikolay Sivov 2022-05-12 09:13:29 +0300
  • 1336f5966f kernelbase/tests: Close mapping in MapViewOfFile3 test. Nikolay Sivov 2022-05-12 09:12:54 +0300
  • 4e5eaba51f wineusb.sys: Expose composite device interfaces. Zebediah Figura 2022-05-11 19:01:50 -0500
  • c3bdb5d156 wineusb.sys: Trace the type in query_id(). Zebediah Figura 2022-05-11 19:01:49 -0500
  • 9f83526821 wineusb.sys: Avoid hard-coding ID string lengths. Zebediah Figura 2022-05-11 19:01:48 -0500
  • 2cb0cde3e5 wineusb.sys: Mark transfer_cb() as LIBUSB_CALL. Zebediah Figura 2022-05-11 19:01:47 -0500
  • c111332d1b xslt: Use win32config.h from the correct directory. Zebediah Figura 2022-05-11 17:07:02 -0500
  • 95024c3155 ntdll/tests: Fix thread test failure on Windows. Brendan Shanks 2022-05-11 11:09:48 -0700
  • 2567ff497d winegstreamer: Set sample timestamps in MPEG audio decoder. Anton Baskanov 2022-04-12 14:38:55 +0700
  • 5db4b0cff9 quartz/tests: Add tests for MPEG audio decoder sample timestamps. Anton Baskanov 2022-05-08 19:57:00 +0700
  • faf6f267ae winegstreamer: Register MPEG audio decoder. Anton Baskanov 2022-04-07 12:23:10 +0700
  • bae7ac48bc winegstreamer: Add IMpegAudioDecoder stub to MPEG audio decoder. Anton Baskanov 2022-04-13 09:29:51 +0700
  • ce4c1987a1 include: Add IMpegAudioDecoder definition. Anton Baskanov 2022-04-13 09:21:52 +0700
  • ae39289ca7 winecoreaudio: Enable compilation with long types. Eric Pouech 2022-05-07 09:06:54 +0200