wined3d: Trace bind flags in wined3d_texture_init().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2022-05-10 15:02:57 -05:00 committed by Alexandre Julliard
parent e9845d4fda
commit b646682a3d
1 changed files with 3 additions and 3 deletions

View File

@ -3805,10 +3805,10 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
HRESULT hr;
TRACE("texture %p, resource_type %s, format %s, multisample_type %#x, multisample_quality %#x, "
"usage %s, access %s, width %u, height %u, depth %u, layer_count %u, level_count %u, "
"usage %s, bind_flags %s, access %s, width %u, height %u, depth %u, layer_count %u, level_count %u, "
"flags %#x, device %p, parent %p, parent_ops %p, sub_resources %p, texture_ops %p.\n",
texture, debug_d3dresourcetype(desc->resource_type), debug_d3dformat(desc->format),
desc->multisample_type, desc->multisample_quality, debug_d3dusage(desc->usage),
texture, debug_d3dresourcetype(desc->resource_type), debug_d3dformat(desc->format), desc->multisample_type,
desc->multisample_quality, debug_d3dusage(desc->usage), wined3d_debug_bind_flags(desc->bind_flags),
wined3d_debug_resource_access(desc->access), desc->width, desc->height, desc->depth,
layer_count, level_count, flags, device, parent, parent_ops, sub_resources, texture_ops);