winevulkan: Enable compilation with long types.

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Eric Pouech 2022-05-13 09:41:00 +02:00 committed by Alexandre Julliard
parent 7bf8b53d57
commit 6ecf96d1a8
2 changed files with 2 additions and 3 deletions

View File

@ -1,4 +1,3 @@
EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = winevulkan.dll
UNIXLIB = winevulkan.so
IMPORTLIB = winevulkan

View File

@ -363,7 +363,7 @@ static void fill_luid_property(VkPhysicalDeviceProperties2 *properties2)
SetupDiDestroyDeviceInfoList(devinfo);
release_display_device_init_mutex(mutex);
TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08x:%08x deviceNodeMask:%#x.\n",
TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08lx:%08lx deviceNodeMask:%#x.\n",
properties2->properties.deviceName, id->deviceLUIDValid, luid.HighPart, luid.LowPart,
id->deviceNodeMask);
}
@ -409,7 +409,7 @@ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, void *reserved)
{
void **kernel_callback_table;
TRACE("%p, %u, %p\n", hinst, reason, reserved);
TRACE("%p, %lu, %p\n", hinst, reason, reserved);
switch (reason)
{