wined3d: Reduce the size of staging BO's for texture uploads.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jan Sikorski 2022-04-29 13:18:56 +02:00 committed by Alexandre Julliard
parent d70c5c0f67
commit 66d81ea34e
1 changed files with 21 additions and 12 deletions

View File

@ -4876,6 +4876,7 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
struct wined3d_context_vk *context_vk = wined3d_context_vk(context);
unsigned int dst_level, dst_row_pitch, dst_slice_pitch;
struct wined3d_texture_sub_resource *sub_resource;
unsigned int src_width, src_height, src_depth;
struct wined3d_bo_address staging_bo_addr;
VkPipelineStageFlags bo_stage_flags = 0;
const struct wined3d_vk_info *vk_info;
@ -4933,6 +4934,10 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
sub_resource = &dst_texture_vk->t.sub_resources[dst_sub_resource_idx];
vk_info = context_vk->vk_info;
src_width = src_box->right - src_box->left;
src_height = src_box->bottom - src_box->top;
src_depth = src_box->back - src_box->front;
src_offset = src_box->front * src_slice_pitch
+ (src_box->top / src_format->block_height) * src_row_pitch
+ (src_box->left / src_format->block_width) * src_format->block_byte_count;
@ -4945,10 +4950,15 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
/* We need to be outside of a render pass for vkCmdPipelineBarrier() and vkCmdCopyBufferToImage() calls below. */
wined3d_context_vk_end_current_render_pass(context_vk);
if (!src_bo_addr->buffer_object)
{
if (!wined3d_context_vk_create_bo(context_vk, sub_resource->size,
unsigned int staging_row_pitch, staging_slice_pitch, staging_size;
wined3d_format_calculate_pitch(src_format, context->device->surface_alignment, src_width, src_height,
&staging_row_pitch, &staging_slice_pitch);
staging_size = staging_slice_pitch * src_depth;
if (!wined3d_context_vk_create_bo(context_vk, staging_size,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &staging_bo))
{
ERR("Failed to create staging bo.\n");
@ -4958,26 +4968,25 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
staging_bo_addr.buffer_object = &staging_bo.b;
staging_bo_addr.addr = NULL;
if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr,
sub_resource->size, WINED3D_MAP_DISCARD | WINED3D_MAP_WRITE)))
staging_size, WINED3D_MAP_DISCARD | WINED3D_MAP_WRITE)))
{
ERR("Failed to map staging bo.\n");
wined3d_context_vk_destroy_bo(context_vk, &staging_bo);
return;
}
wined3d_format_copy_data(src_format, src_bo_addr->addr + src_offset, src_row_pitch,
src_slice_pitch, map_ptr, dst_row_pitch, dst_slice_pitch, src_box->right - src_box->left,
src_box->bottom - src_box->top, src_box->back - src_box->front);
wined3d_format_copy_data(src_format, src_bo_addr->addr, src_row_pitch, src_slice_pitch,
map_ptr, staging_row_pitch, staging_slice_pitch, src_width, src_height, src_depth);
range.offset = 0;
range.size = sub_resource->size;
range.size = staging_size;
wined3d_context_unmap_bo_address(context, &staging_bo_addr, 1, &range);
src_bo = &staging_bo;
src_offset = 0;
src_row_pitch = dst_row_pitch;
src_slice_pitch = dst_slice_pitch;
src_row_pitch = staging_row_pitch;
src_slice_pitch = staging_slice_pitch;
}
else
{
@ -5027,9 +5036,9 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
region.imageOffset.x = dst_x;
region.imageOffset.y = dst_y;
region.imageOffset.z = dst_z;
region.imageExtent.width = src_box->right - src_box->left;
region.imageExtent.height = src_box->bottom - src_box->top;
region.imageExtent.depth = src_box->back - src_box->front;
region.imageExtent.width = src_width;
region.imageExtent.height = src_height;
region.imageExtent.depth = src_depth;
VK_CALL(vkCmdCopyBufferToImage(vk_command_buffer, src_bo->vk_buffer,
dst_texture_vk->image.vk_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region));