Andrey Gusev
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e7f0a8a081
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Assorted spelling and typos fixes.
|
2014-01-27 17:00:11 +01:00 |
Stefan Dösinger
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c0faf86fff
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ddraw: Fix double to float conversion warnings.
|
2013-08-01 20:43:42 +02:00 |
Stefan Dösinger
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9a0b2a5100
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ddraw: device::GetCurrentViewport returns an error if no viewport is set.
|
2013-01-29 11:47:37 +01:00 |
Stefan Dösinger
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aaa11492db
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wined3d: Ignore clears if count = 0 and rects != NULL.
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2013-01-23 19:16:32 +01:00 |
Henri Verbeet
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f79bbc767d
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wined3d: wined3d_device_set_transform() never fails.
|
2012-09-12 12:46:07 +02:00 |
Francois Gouget
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fac36c55e9
|
Assorted typo, spelling, wording and case fixes.
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2012-05-15 16:26:43 +02:00 |
Henri Verbeet
|
daedd0077d
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ddraw: Get rid of IDirect3DDeviceImpl.
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2012-04-10 16:21:25 +02:00 |
Henri Verbeet
|
fefb5a943d
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ddraw: Get rid of IDirect3DMaterialImpl.
|
2012-03-16 11:09:07 +01:00 |
Henri Verbeet
|
0c11c316bb
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ddraw: Get rid of IDirect3DViewportImpl.
|
2012-03-15 19:52:05 +01:00 |
Henri Verbeet
|
7b918934e6
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ddraw: Get rid of IDirect3DLightImpl.
|
2012-03-14 11:48:45 +01:00 |
Henri Verbeet
|
1cee1891fd
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ddraw: Get rid of IDirectDrawImpl.
|
2012-03-09 11:32:35 +01:00 |
Henri Verbeet
|
f38e94af7c
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wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
|
2012-01-12 12:37:18 +01:00 |
Henri Verbeet
|
4a30db74b1
|
ddraw: Handle the Direct3D clipspace transformation.
Direct3D3 and earlier have an extra transformation to scale clipspace. It's
controlled by the extra viewport parameters in those versions.
|
2011-12-22 10:07:59 +01:00 |
Henri Verbeet
|
37a0f7ad65
|
wined3d: Get rid of the WINED3DMATRIX typedef.
|
2011-11-18 14:26:16 +01:00 |
Henri Verbeet
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a2963b662c
|
ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
|
2011-11-14 15:25:21 +01:00 |
Ričardas Barkauskas
|
472a8f7a67
|
ddraw: COM cleanup for IDirect3DDevice7 interface.
|
2011-10-17 18:24:58 +02:00 |
Ričardas Barkauskas
|
6b7e3e77d0
|
ddraw: COM cleanup for IDirect3DDevice3 interface.
|
2011-10-17 18:24:21 +02:00 |
Ričardas Barkauskas
|
38982ddf11
|
ddraw: Use unsafe_impl_from_IDirect3DViewport2 for application provided interfaces.
|
2011-10-04 15:25:31 -05:00 |
Ričardas Barkauskas
|
25bf0e914c
|
ddraw: Use unsafe_impl_from_IDirect3DViewport for application provided interfaces.
|
2011-10-04 15:25:25 -05:00 |
Ričardas Barkauskas
|
6253d319cb
|
ddraw: COM cleanup for IDirect3DViewport3 interface.
|
2011-10-04 15:25:20 -05:00 |
Ričardas Barkauskas
|
48668e9047
|
ddraw: Compare IDirect3DViewport3 interface instead of IDirect3DViewportImpl.
|
2011-10-04 15:25:13 -05:00 |
Ričardas Barkauskas
|
26be3c3000
|
ddraw: Use impl_from_IDirect3DViewport3 instead of cast to IDirect3DViewportImpl*.
|
2011-10-04 15:25:08 -05:00 |
Ričardas Barkauskas
|
f44734b724
|
ddraw: Use unsafe_impl_from_IDirect3DViewport3 for application provided interfaces.
|
2011-10-04 15:25:00 -05:00 |
Michael Stefaniuc
|
9059fee7c5
|
ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces.
|
2011-06-09 13:28:12 +02:00 |
Henri Verbeet
|
8d4ca1f815
|
wined3d: Remove COM from the device implementation.
|
2011-05-17 10:06:18 +02:00 |
Henri Verbeet
|
979e3744f7
|
wined3d: Remove state management methods from the IWineD3DDevice interface.
|
2011-05-17 10:06:15 +02:00 |
Henri Verbeet
|
ac95c302ff
|
ddraw: Replace the light list with a standard Wine list.
|
2011-04-22 10:43:57 +02:00 |
Henri Verbeet
|
b1a385db11
|
ddraw: Remove some stray tabs.
|
2010-09-08 13:32:00 +02:00 |
Henri Verbeet
|
20a42b4c98
|
ddraw: Add / improve TRACEs.
|
2010-08-20 13:21:24 +02:00 |
Henri Verbeet
|
921bd1bf9a
|
ddraw: Add a separate function for viewport initialization.
|
2010-08-19 11:18:12 +02:00 |
Henri Verbeet
|
c5a14085d4
|
ddraw: Remove unused / redundant includes.
|
2010-08-19 11:17:41 +02:00 |
Henri Verbeet
|
fee9c1f2b5
|
ddraw: Remove a useless viewport callback.
|
2010-08-18 09:41:01 +02:00 |
Henri Verbeet
|
06a44abc19
|
ddraw: Remove useless light callbacks.
|
2010-08-18 09:40:32 +02:00 |
Henri Verbeet
|
0cb4de4542
|
ddraw: Use a less offensive handle table implementation for materials.
|
2010-07-29 17:33:35 +02:00 |
Christian Costa
|
e0213af9ab
|
ddraw: Enable GetViewport to retreive data set by SetViewport2 and vice-versa + tests.
|
2010-02-15 12:51:23 +01:00 |
Henri Verbeet
|
ee60e5fd71
|
ddraw: Remove trailing spaces.
|
2009-09-01 14:06:03 +02:00 |
Christian Costa
|
ffb5f749d5
|
ddraw: Handle refcount of lights when interacting with viewport.
|
2009-04-21 16:30:32 +02:00 |
Christian Costa
|
f716306f36
|
ddraw: Implement IDirect3DViewportImpl_NextLight.
|
2009-03-04 13:03:52 +01:00 |
Henri Verbeet
|
802f9c7e29
|
ddraw: Get rid of ICOM_OBJECT.
|
2009-01-22 12:05:07 +01:00 |
Henri Verbeet
|
8c4cc2af46
|
ddraw: Get rid of ICOM_THIS_FROM.
|
2009-01-22 12:05:03 +01:00 |
Henri Verbeet
|
9a0c885e63
|
ddraw: Get rid of ICOM_INTERFACE.
|
2009-01-21 11:17:25 +01:00 |
Michael Stefaniuc
|
5ee7a104c9
|
ddraw: Remove superfluous pointer casts.
|
2009-01-14 12:21:02 +01:00 |
Alexandre Julliard
|
e1ced22db1
|
ddraw: Convert source files to utf-8.
|
2008-10-18 19:19:45 +02:00 |
Alexander Dorofeyev
|
44143a97c7
|
ddraw: Temporarily activate viewport when clearing.
|
2008-04-11 13:04:34 +02:00 |
Alexander Dorofeyev
|
3e237c6199
|
ddraw: Set active_device in AddViewport.
|
2008-04-11 13:04:26 +02:00 |
Alexander Dorofeyev
|
6a48e405db
|
ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light
activation when it's not needed (like when clearing).
|
2008-04-11 13:04:19 +02:00 |
Austin English
|
825baa23a2
|
ddraw: Spelling fixes.
|
2008-04-03 11:39:45 +02:00 |
Francois Gouget
|
d0794c4aeb
|
Assorted spelling fixes.
|
2008-01-23 21:16:22 +01:00 |
Andrew Talbot
|
f074c0e162
|
ddraw: Remove unneeded casts.
|
2008-01-02 12:38:41 +01:00 |
Francois Gouget
|
5266e57975
|
Assorted spelling fixes.
|
2007-07-31 21:37:50 +02:00 |