Henri Verbeet
c1032e977b
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
2014-03-04 11:50:54 +01:00
Stefan Dösinger
d3520ef465
ddraw: Don't discard buffers that haven't been used in draws.
2013-01-10 16:05:34 +01:00
Stefan Dösinger
67230fc013
ddraw: Create a dynamic buffer if DDLOCK_DISCARDCONTENTS is used.
2012-12-04 10:55:06 +01:00
Henri Verbeet
d601a0dede
wined3d: wined3d_device_get_render_state() never fails.
2012-09-11 18:03:57 +02:00
Jacek Caban
4551135f7a
ddraw: Use proper helpers for iface calls.
2012-08-27 19:46:03 +02:00
Henri Verbeet
a6ffab3bf5
wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
2012-06-18 17:48:56 +02:00
Henri Verbeet
fae3a6430d
ddraw: Get rid of IDirect3DVertexBufferImpl.
2012-04-12 20:36:53 +02:00
Henri Verbeet
daedd0077d
ddraw: Get rid of IDirect3DDeviceImpl.
2012-04-10 16:21:25 +02:00
Henri Verbeet
1cee1891fd
ddraw: Get rid of IDirectDrawImpl.
2012-03-09 11:32:35 +01:00
Henri Verbeet
e53a277305
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
3082c1a9de
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20 10:11:47 +01:00
Henri Verbeet
a2963b662c
ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
2011-11-14 15:25:21 +01:00
Ričardas Barkauskas
472a8f7a67
ddraw: COM cleanup for IDirect3DDevice7 interface.
2011-10-17 18:24:58 +02:00
Ričardas Barkauskas
31cf68dd95
ddraw: Use unsafe_impl_from_IDirect3DDevice7 for application provided interfaces.
2011-10-17 18:24:30 +02:00
Ričardas Barkauskas
a90b2ad002
ddraw: Use unsafe_impl_from_IDirect3DDevice3 for application provided interfaces.
2011-10-17 18:23:51 +02:00
Frédéric Delanoy
f932abf326
dlls: Assorted spelling fixes.
2011-08-01 18:26:27 +02:00
Michael Stefaniuc
d7768739ec
ddraw: COM cleanup for the IDirect3DVertexBuffer7 iface.
2011-06-15 20:04:39 +02:00
Michael Stefaniuc
60223057f0
ddraw: COM cleanup for the IDirect3DVertexBuffer iface.
2011-06-15 20:04:39 +02:00
Michael Stefaniuc
8e27274163
ddraw: Use unsafe_impl_from_IDirect3DVertexBuffer() for app provided ifaces.
2011-06-15 20:04:39 +02:00
Michael Stefaniuc
d010dac84d
ddraw: Rename d3d_vertex_buffer_init() and have it allocate the object too.
2011-06-15 20:04:39 +02:00
Henri Verbeet
8d4ca1f815
wined3d: Remove COM from the device implementation.
2011-05-17 10:06:18 +02:00
Henri Verbeet
979e3744f7
wined3d: Remove state management methods from the IWineD3DDevice interface.
2011-05-17 10:06:15 +02:00
Henri Verbeet
00a5f38595
wined3d: Remove object creation methods from the IWineD3DDevice interface.
2011-05-11 14:56:48 +02:00
Henri Verbeet
adb1e10979
wined3d: Get rid of wined3d_buffer_get_desc().
2011-03-11 11:40:47 +01:00
Henri Verbeet
756fdb7c5a
wined3d: Merge the various resource desc structures.
2011-03-09 12:28:58 +01:00
Henri Verbeet
a27ee75ed2
wined3d: Remove COM from the buffer implementation.
2011-03-04 16:25:58 +01:00
Henri Verbeet
5765632d9f
wined3d: Remove COM from the vertex declaration.
2011-02-03 13:15:17 +01:00
Michael Stefaniuc
15dfe304bf
ddraw: Drop "Thunk_" from the names of the IDirect3DVertexBuffer methods.
2011-01-21 12:25:18 +01:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
20a42b4c98
ddraw: Add / improve TRACEs.
2010-08-20 13:21:24 +02:00
Henri Verbeet
0e955daed2
ddraw: Add a separate function for vertex buffer initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
c5a14085d4
ddraw: Remove unused / redundant includes.
2010-08-19 11:17:41 +02:00
Stefan Dösinger
a9f969094c
ddraw: Convert VB lock flags to wined3d flags.
2010-01-29 14:59:02 +01:00
Stefan Dösinger
f0efa97413
wined3d: Remove the buffer fvf.
2009-04-09 16:28:10 +02:00
Stefan Dösinger
fd9b574e4e
ddraw: Store the fvf in the ddraw buffer.
...
WineD3D buffer FVFs will go away soon.
2009-04-09 16:27:35 +02:00
Stefan Dösinger
513a493f00
wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer.
2009-04-08 11:37:29 +02:00
Stefan Dösinger
dc80a3ede5
d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUFFER_DESC.
2009-04-08 11:36:02 +02:00
Henri Verbeet
aa3027a604
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
...
That still leaves IWineD3DIndexBuffer, but that code is also mostly similar,
except for the conversion code (which will be unused there).
2009-03-06 15:35:58 +01:00
Henri Verbeet
802f9c7e29
ddraw: Get rid of ICOM_OBJECT.
2009-01-22 12:05:07 +01:00
Henri Verbeet
8c4cc2af46
ddraw: Get rid of ICOM_THIS_FROM.
2009-01-22 12:05:03 +01:00
Henri Verbeet
9a0c885e63
ddraw: Get rid of ICOM_INTERFACE.
2009-01-21 11:17:25 +01:00
Christian Costa
9605eb5af2
ddraw: Display fixme only once in IDirect3DVertexBufferImpl_Optimize.
2008-12-24 19:57:51 +01:00
Alexandre Julliard
e1ced22db1
ddraw: Convert source files to utf-8.
2008-10-18 19:19:45 +02:00
Kolbjørn Fredheim
a40185f12f
ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour.
2008-03-25 12:50:33 +01:00
Michael Stefaniuc
d6c2e6f067
ddraw: Fix missing unlock on an error path. Found by Smatch.
2007-06-26 11:57:56 +02:00
Stefan Dösinger
f45684d547
ddraw: Hold the lock in IDirect3DVertexBuffer methods.
2007-06-05 12:22:14 +02:00
Andrew Talbot
0629946e65
ddraw: Exclude unused headers.
2007-05-01 11:42:24 +02:00
Stefan Dösinger
460f71dcf8
d3d: Fix ProcessVertices.
...
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00