Józef Kucia
|
37416f2282
|
d3d11: Implement d3d11_device_CreateDomainShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-01 20:51:37 +09:00 |
Józef Kucia
|
afa74b5c0f
|
wined3d: Introduce wined3d_shader_create_hs().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:31 +09:00 |
Józef Kucia
|
210b78258f
|
d3d11: Add ID3D11HullShader interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:23 +09:00 |
Józef Kucia
|
88c5ddaae7
|
d3d11: Implement private data methods for immediate ID3D11DeviceContext.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:20 +09:00 |
Matteo Bruni
|
b0a9e0cebd
|
d3d11: Add a couple missing wined3d_mutex_unlock() in d3d_shader_resource_view_init() error paths.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-25 23:35:12 +09:00 |
Matteo Bruni
|
05be74b6c4
|
d3d11/tests: Add a test for DXGI_FORMAT_A8_UNORM textures.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-24 22:09:40 +09:00 |
Henri Verbeet
|
16afe47b9d
|
d3d11: Use %#x for tracing the feature level in layer_set_feature_level().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-24 11:50:57 +09:00 |
Józef Kucia
|
369a48c646
|
d3d11/tests: Add test for ClearRenderTargetView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-23 23:35:45 +09:00 |
Józef Kucia
|
329dfee70c
|
d3d11/tests: Test render to depth texture.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-22 23:51:33 +09:00 |
Józef Kucia
|
654337e14d
|
d3d11/tests: Add test for copying buffer resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-22 00:36:29 +09:00 |
Józef Kucia
|
bd332f53f2
|
d3d11: Introduce debug_float4().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
36c8209a58
|
d3d11: Forward d3d10_device_OMSetDepthStencilState() to d3d11_immediate_context_OMSetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
46ba44dcb1
|
d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
bf88464c98
|
d3d11/tests: Test values of unused fields in D3D11_DEPTH_STENCIL_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:43 +09:00 |
Józef Kucia
|
6848a32c3d
|
d3d11: Fill unused fields in D3D11_DEPTH_STENCIL_DESC with default values.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:43 +09:00 |
Matteo Bruni
|
3a8d3fb13c
|
d3d11/tests: Test relative addressing in constant buffers.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:43 +09:00 |
Matteo Bruni
|
dd72b43ae5
|
d3d11/tests: Add a feature_level parameter to init_test_context().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:43 +09:00 |
Józef Kucia
|
03ee99b43c
|
d3d11/tests: Add test for ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:46:12 +09:00 |
Józef Kucia
|
82d21786cd
|
d3d11: Implement d3d10_device_ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:46:04 +09:00 |
Józef Kucia
|
526c4612c8
|
d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:46:00 +09:00 |
Józef Kucia
|
c21dbb5149
|
wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:45:53 +09:00 |
Józef Kucia
|
f1c58a93af
|
d3d11: Translate WINED3DERR_INVALIDCALL to E_INVALIDARG in d3d_texture{2d, 3d}_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:45:34 +09:00 |
Józef Kucia
|
d6bef36f22
|
d3d11/tests: Add more create texture tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:45:30 +09:00 |
Józef Kucia
|
75c9178c98
|
d3d11/tests: Move typeless textures test to test_create_texture{2d, 3d}().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:45:27 +09:00 |
Józef Kucia
|
37954777d5
|
d3d11/tests: Trace feature level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-14 22:24:43 +09:00 |
Józef Kucia
|
fa690f6be2
|
d3d11/tests: Drop redundant feature level check.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:41 +09:00 |
Matteo Bruni
|
1c8983bf75
|
d3d11/tests: Test creating SM4 shaders on feature level 9.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:15 +09:00 |
Matteo Bruni
|
73c32df383
|
d3d11/tests: Add a test for the default feature level selection.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:13 +09:00 |
Matteo Bruni
|
ce32dccee7
|
d3d11: Pass the requested feature levels to dxgi.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:11 +09:00 |
Matteo Bruni
|
ca3963b674
|
d3d11: Only accept shader versions supported by the feature level of the device.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:08 +09:00 |
Matteo Bruni
|
1e77bb01db
|
d3d11: Implement device_GetFeatureLevel().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:05 +09:00 |
Matteo Bruni
|
ffce30bc31
|
dxgi: Add feature level support.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:02 +09:00 |
Matteo Bruni
|
9da6dd2ac9
|
d3d11/tests: Require feature level 11_0 or 10_0 by default.
Otherwise D3D11CreateDevice() might fallback to feature level 9 and the
current tests can't handle (nor are interested in) that.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-09 22:17:00 +09:00 |
Józef Kucia
|
c5bacb66dd
|
d3d11/tests: Introduce draw_quad().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:11:04 +09:00 |
Józef Kucia
|
57a15f2fd7
|
d3d11/tests: Introduce d3d11_test_context for visual tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:11:02 +09:00 |
Józef Kucia
|
aac8805ec2
|
d3d11/tests: Add test for creating DSV with DXGI_FORMAT_UNKNOWN.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:11:00 +09:00 |
Józef Kucia
|
e70b63fa84
|
d3d11/tests: Add test for creating RTV with DXGI_FORMAT_UNKNOWN.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:10:55 +09:00 |
Józef Kucia
|
aa817a85cb
|
d3d11/tests: Remove unnecessary explicit array sizes.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:55:24 +09:00 |
Józef Kucia
|
cd8be0b431
|
d3d11: Trace actual swapchain pointer in D3D11CreateDeviceAndSwapChain().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:55:03 +09:00 |
Józef Kucia
|
c7d18b39a9
|
d3d11/tests: Add test for creating SRV with DXGI_FORMAT_UNKNOWN.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:54:58 +09:00 |
Józef Kucia
|
012b282ffa
|
d3d11: Sync formats with dxgi.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:54:55 +09:00 |
Józef Kucia
|
b6f622c461
|
d3d11: Recognize more BGR formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-03 22:29:06 +09:00 |
Józef Kucia
|
53716ba8cb
|
d3d11/tests: Add test for DXGI_FORMAT_BC5_UNORM format.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-03 22:29:05 +09:00 |
Józef Kucia
|
9447ce4312
|
d3d11/tests: Add test for DXGI_FORMAT_BC4_UNORM format.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-03 22:29:05 +09:00 |
Józef Kucia
|
0ac8dd6976
|
d3d11/tests: Introduce check_texture_color().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-02 23:30:37 +09:00 |
Józef Kucia
|
25f9fbcc6d
|
d3d11/tests: Add test for multiple render targets.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-02 23:30:34 +09:00 |
Józef Kucia
|
4aaf13359c
|
d3d11/tests: Test creation of level_9_* shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-12 23:07:30 +09:00 |
Józef Kucia
|
6ef3324fd8
|
d3d11: Extract SM5 shader code from DXBC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-12 23:07:29 +09:00 |
Józef Kucia
|
b9f1b0fff8
|
d3d11: Do not generate ERR messages for unrecognized shader bytecode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-12 23:07:29 +09:00 |
Henri Verbeet
|
3b5eca269d
|
wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-12 23:07:28 +09:00 |