d3d11: Use %#x for tracing the feature level in layer_set_feature_level().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-03-23 17:58:20 +01:00 committed by Alexandre Julliard
parent 73da1b951d
commit 16afe47b9d
1 changed files with 1 additions and 1 deletions

View File

@ -106,7 +106,7 @@ static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *d
{
struct d3d_device *d3d_device = device;
TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
TRACE("id %#x, device %p, feature_level %#x.\n", id, device, feature_level);
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
{