Henri Verbeet
|
f38b36ee33
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d3d10core: Implement d3d10_query_GetDevice().
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2014-02-17 11:32:09 +01:00 |
Henri Verbeet
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569a2e758a
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d3d10core: Implement d3d10_rasterizer_state_GetDevice().
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2014-02-17 11:32:05 +01:00 |
Henri Verbeet
|
c7fb7ba539
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d3d10core: Implement d3d10_depthstencil_state_GetDevice().
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2014-02-17 11:32:01 +01:00 |
Henri Verbeet
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dbc4bcd69d
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d3d10core: Implement d3d10_blend_state_GetDevice().
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2014-02-17 11:31:58 +01:00 |
Henri Verbeet
|
3363d49236
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d3d10core: Implement d3d10_sampler_state_GetDevice().
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2014-02-17 11:31:54 +01:00 |
Henri Verbeet
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e4eee4ddb9
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d3d10core: Implement d3d10_pixel_shader_GetDevice().
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2014-02-13 17:52:14 +01:00 |
Henri Verbeet
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687c1c7358
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d3d10core: Implement d3d10_vertex_shader_GetDevice().
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2014-02-13 17:52:14 +01:00 |
Henri Verbeet
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539a579d54
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d3d10core: Implement d3d10_shader_resource_view_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
40686f48cb
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d3d10core: Implement d3d10_rendertarget_view_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
01d435288f
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d3d10core: Implement d3d10_depthstencil_view_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
82fc81b644
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d3d10core: Implement d3d10_buffer_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
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6e3619c42b
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d3d10core: Implement d3d10_texture3d_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
387f65baf8
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d3d10core: Implement d3d10_texture2d_GetDevice().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
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2be432b4df
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dxgi/tests: Also test for ID3D10Device1 and ID3D11Device in test_device_interfaces().
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2014-02-11 19:19:14 +01:00 |
Henri Verbeet
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80ce3b319a
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d3d10core/tests: Use D3D10CreateDevice() to create a device.
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2014-01-27 17:39:47 +01:00 |
Alexandre Julliard
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99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Henri Verbeet
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c97c51120c
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d3d10core/tests: Add a small test for ID3D10Device_CreatePredicate().
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2013-05-31 11:57:48 +02:00 |
Henri Verbeet
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8e9f0af2a9
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d3d10core/tests: Add a small test for ID3D10Device_CreateRasterizerState().
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2013-01-02 13:15:16 +01:00 |
Henri Verbeet
|
93700423e8
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d3d10core/tests: Add a small test for ID3D10Device_CreateDepthStencilState().
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2012-12-14 11:49:31 +01:00 |
Henri Verbeet
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3cd98e15fa
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d3d10core/tests: Add a small test for ID3D10Device_CreateBlendState().
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2012-12-13 11:21:33 +01:00 |
Henri Verbeet
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4ec1c78ec4
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d3d10core/tests: Add a small test for ID3D10Device_CreateSamplerState().
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2012-12-12 11:59:17 +01:00 |
Henri Verbeet
|
7c722bea28
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d3d10core/tests: Use the correct enum in test_create_shader_resource_view().
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2012-11-28 14:42:35 +01:00 |
Henri Verbeet
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be65d6ab3c
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d3d10core/tests: Don't reuse the device.
|
2012-11-28 14:42:22 +01:00 |
Henri Verbeet
|
bf23df7980
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d3d10core/tests: Add a small test for ID3D10Device_CreateShaderResourceView().
|
2012-09-14 15:43:16 +02:00 |
Henri Verbeet
|
9235336894
|
d3d10core/tests: Add a small test for ID3D10Device_CreateDepthStencilView().
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2012-09-13 10:23:05 +02:00 |
Henri Verbeet
|
129ad9cbf5
|
d3d10core: Update the MipLevels field after texture creation.
|
2012-09-06 15:45:31 +02:00 |
Jacek Caban
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57074556d2
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d3d10core: Use proper helpers for iface calls.
|
2012-08-28 14:41:11 +02:00 |
Matteo Bruni
|
7c65ab91ad
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d3d10core/tests: Add some shader creation tests.
|
2011-09-26 17:57:57 +02:00 |
Henri Verbeet
|
bbc7b5ac20
|
d3d10core: Try to create a software adapter when no regular adapters are found as well.
|
2010-10-25 14:29:42 +02:00 |
Henri Verbeet
|
0d4e0bc9ba
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d3d10core: Add a stub ID3D10Texture3D implementation.
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2010-10-14 17:54:52 +02:00 |
Alexandre Julliard
|
81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Alexandre Julliard
|
b86d515ed6
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dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
Alexandre Julliard
|
bef5645eb1
|
makefiles: Remove the no longer needed explicit separators for dependencies.
|
2010-03-16 13:28:19 +01:00 |
Alexandre Julliard
|
6164ce2d82
|
makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
|
2010-02-22 10:47:11 +01:00 |
Paul Vriens
|
7cc429312e
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d3d10core/tests: Fix a test failure when no adapters are present.
|
2010-02-01 12:49:37 +01:00 |
Henri Verbeet
|
efbd38ae84
|
dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer.
Fixes stack corruption in the 64-bit tests. Thanks to Paul Vriens for debugging this.
|
2009-12-08 12:33:43 +01:00 |
Francois Gouget
|
64e419ab6c
|
d3d10core/tests: Fix compilation on systems that don't support nameless unions.
|
2009-08-31 12:41:37 +02:00 |
Henri Verbeet
|
7742fe283a
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d3d10core: Add a small test for CreateRenderTargetView().
|
2009-01-26 14:57:22 +01:00 |
Henri Verbeet
|
c9f116a56f
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dxgi: Implement IDXGIDevice::CreateSurface().
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2009-01-19 13:36:25 +01:00 |
Henri Verbeet
|
558cc750c4
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d3d10core: Add a small test for CreateTexture2D().
|
2009-01-16 13:29:44 +01:00 |
Huw Davies
|
180f74afcd
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d3d10core/tests: Skip the tests if we can't create a DXGI factory.
|
2008-12-04 12:51:48 +01:00 |
Henri Verbeet
|
1dad75955d
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d3d10core: Add a test for D3D10CoreCreateDevice().
|
2008-11-18 11:54:31 +01:00 |