For the two tests that remain todo_wine, the results differ between
riched20 and msftedit, with Wine's implementation matching msftedit.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52041
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test is failing intermittently on the testbot but not enough
information is output to tell why.
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes a testbot failure on Windows 10 Hebrew.
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
If the text source returns fewer than length character, part
of the buffer will be uninitialized.
Signed-off-by: Esme Povirk <esme@codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
GlobalSize() uses the selector limit and that needs to match the
allocated size.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52082
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Before finishing async run, graph->stream_start isn't stable.
This will cause graph->current_pos to be out of playback duration.
Since graph->current_pos is out of the range, the playback will
be stopped.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52200
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Commit f37b953e07 (ntdll: Support both HP-UX-like libunwind and LLVM
libunwind error codes., 2021-12-10) made an unsuccessful attempt to fix
UNW_ENOINFO detection on LLVM libunwind. It turns out that UNW_ENOINFO
is actually negative in LLVM, so there's no need to flip the sign.
Fix this by flipping the return value sign only when UNW_ENOINFO < 0
(LLVM libunwind), and then comparing it against the negated error code.
Overall, all flavours of libunwind return a negative value on error.
Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Commit 8c93549262 introduced a feature level
11.0 requirement for Direct2D, but that was unintentional. We want Direct2D to
be usable with feature level 10.0 hardware, and don't actually require any
feature level 11.0 features.
This issue was pointed out by Matteo Bruni.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
With help from Dmitry Timoshkov.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51790
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch from Zebediah Figura <zfigura@codeweavers.com>.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When thread shuts down, instead of holding and releasing a module ref.
This keeps the thread alive until the module is unloaded, instead of
keeping track of live IDirectInput instances.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This makes it easier to "unwind" through the CS thread when debugging.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This reverts commit 908fb50728.
Moved to wined3d_cs_packet_{in/de}cref_objects().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This reverts commit 0056ebf91e.
Sampler references in deferred contexts are now managed by inspecting CS
packets.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
These are part of the public API, so there's not need for them to be at
the start of the file.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
HP-UX libunwind uses the sign of error code to indicate whether the
operation was successful; however, LLVM always returns positive error
codes.
Normalise the sign of the error code so that it handles all flavours of
libunwind.
Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This partially reverts b431dceeca, which
followed some misleading SDL comment, as well as the original dinput
evdev backend code, and resulted in inverted directions instead.
On the Linux drivers side, both in the PID driver or the I-Force driver,
the evdev direction is simply rescaled and passed to the device. It is
then very likely that we should pass through the PID reports direction.
In some other drivers, the sine of the angle is used to modulate the
force magnitude, although that doesn't really tell anything about the
orientation of the direction itself.
The SDL comment is incorrect, and its code isn't actually doing any kind
of conversion other than the rescaling. We now do the same here, and end
up with identical values being sent to evdev, whether we use it directly
or through the SDL library.
It's also been confirmed with hidraw PID capable devices, that with this
change, the direction values in the hardware PID reports are consistent
between the three backends (SDL, evdev, and hidraw).
If some devices are expecting inverted directions then it probably is
something that will need to be solved on the Linux driver level.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51922
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
And rename the array from JOY_Sticks to joysticks.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Samplers, blend states, rasterizer states and depth stencil states can
be retrieved from the cache in struct d3d_device even after the
reference count reaches zero, causing memory corruption.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Today, Wine uses NtQueryInformationProcess/ProcessDebugPort to detect
whether the current process is being debugged. If it is, the process
issues a breakpoint to yield control to the debugger.
Some debuggers (e.g. latest CDB) appear to create debug handles with
restricted DACL, which causes querying debug port to fail with
STATUS_ACCESS_DENIED. This results in the debuggee erroneously
skipping the initial breakpoint.
Fix this by not requiring DEBUG_ALL_ACCESS when opening the debug port
object. Instead, use MAXIMUM_ALLOWED for the access mask.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52184
Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
WinSCP uses image list margin to adjust image position on a button when theming is on.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52076
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fix a regression from 7c9cacd, in which a ExcludeClipRect() call was removed by mistake.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52080
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
For icons/cursors created by CreateIconFromResource(),
GetIconInfo() still succeed after they were destroyed,
which indicates that these icons/cursors are shared.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>