winebus.sys: Rotate directions to match the backend conventions.
The first direction in HID PID reports seems to be in polar space, rotated by 90° compared to the spherical coordinate space used in dinput. We need to fixup the directions to match Linux FF or SDL direction coordinate space. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51922 Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -565,6 +565,7 @@ static NTSTATUS sdl_device_physical_effect_update(struct unix_device *iface, BYT
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struct sdl_device *impl = impl_from_unix_device(iface);
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int id = impl->effect_ids[index];
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SDL_HapticEffect effect = {0};
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UINT16 direction;
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NTSTATUS status;
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TRACE("iface %p, index %u, params %p.\n", iface, index, params);
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@ -572,6 +573,10 @@ static NTSTATUS sdl_device_physical_effect_update(struct unix_device *iface, BYT
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if (params->effect_type == PID_USAGE_UNDEFINED) return STATUS_SUCCESS;
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if ((status = set_effect_type_from_usage(&effect, params->effect_type))) return status;
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/* The first direction we get from PID is in polar coordinate space, so we need to
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* remove 90° to make it match SDL spherical coordinates. */
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direction = (params->direction[0] - 9000) % 36000;
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switch (params->effect_type)
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{
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case PID_USAGE_ET_SINE:
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@ -584,7 +589,7 @@ static NTSTATUS sdl_device_physical_effect_update(struct unix_device *iface, BYT
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effect.periodic.button = params->trigger_button;
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effect.periodic.interval = params->trigger_repeat_interval;
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effect.periodic.direction.type = SDL_HAPTIC_SPHERICAL;
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effect.periodic.direction.dir[0] = params->direction[0];
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effect.periodic.direction.dir[0] = direction;
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effect.periodic.direction.dir[1] = params->direction[1];
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effect.periodic.period = params->periodic.period;
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effect.periodic.magnitude = params->periodic.magnitude;
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@ -605,7 +610,7 @@ static NTSTATUS sdl_device_physical_effect_update(struct unix_device *iface, BYT
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effect.condition.button = params->trigger_button;
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effect.condition.interval = params->trigger_repeat_interval;
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effect.condition.direction.type = SDL_HAPTIC_SPHERICAL;
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effect.condition.direction.dir[0] = params->direction[0];
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effect.condition.direction.dir[0] = direction;
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effect.condition.direction.dir[1] = params->direction[1];
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if (params->condition_count >= 1)
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{
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@ -633,7 +638,7 @@ static NTSTATUS sdl_device_physical_effect_update(struct unix_device *iface, BYT
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effect.constant.button = params->trigger_button;
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effect.constant.interval = params->trigger_repeat_interval;
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effect.constant.direction.type = SDL_HAPTIC_SPHERICAL;
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effect.constant.direction.dir[0] = params->direction[0];
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effect.constant.direction.dir[0] = direction;
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effect.constant.direction.dir[1] = params->direction[1];
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effect.constant.level = params->constant_force.magnitude;
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effect.constant.attack_length = params->envelope.attack_time;
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@ -1031,8 +1031,15 @@ static NTSTATUS lnxev_device_physical_effect_update(struct unix_device *iface, B
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effect.replay.delay = params->start_delay;
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effect.trigger.button = params->trigger_button;
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effect.trigger.interval = params->trigger_repeat_interval;
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/* only supports polar with one direction angle */
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effect.direction = params->direction[0] * 0x800 / 1125;
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/* Linux FF only supports polar direction, and uses an inverted convention compared
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* to SDL or dinput (see SDL src/haptic/linux/SDL_syshaptic.c), where the force pulls
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* into the specified direction, instead of coming from it.
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*
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* The first direction we get from PID is in polar coordinate space, so we need to
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* add 180° to make it match Linux coordinates. */
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effect.direction = (params->direction[0] + 18000) % 36000;
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effect.direction = effect.direction * 0x800 / 1125;
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switch (params->effect_type)
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{
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