Alexandre Julliard
c2d5b444b3
Moved the NONAMELESSUNION/STRUCT macros to wine/test.h so that they
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can be used in all the test.
2005-06-13 12:10:54 +00:00
Lionel Ulmer
78e95198cb
Support all possible texture coordinates sizes.
2005-06-12 10:43:11 +00:00
Stefan Leichter
ff23e5a916
Make ddraw tests loadable on NT4.
2005-06-09 20:38:21 +00:00
Antoine Chavasse
926e35532c
Test cases for the direct3d7 light api.
2005-06-07 21:34:59 +00:00
Antoine Chavasse
b65e790bd3
Rewrote the light management API to allow for an unlimited amount of
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lights to be set, and only a subset of them to be enabled.
2005-06-07 21:34:40 +00:00
Christian Costa
69c3e6ff11
Moved d3ddevice and direct3d objects files to ddraw root dir.
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Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Christian Costa
8d0480d754
Moved dsurface object files to ddraw root dir.
2005-06-05 17:50:49 +00:00
Christian Costa
96eb47392c
Moved ddraw object files to ddraw root dir.
2005-06-04 09:34:54 +00:00
Christian Costa
4dadfc481a
Moved clipper and palette objects files to ddraw root dir.
2005-06-03 11:30:11 +00:00
Christian Costa
719187f190
Merged remaining header files in DirectDraw objects folders into
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ddraw_private.h.
2005-06-02 10:33:06 +00:00
Christian Costa
b3473bbcf2
Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
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Fixed Thunk_IDirect3DImpl_2_CreateViewport.
2005-06-01 19:52:25 +00:00
Christian Costa
1c196c5923
Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c.
2005-05-31 09:32:44 +00:00
Antoine Chavasse
477ddd8e4d
- Implemented the implicit creation of mipmaps for surfaces that have
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DDSCAPS_COMPLEX, DDSCAPS_MIPMAP and for which the mipmap count is
not specified.
- Implemented test cases for mipmap textures creation.
2005-05-30 11:11:34 +00:00
Dmitry Timoshkov
4625628e67
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
Antoine Chavasse
9593c4ea16
Added traces in GetPrivateData and SetPrivateData.
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Made SetPrivateData actually store the data from the buffer as well as
its size.
2005-05-23 11:42:40 +00:00
Alexandre Julliard
34fa35dc99
Added rules for building import libraries in the individual dll
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makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard
d62356aa1e
Added rules to build import libraries in the individual dll makefiles.
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Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer
ba9ce8c7d6
'0' means 'default refresh rate' and not a real refresh rate of '0'.
2005-05-07 12:17:45 +00:00
Alexandre Julliard
c3116c5e61
Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
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to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Marcus Meissner
accf3ee2e6
Fixed 3 memset()s which used the wrong size (too large).
2005-04-25 10:48:38 +00:00
Dylan Taft
14b3729ac3
Set display frequency too in SetDisplayMode.
2005-04-24 17:23:39 +00:00
Matthew Mastracci
11959ba310
Correctly lock and unlock surface for a single-surface Blt() and
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BltFast() call.
2005-04-11 14:26:00 +00:00
Lionel Ulmer
acdc84e673
Create the GL texture id at texture-binding time.
2005-04-11 12:51:22 +00:00
Jakob Eriksson
9ed61de9a2
Get rid of HeapAlloc casts.
2005-03-24 21:01:35 +00:00
Christian Costa
967f11dd8d
Removed wrong FIXMEs.
2005-03-21 10:28:49 +00:00
Matthew Mastracci
9eead12471
If a FOURCC surface specifies DDSD_PITCH, use that instead of
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dwLinearSize.
2005-03-21 10:28:09 +00:00
Jakob Eriksson
d4727291ca
SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't
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try to restore something either.
2005-03-16 19:49:25 +00:00
Paul Vriens
fc1f63d279
Check always if destination surface is locked.
2005-03-10 11:13:11 +00:00
Paul Vriens
327049504b
Check for NULL before touching src.
2005-03-09 18:42:35 +00:00
Matthew Mastracci
9cf27b5f1a
Added surface locking.
2005-03-07 12:23:34 +00:00
Matthew Mastracci
2565f7311c
Add DDCAPS_OVERLAY and DDCAPS_OVERLAYSTRETCH to GetCaps().
2005-03-07 11:01:10 +00:00
Christian Costa
e64aae00e0
Handle more properly versions for Direct3D and Direct3DDevice
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objects.
2005-02-14 11:09:46 +00:00
Raphael Junqueira
52bf5023fb
Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
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d3d7 code to get available video memory size (ex ConfigSystem.exe on
d3d9 sdk).
2005-01-27 10:42:24 +00:00
Francois Gouget
87b0906789
Assorted spelling fixes.
2005-01-10 13:29:24 +00:00
Paul Vriens
202b340a51
- use Interlocked* functions in AddRef and Release.
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- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Eric Pouech
cf1d00bb08
Removed excessive statement (break after return or goto, not useful
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break, not needed vars...)
2005-01-09 16:42:53 +00:00
Mike McCormack
4a0f999859
Use CreateEventW in preference to CreateEventA for unnamed events.
2005-01-07 15:40:09 +00:00
Alexandre Julliard
75f87dd43f
Get rid of the ThunkData stubs, these are not functions.
2005-01-03 20:47:48 +00:00
Christian Costa
65a4775b30
Handle correctly DDSD_LINEARSIZE flag for FOURCC textures.
2005-01-03 14:41:08 +00:00
Christian Costa
171c9420c2
Fake line sweeping of the monitor.
2004-12-27 17:12:55 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
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redundant.
2004-12-23 17:06:43 +00:00
Crestez Leonard
f4205ad71f
Check for malformed source rect in DIB_DirectDrawSurfact_BltFast, and
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return DDERR_INVALID_RECT.
2004-12-21 14:47:35 +00:00
Christian Costa
3bb7f70f6b
Enable creation of the RGB device.
2004-12-20 17:08:41 +00:00
Alexandre Julliard
ebe3c529b1
Janitorial: C booleans must not be compared against TRUE.
2004-12-09 14:07:59 +00:00
Dmitry Timoshkov
627260f89e
Avoid crashes in ddraw.dll when loading it without x11drv, for
...
instance from wineprefixcreate in a text mode console.
2004-12-06 16:21:27 +00:00
Eric Pouech
0a258964c2
Const correctness fixes.
2004-11-30 21:38:57 +00:00
Tom Wickline
5c38e1b561
Version resources cleanup.
2004-11-23 13:59:34 +00:00
Christian Costa
0948ed709e
Fixed colorkey conversion.
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Handle null surface pointer when creating surface.
2004-11-19 18:05:15 +00:00
Francois Gouget
3bb5b093e8
Assorted spelling fixes.
2004-10-22 22:27:51 +00:00
Francois Gouget
486d020c1b
Don't define COBJMACROS in objbase.h.
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Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies
e8d89cd0f5
Fix a reference leak on failure (spotted by Rob Shearman).
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Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard
f5f7a1822c
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-08 01:50:37 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
James Hawkins
fae181b099
Added API documentation for DirectDrawEnumerateEx.
2004-08-30 18:37:17 +00:00
Robert Shearman
9e2e594a1c
Implement IDirectDrawClipper_GetClipList for case where we have a
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handle to a window.
2004-08-24 20:14:26 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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macro.
2004-08-23 19:39:48 +00:00
Tobias Burnus
998a827370
- Limit number of FIXME()s in Clipper_SetClipList and document
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function.
- Document Clipper_GetClipList.
2004-08-23 18:50:14 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Christian Costa
479c13b84e
Implemented IDirect3DDevice{2,3}::GetLightState.
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Fixed traces in execute buffers.
Updated copyright info.
2004-08-06 17:30:44 +00:00
Lionel Ulmer
fbf003dd39
- add S3TC support to BltFast (fixes NOLF)
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- proper surface unlocking in case of error in the Blt case
2004-08-02 22:21:30 +00:00
Christian Costa
5e6487fe78
Improved IDirect3DViewportImpl_3_2_1_TransformVertices stub.
2004-08-02 18:27:32 +00:00
Christian Costa
0bbe91213d
Fixed D3DOP_STATELIGHT opcode.
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Implemented _dump_D3DEXECUTEBUFFERDESC.
2004-08-02 18:26:53 +00:00
Christian Costa
9713f651fe
Moved libtxc_dxt definitions into ddraw headers.
2004-08-02 18:24:40 +00:00
Lionel Ulmer
5ffe177543
- Fix compilation on boxes without OpenGL installed.
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- Print the warning message only once.
2004-08-02 18:24:04 +00:00
Christian Costa
eac96b5606
Added native and emulated S3TC support.
2004-07-30 18:54:32 +00:00
Lionel Ulmer
c9eb05e560
Better handle the frame-buffer locking case.
2004-07-12 19:47:48 +00:00
Marcus Meissner
42e1216cf5
COPY_COLORKEY_FX: Do not use lvalue casts.
2004-07-06 18:43:10 +00:00
Lionel Ulmer
112c426c47
Move the FPS computation from the D3D code to the common code.
2004-06-04 19:37:16 +00:00
Ivan Leo Murray-Smith
10778aa761
Updated the version info of all DirectX dlls to the version numbers of
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DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Lionel Ulmer
d069312de6
Add the possibility to save a snapshot of the backbuffer at
...
flip-time.
2004-04-12 22:07:33 +00:00
Alexandre Julliard
bb133bd596
Fixed a couple of header files ordering issues.
2004-04-07 03:59:41 +00:00
James Perry
7afb399802
Fix handling of D3DBLEND_BOTH* blend modes.
2004-03-27 01:36:26 +00:00
Alexandre Julliard
9e4ed6460c
.spec.c files are no longer used for 32-bit dlls.
2004-03-24 03:36:44 +00:00
Christian Costa
a501ea73ea
Do not return an error when setting a material to NULL.
...
Fixed access to d3d private data.
2004-03-23 23:02:37 +00:00
Christian Costa
bfeca3bff9
Enable creation of a zbuffer in system memory.
2004-03-22 22:57:30 +00:00
Christian Costa
7e51de6ea7
Improve D3D7 compatibility.
2004-03-20 02:33:17 +00:00
Elias Ross
56aca378c1
Added 24-bit color key support in DIB_DirectDrawSurface_BltFast.
2004-03-16 19:41:50 +00:00
Christian Costa
85cbe8213b
DD_STRUCT_COPY_BYSIZE: Do not clear more that struct size.
2004-03-16 01:13:29 +00:00
Dmitry Timoshkov
21fc3c8067
CreateDIBSection takes a const pointer to BITMAPINFO.
2004-03-12 19:46:12 +00:00
Alexandre Julliard
05df86a38f
Moved more GDI definitions to gdi_private.h.
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Get rid of bitmap.h and palette.h.
2004-03-04 20:41:12 +00:00
Alexandre Julliard
589e115233
We no longer use the .exe.spec.c files.
2004-03-02 21:16:37 +00:00
Patrik Stridvall
ede82e3055
Fixed some issues found by winapi_check.
2004-02-20 20:19:23 +00:00
Sami Aario
d3383740d6
No need to link against the uuid library.
2004-02-16 22:18:59 +00:00
Sami Aario
225f142c8d
Added surface tests.
2004-02-16 20:23:58 +00:00
Dmitry Timoshkov
cc535b7cce
There is no point in specifying both MEM_RESERVE and MEM_COMMIT for
...
VirtualAlloc.
2004-02-11 23:57:36 +00:00
Lionel Ulmer
2b8281a827
Fix palette deletion issue seen in DungeonKeeper.
2004-01-30 22:58:03 +00:00
Lionel Ulmer
2ae876fadf
Fix the Z transform in the XYRZHW case.
2004-01-30 22:57:43 +00:00
Alexandre Julliard
20b4585e3c
Only link against libdxguid where necessary.
2004-01-27 00:11:16 +00:00
Francois Gouget
6b6ed724ae
Add missing '\n's to debug traces.
2004-01-27 00:01:43 +00:00
Francois Gouget
998cc56773
Add trailing '\n's to ok() calls.
2004-01-20 21:49:35 +00:00
Lionel Ulmer
266223ddf1
Also remove in the D3D code the pedantic check on the GetProcAddress
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extension.
2003-12-30 19:13:32 +00:00
Lionel Ulmer
88b928fd0d
Limit usage of vertex arrays to correct states.
2003-12-08 21:53:40 +00:00
Lionel Ulmer
1eaee42399
Use vertex arrays when possible.
2003-11-25 00:06:33 +00:00
Lionel Ulmer
63d9cfcf11
Fix some other multi-texturing problems.
2003-11-18 23:20:25 +00:00
Sami Aario
f22a4720b5
Added some conformance tests for ddraw. These enumerate some display
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modes and then attempt to open them.
2003-11-18 00:12:00 +00:00
Lionel Ulmer
a122673ebf
Fix graphical corruption on surface lock when multi-texturing is
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active.
2003-11-17 20:02:33 +00:00
Lionel Ulmer
a39afdd633
Fix parsing of GL version string in X.Y cases.
2003-11-11 20:38:20 +00:00
Lionel Ulmer
b6ddd8cadb
Better color-keying support.
2003-11-11 00:31:16 +00:00
Lionel Ulmer
4a078c8376
Fix some stupid bug with missing braces.
2003-11-09 01:21:25 +00:00
Christian Costa
4bf5d02c23
Add support for all Z buffer depths that are lower that the current
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one.
2003-10-16 19:08:33 +00:00