Paul Vriens
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a0da7b6d3b
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d3d9/tests: Fix timeouts on Win9x/WinMe.
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2010-03-19 12:26:37 +01:00 |
Henri Verbeet
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a62e5a4678
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d3d9/tests: Extend the window proc / focus window tests.
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2010-03-18 10:23:58 +01:00 |
Stefan Dösinger
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48d6167c29
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d3d9: Remove old debug messages from the tests.
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2010-03-17 16:10:15 +01:00 |
Stefan Dösinger
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f5b5f7176a
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d3d9: Windows 7 rejects invalid rectangles.
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2010-03-17 16:09:55 +01:00 |
Stefan Dösinger
|
25c6dbfc2a
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d3d9: Remove the double unlock test.
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2010-03-17 16:09:16 +01:00 |
Stefan Dösinger
|
d790530df3
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wined3d: Make resources 16 byte aligned.
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2010-03-17 13:36:39 +01:00 |
Stefan Dösinger
|
eb355ece4a
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d3d9: Fix test failures on Windows 7.
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2010-03-16 17:02:23 +01:00 |
Alexandre Julliard
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bef5645eb1
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makefiles: Remove the no longer needed explicit separators for dependencies.
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2010-03-16 13:28:19 +01:00 |
Ričardas Barkauskas
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1e754f5e2e
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d3d9/tests: Test ATI2N pitch and locking offset behaviour.
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2010-03-16 13:03:35 +01:00 |
Alexandre Julliard
|
6164ce2d82
|
makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
|
2010-02-22 10:47:11 +01:00 |
Stefan Dösinger
|
bb035638d0
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d3d: Make sure vertexbuffer lock doesn't return a NULL pointer.
|
2010-02-09 11:33:53 +01:00 |
Stefan Dösinger
|
8912b372ed
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d3d9: Move the vertex buffer alignment test into buffer.c.
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2010-02-02 14:10:11 +01:00 |
Stefan Dösinger
|
1d486a5abe
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d3d9: Test buffer lock flags.
|
2010-02-02 14:09:57 +01:00 |
Henri Verbeet
|
69861cf873
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wined3d: Get rid of the depth range hack.
|
2010-01-27 11:16:07 +01:00 |
Henri Verbeet
|
983f96b82f
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d3d9: Add depth clamp tests.
|
2010-01-27 11:15:49 +01:00 |
Paul Vriens
|
e0405286bc
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d3d9/tests: Correct the size of a memcmp.
|
2010-01-11 11:35:28 -06:00 |
Paul Vriens
|
e38e54e3f4
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d3d9/tests: Fix size parameter for memcmp (Coccinelle).
|
2010-01-08 10:14:01 +01:00 |
Henri Verbeet
|
d992e77b9c
|
d3d9/tests: Add message tests for windowed devices.
|
2009-12-29 11:05:52 +01:00 |
Henri Verbeet
|
a96aa28d98
|
d3d9/tests: Add some tests for focus behaviour.
|
2009-12-23 14:27:29 +01:00 |
Henri Verbeet
|
f262cf7603
|
d3d9/tests: A volume really isn't a resource, despite having all the methods.
|
2009-12-22 13:48:25 +01:00 |
Henri Verbeet
|
79a2045395
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wined3d: NULL vertex declarations are captured, but not applied.
|
2009-12-21 15:01:22 +01:00 |
Henri Verbeet
|
bd46ccc38e
|
d3d9: Add a test to show D3D replaces the window proc.
|
2009-12-15 11:44:09 +01:00 |
Alexandre Julliard
|
506a62776c
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d3d9/tests: Fix some pointer cast warnings on 64-bit.
|
2009-12-09 12:04:27 +01:00 |
Huw Davies
|
14b343fcd0
|
d3d9/tests: Destroy the window after we release the device.
Although either order is supposed to work, the former crashes with Wine.
|
2009-12-03 15:26:52 +01:00 |
Henri Verbeet
|
b644d11333
|
d3d9/tests: Add a small test for IDirect3D9Ex::GetAdapterLUID().
|
2009-12-02 13:06:08 +01:00 |
Henri Verbeet
|
bdad5ace2a
|
d3d9/tests: Trace the viewport in clear_test().
There are some failures in this test on Win7 that appear to be related to the
initial viewport. Perhaps this trace will help narrow it down.
|
2009-12-01 13:16:22 +01:00 |
Stefan Dösinger
|
7f961c0796
|
d3d9: Abort the x8l8v8u8 test if the format is not supported.
|
2009-11-12 15:18:09 +01:00 |
Henri Verbeet
|
5f8e6cb5e0
|
d3d9/tests: Don't require dynamic usage for textures in the stateblock tests.
|
2009-11-12 13:13:37 +01:00 |
Stefan Dösinger
|
b49a9cbfd2
|
d3d9: Run the visual tests in a window.
|
2009-11-09 19:59:33 +01:00 |
Stefan Dösinger
|
69612bb241
|
d3d9: Make the visual test read the backbuffer.
|
2009-11-09 19:59:29 +01:00 |
Henri Verbeet
|
fff8b09fb4
|
d3d9/tests: Release the IDirect3D9Ex interface in test_qi_ex_to_base().
|
2009-10-23 12:03:08 +02:00 |
Louis Lenders
|
786271e1a1
|
d3d9/tests: Test {IDirect3DTexture9, IDirect3DSurface9}::UnlockRect for rectangles that are not locked.
|
2009-10-20 15:00:40 +02:00 |
Henri Verbeet
|
d17cd37d3b
|
d3d9/tests: Remove an unused color result.
|
2009-10-19 11:45:30 +02:00 |
Henri Verbeet
|
023446f109
|
d3d9/tests: Check some more return values (LLVM/Clang).
|
2009-10-16 13:37:12 +02:00 |
James Helferty
|
2b5ff09160
|
d3d9/tests: Fix position of EndScene in visual test.
|
2009-10-15 12:06:17 +02:00 |
Henri Verbeet
|
aa96a4559e
|
d3d9: Add some stateblock tests for device resources.
|
2009-10-13 11:38:28 +02:00 |
Henri Verbeet
|
803eab27c7
|
d3d9: Cleanup the stateblock test callbacks a bit.
|
2009-10-12 12:36:05 +02:00 |
Henri Verbeet
|
8f91327b89
|
d3d9: Only run the vertex/pixel shader constant apply tests when the implementation supports them.
|
2009-10-12 12:35:47 +02:00 |
Henri Verbeet
|
de45a38003
|
d3d9: Add tests for D3DSBT_PIXELSTATE stateblocks.
|
2009-10-09 11:50:30 +02:00 |
Henri Verbeet
|
489264d495
|
d3d9: Add tests for D3DSBT_VERTEXSTATE stateblocks.
|
2009-10-09 11:50:30 +02:00 |
Henri Verbeet
|
50e1106eca
|
d3d9: Add some tests for CreateStateBlock().
|
2009-10-08 13:53:59 +02:00 |
Henri Verbeet
|
dfe07023c4
|
d3d9: Don't test D3DRS_DEBUGMONITORTOKEN in the stateblock tests.
|
2009-10-08 13:53:39 +02:00 |
Henri Verbeet
|
ffcfbc2aeb
|
d3d8: Rename abort_stateblock() to release_stateblock() in the stateblock tests.
|
2009-10-08 13:53:24 +02:00 |
Stefan Dösinger
|
fcd0bc8f54
|
d3d9: Reduce the YUV test precision.
|
2009-10-08 12:03:20 +02:00 |
Henri Verbeet
|
3cb7e87284
|
d3d9: Use separate fields for data to check/apply in the stateblock tests.
|
2009-10-07 12:24:21 +02:00 |
Henri Verbeet
|
063d3d181b
|
d3d9: Get rid of the unused "return_data_buffer" in the stateblock tests.
|
2009-10-07 12:24:09 +02:00 |
Henri Verbeet
|
7d0d8c0245
|
d3d9: Make the individual stateblock tests responsible for checking data.
|
2009-10-06 12:02:41 +02:00 |
Henri Verbeet
|
54e28991fc
|
d3d9: Always pass "struct event_data" to "event_fn" in the stateblock tests.
|
2009-10-05 13:46:01 +02:00 |
Henri Verbeet
|
9f4f29fd03
|
d3d9: Remove useless typedefs from the stateblock tests.
|
2009-10-05 13:46:01 +02:00 |
Henri Verbeet
|
3caba01ec9
|
d3d9: Remove D3D9_RENDER_STATES from the stateblock tests.
|
2009-10-05 13:46:01 +02:00 |